- Removed old disk stepping code as DataWiz confirmed he modified his Chessmaster 2000 crack to work on old AppleWin - this closes bug #18109 - https://groups.google.com/d/topic/comp.sys.apple2/xHrW45igYY8/discussion
- Added a floppyloadmode variable for emulating $C08D (see UTA2E page 9-13) but commented out use of it as it's mostly implicit in this implementation
- Tidied up logic in DiskReadWrite
- Improved disk debug logging
- Added TODO: ImageWriteTrack shouldn't take pFloppy->phase as a parameter
CPU emulation timing fixes:
. Fixes for these issues: #264, #271, #278, #282, #288.
. Some refactoring (splitting & renaming of macros).
. Added unit tests for all these fixes (new project: TestCPU6502).
. TestCPU6502 unit tests are built & run before the main AppleWin project is built.
Added card save/load for:
. Phasor (#260)
. CP/M (#260)
. 80 column card:
. aux memory now saved separately from main memory
. extended memory (RAMworks) (#260)
Mockingboard & Phasor:
. Full AY8910 internal state now preserved.
. needed for eg. envelope, ay_change[], etc
. also Phasor player only updates AY regs that have changed
Other:
. On restore error, then PostMessage(WM_USER_RESTART), so that emulator not left in intermediate state
. Fix: Start Dir wasn't set when drag & dropping an image onto a drive icon or double-clicking an image file
. Format now extensible for supporting new hardware types in the future
. Include missing items like Apple2Type, CyclesThisVideoFrame (#255)
Continue to support loading of old v1 format.
Added card save/load for:
. Mouse (#260)
. HDD (#260)
. Printer
Extended card support for:
. SSC
Other:
. Added save-state v1 struct size checks
. Create SaveState_Structs_v2.h and split out common into SaveState_Structs_common.h
. Refactor HardDisk.cpp to use imagehandle; and consolidate with Disk.cpp
. Fix Disk/HD_GetFullPathName() which wasn't always returning full pathname
. Consolidate common GetImageTitle() and move into DiskImage.cpp