Commit Graph

40 Commits

Author SHA1 Message Date
6a5ea92a4e Uthernet II: add virtual DNS feature (PR #1097)
Uthernet II: add extended feature to virtualise DNS requests.
. This allows pure TCP/UDP sockets to run *without* MACRAW requests (and so without libpcap).
. Raw sockets will not work.
. Add configuration for Virtual DNS.
libpcap: ensure all functions check if the library is loaded before using it.
Uthernet 1: do NOT overwrite tfe_cannot_use as it should only reflect the availability of npcap on *this* system.
Add Copyright notice, and mention Virtual DNS in html.
2022-05-08 16:26:01 +01:00
9f8c4d99af Add Uthernet II support and make Uthernet I a Card. (PR #1047)
. tfe.cpp renamed to Uthernet1.cpp.
. add class NetworkBackend: common to both U1 and U2 cards, and abstracts Windows/Linux backends.
. modernise error message if WPCAP.DLL is not installed.
2022-02-27 17:26:48 +00:00
253a59fde6 Replace sprintf_s() and wsprintf() with StrFormat(). (PR #1041)
And these Debugger related:
. Improve FormatAddress() and GetSymbol().
. GetSymbol(), FindSymbolFromAddress(), FormatAddress() are changed to use std::string instead.
. Remove static variable (not nice) in FormatAddress().
. GetSymbol() returns std::string reference instead of pointer.
2022-02-26 17:54:06 +00:00
443545b0f6 Support SHR video modes with a VidHD card (#997, PR #1004)
Support VidHD in slot 3 (via Config GUI or '-s3 vidhd') for SHR video modes only.
- AppleWin window is slightly enlarged when VidHD card is inserted.
Support IIgs 320x200 (and fill mode) and 640x200 video modes.
Debugger: add 'shr' command to view video
CUI: Allow user to specify width & height (for full-screen); and allow separate x,y scaling in full-screen mode.
2021-11-30 21:41:02 +00:00
ed298b4fd9 Improve save-state card management (PR #983)
Initially all cards are removed before loading save-state.

Use new Registry "Configuration/Slot 2" location to save SSC's port name.
Use new Registry "Configuration/Slot 7" location to save HDV's image names.
Use new Registry "Configuration/Slot n" (and "Configuration/Slot Auxiliary") locations to save all other card types.

Command line: -s<slot> (eg. -s7 empty) now get persisted to the Registry.

Only update 'HDV Starting Directory' for slot7 & drive1.
2021-09-17 20:43:10 +01:00
685b93f387 Add 4Play & SNES MAX card support (#946, #972, PR #982)
Support these new cards in slots 3, 4 or 5; based on code from Lukazi.
- extend Configuration's Input prop sheet page.
- add save/load snapshot for both cards.
- add command line switch for alt controller type (for SNES MAX card).
Change to using Registry's 'Configuration\Slot 3' for slot 3 cards (Uthernet, 4Play & SNES MAX).
Update help doc.
2021-09-10 13:57:55 +01:00
d631b23d24 Uthernet: fix usability and settings (PR #947)
* Make Uthernet settings behave like all other cards.
Fix as well the fact that the Uthernet interface would not be reapplied after a restart.

* Uthernet: use consistent types to reduce code complexity.
Use std::string everywhere.
2021-05-19 21:44:33 +01:00
816e22524f VideoReinitialize(): remove default arg & refactor out common code (PR #911) 2021-01-13 22:02:48 +00:00
6cffb30330 FrameBase: some changes to ease implementations (PR #910)
. simplify the interface FrameBase to make it easier to implement it for different cases (remove HDC and make parameters more explicit)
. remove functions which are only called on a Win32Frame (in which case a cast is guaranteed to succeed)
. otherwise there is the risk that every FrameBase implementation wants to add its own variants.
. FrameBase::FrameRefreshStatus() simplify implementation: pass all flags explicitly
2021-01-10 16:33:06 +00:00
159cde7d64 Video & FrameBase: better split (PR #908)
* Video / FrameBase: move arch specific code to FrameBase.
* Video::Initialize & SetFrameBuffer.
Ensure initialization and SetBuffer can only happen in the right order.
* Video: move virtual functions to FrameBase.
With these changes all the virtual functions are in FrameBase and Video gets closer to be (only) the Apple ][ Video device.
* Move a few more functions from Video to FrameBase (snapshot related)
Now, the inclusion is one way with Video *not* including FrameBase.
* FrameBase::VideoRefreshScreen move Video related code to Video.
And only leave management to FrameBase.
2021-01-03 16:21:24 +00:00
0139878dd7 x64 enabling (PR #747)
Here are a few changes to make 64-bit build possible.
The changes are mainly to use windows api in the correct way that works for both 32-bit and 64-bit builds.
2021-01-01 12:57:40 +00:00
9d7aa7d309 Move VideoRedrawScreen() to Video. (PR #904) 2021-01-01 12:42:24 +00:00
3aa5750dcf Make Video.cpp and WinVideo.cpp into a dependent class hierarchy (PR #898)
. class hierarchy: WinVideo IS_A Video (ie. WinVideo is a subclass of Video)
. GetVideo() singleton instance of WinVideo in AppleWin.cpp, exposed via Interface.h
2020-12-28 16:25:29 +00:00
e27879ac99 Move interface into a class FrameBase. (PR #893)
. Move the Win32  implementation into Win32Frame.
2020-12-24 15:08:50 +00:00
2d2ba86f4f IPropertySheet: make it a standard C++ class with pure virtual functions (PR #892)
* Interface.h: ensure that functions in the interface are not exported by other header files.

This is generally harmless, except for the presence of default arguments, in which case the version with default arguments must come first.
To avoid the issue, these functions are only ever exported in the Interface.h header file.
2020-12-20 15:32:51 +00:00
bbe88da787 AppleWin.cpp split (PR #875)
. Split AppleWin -> Core with the functionality really needed by the emulator.
. Split AppleWin -> Utilities for generic code not called by other emulator components.
. Split AppleWin -> CmdLine for the command line option parsing.
2020-11-26 21:50:06 +00:00
c455488b50 Split Frame.cpp to WinFrame.cpp (PR #874) 2020-11-23 19:21:20 +00:00
2a7191f5ce Split Video.cpp to WinVideo.cpp to remove most of the Win32 specific functions (PR #872)
. Moved DirectInput.cpp/h and WinVideo.cpp/h to a new "Windows" folder.
2020-11-21 20:57:56 +00:00
bd1d65ce4f Renamed Applewin.h to AppleWin.h across entire project 2020-11-11 22:12:39 +00:00
01ad5d1882 Ensure all header files can be included (in any order) after stdafx.h. (PR #866) 2020-11-11 21:15:27 +00:00
37009e287d Renamed enum: VT_COLOR_MONITOR_RGB to VT_COLOR_IDEALIZED 2020-10-17 14:26:33 +01:00
1a11c65d37 Replaced global g_CardMgr with a singleton object & GetCardMgr() call. (Fixes #843) 2020-10-11 17:34:44 +01:00
36e318e344 Support 'Copam Base 64A' - a Taiwanese Apple II clone (#806) (PR #807)
. It's an Apple II plus clone.
. The 48K bank-switched Rom is controlled with AN0 and AN1.
. The character generation video Rom has two full character sets: English and German (F10 to switch).
NB. At the prompt, "TEST" runs the ROM self-test.
2020-07-06 20:24:16 +01:00
dd2914a38e Support Apple II J-Plus model (#773, PR #776)
. Added II-JPlus rom & video rom
. Added new apple2jp model
. Fixed support for AN3 for II/II+ models (nothing to do with J-Plus support)
2020-04-02 20:17:32 +01:00
769d4c6927 Support 2nd Disk][ card and improved card management (#726) (PR #741)
Support 2nd Disk][ in slot-5, via command line:
- -s5 diskii
- -s5d1 \<imagefile\>
- -s5d2 \<imagefile\>

NB. there's currently no Configuration UI support, except the Drive icons' tooltips show what's in slot-5 & slot-6 (for drive-n). So there's no way to eject the disks or insert new disks. The use-case I'm supporting it Wasteland which just has the 4 disks in the 4 drives.

Improved card management:
- Added `class Card` (in Card.h) which all other cards (that exist as classes) derive from (eg. LC,SSC,Mouse,Disk2).
- Added `class CardManager` (in CardManager.cpp\h) which now manages the 8 slots (and aux slot).
- Added `class Disk2CardManager` (in Disk2CardManager.cpp\h) which provides methods for operations that act on all Disk2 instances at the same time.
- Currently limited to just 1x SSC and 1x Mouse card (why would you need more?). This simplifies things, meaning there's no need to have dedicated SSCManager / MouseCardManager objects.
- Currently the 2nd Disk2 card can only be put into slot-5. This limitation is just due to the complexity of the Configuration UI. Having a more general drop-down per slot UI would remove this limitation.
2019-12-19 19:42:30 +00:00
9e5e21b8c9 Prevent uninitialized value bugs and improve string safety.
This change does two things:

1. Updates the registry APIs to reduce the likelihood of uninitialized
variables.

The code wasn't always checking the return value of registry load operations.
In some cases, this led to uninitialized memory being used, and crashes could
result. For example, LoadConfiguration in Applewin.cpp was using an
uninitialized value for the computer type if no registry variable for the
"Apple 2 type" was set.

New registry reading methods and macros have also been introduced, allowing
default value fallbacks for the cases where a registry variable is not found.
This makes registry access simpler and safer when a default value is known in
advance.

The registry code's style has also been updated to conform with the rest of
the code base (tabs instead of spaces, naming conventions, etc.)

2. Introduces string safety improvements.

A number of code paths have been modified to use safe-string functions instead
of their unsafe counterparts (e.g., strcpy, sprintf).  In the process, some
strings were converted from "char" to "TCHAR". This was done mostly for
consistency with the rest of the code-base.
2019-08-09 13:38:50 -07:00
bd86088c59 Support 50Hz(PAL) (#648) (PR #658)
- Added Configuration GUI to include checkbox for "50Hz"
- Implicitly use PAL or NTSC base 6502 clocks depending on video refresh rate
- Added new -50hz and -60hz command line switches
- Updated save-state for video refresh rate

1.28.8.0: Updated version & history.txt
2019-06-28 21:34:34 +01:00
082b22d753 Support vertical blending for 'RGB (Color Monitor)' for hires (#616) (PR #624)
Support the old AppleWin 1.25 vertical blending for hires:
- extended Config dialog to include 'Vertical Blend' checkbox
- Persist 'Video Styles' to Registry
- new cmd line options to select this style & also select 'RGB (Color Monitor)'
- code refactor to support enum VideoStyle_e (and replaced g_uHalfScanLines with a bit in g_eVideoStyles)

Bumped version to 1.28.2.0.
2019-02-24 15:59:35 +00:00
6051bc55d0 Changes to ease code compilation in gcc. (#541)
Changes to ease code compilation in GCC.

Disk_t and HDD contain a std::string and for this reason they need a proper constructor, ZeroMemory is not guaranteed to work.
2018-02-24 15:12:40 +00:00
b324f43a15 Added more logging when Apple2 Tyoe changes 2018-01-26 11:03:44 +00:00
9616df504e Full-screen: Added Config UI checkbox for the display of subunit status (ie. keyboard caps, disk activity, paused/stepping state) - #224 2017-10-02 22:22:26 +01:00
86ba0b0407 Apply fixes and enhancements to PR #285 (Support for TK3000 //e) 2016-10-22 23:20:23 +01:00
626965109a Bump to 1.26.0.4, fix #350 (50% Scan line checkbox wasn't working), tweaked History.txt 2016-09-20 21:47:43 +01:00
e98de27039 Manual merge from master @ c798157 2016-03-21 23:48:02 +00:00
e116014742 First pass of NTSC integration 2014-12-31 14:13:36 -08:00
4d40590fbf Renamed DiskConsts.h to DiskDefs.h + other header refactoring 2014-08-14 17:48:38 +01:00
6a26a95487 PCH refactor: remove non-system headers from stdafx.h 2014-08-13 21:30:35 +01:00
50ed260710 #199 #215 Cleanup: "Confirm Reset" to "Confirm reboot" 2014-07-27 14:31:00 -07:00
825b7cddcb #199 Added option to skip reset 2014-07-26 14:51:23 -07:00
d591dd006b Remove the top-level AppleWin folder 2014-05-23 22:59:02 +01:00