tomcw
11789c9023
Save-state: Renamed YamlLoadHelper load-type functions to be more consistent with YamlSaveHelper functions
2016-02-24 22:38:59 +00:00
tomcw
6b07fd665f
Save-state: Added save-type functions to YamlSaveHelper & use wherever saving state. Also added new cmd-line option: -load-state.
2016-02-24 21:51:20 +00:00
tomcw
37ad1ebd63
Removed redundant binary v2 save-state code
...
Also:
. support new CpuType independently of Apple2Type
. save-state: don't save disk track image if no disk
. save-state: re-init AppleWin internals & UI to reflect changed Apple2Type
2016-02-14 16:01:30 +00:00
tomcw
2f6e86c0fa
Added libyaml 0.1.5
...
Added yaml save-state support for:
. Main AppleII unit
. Aux memory & RawWorksIII
. Printer
. SSC
. Z80
. Mouse
. Mockingboard
. Phasor
. Disk][
. HDD
2016-02-07 15:47:15 +00:00
tomcw
5c16c3642a
Merged master to savestate branch
2015-09-13 11:39:58 +01:00
michaelangel007
5a112ee9ed
Fixed some issuses mentioned in #301
2015-07-30 07:08:18 -07:00
sicklittlemonkey
bed486b4d2
Added doubled-up cassette in and paddle softswitches
2015-07-04 01:38:24 +12:00
tomcw
559a236b14
Save-state:
...
. On save: append .aws if missing
. Added Pravets.cpp/h (for this clone's specific stuff)
2015-05-31 22:53:53 +01:00
tomcw
f114a9b8fe
Save-state: alloc extra 64K banks for RamWorks card if needed
2015-04-12 17:30:16 +01:00
tomcw
498f01edde
New save-state (.aws) v2:
...
Added card save/load for:
. Phasor (#260 )
. CP/M (#260 )
. 80 column card:
. aux memory now saved separately from main memory
. extended memory (RAMworks) (#260 )
Mockingboard & Phasor:
. Full AY8910 internal state now preserved.
. needed for eg. envelope, ay_change[], etc
. also Phasor player only updates AY regs that have changed
Other:
. On restore error, then PostMessage(WM_USER_RESTART), so that emulator not left in intermediate state
. Fix: Start Dir wasn't set when drag & dropping an image onto a drive icon or double-clicking an image file
2015-04-11 22:24:54 +01:00
unknown
feccde41bf
rename SAM to DAC functions
2015-03-30 17:27:51 +09:00
unknown
fa43e909ed
renamed DAC to SAM
2015-03-30 17:25:30 +09:00
unknown
c2b62d26d3
Sound page has SAM card option
2015-03-11 12:43:24 +09:00
unknown
33d33b71ec
Updates to support DAC card, no UI yet - missed files
2015-03-10 21:33:14 +09:00
tomcw
717c5cba84
New save-state (.aws) v2:
...
. Format now extensible for supporting new hardware types in the future
. Include missing items like Apple2Type, CyclesThisVideoFrame (#255 )
Continue to support loading of old v1 format.
Added card save/load for:
. Mouse (#260 )
. HDD (#260 )
. Printer
Extended card support for:
. SSC
Other:
. Added save-state v1 struct size checks
. Create SaveState_Structs_v2.h and split out common into SaveState_Structs_common.h
. Refactor HardDisk.cpp to use imagehandle; and consolidate with Disk.cpp
. Fix Disk/HD_GetFullPathName() which wasn't always returning full pathname
. Consolidate common GetImageTitle() and move into DiskImage.cpp
2015-02-13 22:40:53 +00:00
tomcw
8fac75322a
Refactor: Removed unused vars from Memory.cpp. Also change Disk][ I/O regs to return floating bus.
2014-09-28 22:04:12 +01:00
tomcw
1f892a27d4
Simplified main-loop a bit more, and removed more globals from AppleWin.cpp
2014-09-14 16:12:55 +01:00
tomcw
d1dddbe813
1.25.0.3: Restore MIP_FF_FF_00_00 as memory init default (see GH Bug#225)
2014-09-08 22:25:29 +01:00
michaelangel007
a49904a5f7
1.25RC2 Added note about MIP_FF_00_FULL_PAGE breaking Castle Wolfenstein -- no work-around yet except to use MIP_FF_FF_00_00 instead.
2014-09-07 18:29:47 -07:00
michaelangel007
92e0f14907
#222 Kludge for Copy ][ v5 on MIP_PAGE_ADDRESS_LOW
2014-08-23 23:07:02 -07:00
michaelangel007
0a80bb22b2
Kludge for #222 MIP_PAGE_ADDRESS_LOW due to bug in 'Beautiful Boot'
2014-08-22 23:20:58 -07:00
tomcw
c1bfb8075c
Created new DebugDefs.h for memory defs
2014-08-14 18:14:39 +01:00
tomcw
ea23def601
More header refactoring
2014-08-14 18:03:12 +01:00
tomcw
6a26a95487
PCH refactor: remove non-system headers from stdafx.h
2014-08-13 21:30:35 +01:00
michaelangel007
a4bae75d2a
Documented #206 existing and new -memclear options with "In Development" in History.txt
...
-memclear 0 Initialize memory to zero
-memclear 1 Initialize memory to random values
-memclear 2 Initialize memory to 4 byte pattern: FF FF 00 00
-memclear 3 Initialize memory to even pages FF, odd pages 00
-memclear 4 Initialize memory to first half page 00, last half page FF
-memclear 5 Initialize memory to first half page FF, last half page 00
-memclear 6 Initialize memory to byte offset of page
(current memory address low byte)
-memclear 7 Initialize memory to page address
(current memory address high byte)
2014-07-17 20:42:19 -07:00
michaelangel007
f4b09e1f8f
Feature Request #206 Command line switch: -memclear #
2014-07-17 20:18:59 -07:00
michaelangel007
21033f4f2e
Removed //c memory blaster initialization pattern from MIP_00_FF_HALF_PAGE since it is firmware $FCCA
2014-07-16 21:56:01 -07:00
michaelangel007
2719de8a09
Fix //c memory blast fill constant with actual 0xA0.
...
Remove MemReturnRandomData(), replace with getRandomTime()
2014-07-16 08:41:45 -07:00
michaelangel007
82e77c9215
Cleanup: Added exception docs for MIP_FF_FF_00_00
2014-07-15 21:28:26 -07:00
michaelangel007
9c186199c2
Use random values for memory holes at $xx28, $xx29, $xx68, $xx69 in MIP_FF_FF_00_00
2014-07-15 21:14:05 -07:00
michaelangel007
5109fd39da
Fix //c cold start memory 'blaster' initialization pattern
2014-07-15 20:55:28 -07:00
michaelangel007
b68f89ebff
#206 - Memory Initialization doesn't mirror other Apple //e //c models
2014-07-15 12:37:04 -07:00
michaelangel007
0e0e97e831
Cleanup: Tabify and multi-column alignment for better readability.
2014-07-13 21:31:28 -07:00
michaelangel007
81ce9c54d1
Certain games (such as Pooyan) expect RNDL and RNDH to be non-zero. Initialize to non-zero value.
2014-07-13 21:00:45 -07:00
tomcw
d591dd006b
Remove the top-level AppleWin folder
2014-05-23 22:59:02 +01:00