Commit Graph

24 Commits

Author SHA1 Message Date
TomCh
5c0f3d03ad
Support controller-button remapping file for SNES MAX (#1155)
SNES MAX: Support controller-button remapping (yaml) file from command line. (#1141, PR #1155)
2022-12-15 14:45:00 +00:00
tomcw
cbc0c2cf87 Save-state: wrap string in quotes when it contains comment char '#'. Fixes #1066 2022-03-17 20:14:52 +00:00
TomCh
577ffccf8f
VidHD: Support SHR for Apple II/II+ models (#997, PR #1013)
. Support aux writes for II/II+ (6502 emulation, not 65C02)
. Extend VidHD save-state for II/II+ aux memory
2021-12-19 14:17:51 +00:00
Andrea
47f721882e
throw std::runtime_error instead of std::string (PR #1011)
+ add more information about location of yaml parser error.
2021-12-18 16:37:28 +00:00
TomCh
685b93f387
Add 4Play & SNES MAX card support (#946, #972, PR #982)
Support these new cards in slots 3, 4 or 5; based on code from Lukazi.
- extend Configuration's Input prop sheet page.
- add save/load snapshot for both cards.
- add command line switch for alt controller type (for SNES MAX card).
Change to using Registry's 'Configuration\Slot 3' for slot 3 cards (Uthernet, 4Play & SNES MAX).
Update help doc.
2021-09-10 13:57:55 +01:00
tomcw
86851d86e5 YamlHelper: minor change 2020-12-09 20:31:21 +00:00
Andrea
8304c5738f
Fix memory leaks in Yaml parsing (PR #886) 2020-12-09 20:24:36 +00:00
Andrea
01ad5d1882
Ensure all header files can be included (in any order) after stdafx.h. (PR #866) 2020-11-11 21:15:27 +00:00
tomcw
b9d80a0317 Save-state ANSI support: small refactor for new/delete char buffers (#838) 2020-09-25 21:25:46 +01:00
tomcw
09a5ac4761 libyaml supports UTF-8 and not accented ANSI characters - so convert to UTF-8 (Fixes GH#838) 2020-09-25 18:17:03 +01:00
tomcw
b37095715f Save-state: refactor: added a LoadMemory() specialisation for vector<BYTE> 2019-12-31 12:52:47 +00:00
tomcw
a28803cbf9 WOZ: Support large tracks (fixes #745) 2019-12-31 12:07:45 +00:00
Andrea Odetti
d5890e8356 Replace some char * with std::string. 2019-09-06 17:34:25 +01:00
TomCh
4bc75093b8
Support (read-only) WOZ1/WOZ2 images (#544) (PR #653)
Supports:
- all "woz test images" v1.3 (WOZ1, WOZ2) are working, except 3.5"
- additionally: Frogger (spiradisc), Choplifter (not Enhanced //e!), Lode Runner, Marble Madness, Skyfox.
- woz images can be .gz or .zip compressed (ie. same as other supported images)
- save-state

Limitations:
- read-only, so WOZ images are forced to be write-protected
  . as a result, games that need r/w images won't work (Stickybear Town Builder, Wizardry)
- 5.25" only (not 3.5")
2019-07-05 23:01:19 +01:00
Andrea
6051bc55d0 Changes to ease code compilation in gcc. (#541)
Changes to ease code compilation in GCC.

Disk_t and HDD contain a std::string and for this reason they need a proper constructor, ZeroMemory is not guaranteed to work.
2018-02-24 15:12:40 +00:00
tomcw
4a69ba8a97 git merge --squash GH125-ProDOS-Format. Fix for disk formatting #125, #196, #338:
. .dsk / .nib images
. ProDOS format / DOS 3.3 init
. authentic / enhanced disk access speed

For zero-length files, resize to the complete file size when first opened (#506)
. Support both .dsk and .nib

Created a new class FormatTrack to encapsulate the new track formatting logic

Improved precision of 'authentic' drive mode's spin emulation (#125)

Save-state: (save-state DiskII unit v2)
. support Format Track state
. save DiskLastCycle

DenibblizeTrack(): added some debug asserts and comments

Updated for VS2008/VS2013/2015/2017 projs & remove dependency on ddraw.lib for VS2013/2015

Updated disk logging:
. Moved all LOG_DISK_xx macros to new DiskLog.h (since shared by Disk.cpp and DiskFormatTrack.cpp)
. For write nibble: option to log cycle count & sync byte count
. For written track: option to log gap1/2/3 and track size
. For disk latch r/w: option to log when D5AA96 detected

Other:
. Debugger: Fix CD cmd to support absolute paths (#505)
2018-01-14 18:01:22 +00:00
michaelangel007
27cd3fa0ea Merge branch 'master' of https://github.com/AppleWin/AppleWin
Conflicts:
	AppleWinExpress2010.vcxproj
2017-04-13 10:18:35 -07:00
tomcw
d0243c71d7 Save-state: rename SaveHex{4|8|12|16...64} to SaveHexUint{4|8|12|16...64} 2016-03-04 21:26:14 +00:00
tomcw
33ee34b96c Save-state: SaveBool() / LoadBool() persists true,false values 2016-03-01 22:31:17 +00:00
tomcw
18feddceef Save-state: renamed SaveMapValueMemory() to SaveMemory() 2016-02-24 22:54:53 +00:00
tomcw
11789c9023 Save-state: Renamed YamlLoadHelper load-type functions to be more consistent with YamlSaveHelper functions 2016-02-24 22:38:59 +00:00
tomcw
6b07fd665f Save-state: Added save-type functions to YamlSaveHelper & use wherever saving state. Also added new cmd-line option: -load-state. 2016-02-24 21:51:20 +00:00
tomcw
37ad1ebd63 Removed redundant binary v2 save-state code
Also:
. support new CpuType independently of Apple2Type
. save-state: don't save disk track image if no disk
. save-state: re-init AppleWin internals & UI to reflect changed Apple2Type
2016-02-14 16:01:30 +00:00
tomcw
2f6e86c0fa Added libyaml 0.1.5
Added yaml save-state support for:
. Main AppleII unit
. Aux memory & RawWorksIII
. Printer
. SSC
. Z80
. Mouse
. Mockingboard
. Phasor
. Disk][
. HDD
2016-02-07 15:47:15 +00:00