michaelangel007
df8d6c06a6
Fix #473 read debugger script file not being properly zero-terminated
2017-08-24 18:43:10 -07:00
michaelangel007
efdce696fc
Fix off-by-one bug wrapping in debugger console #476
2017-08-24 16:59:19 -07:00
michaelangel007
1728b7b668
Bug #466 Update HELP SYM to double-quote symbols
2017-08-24 12:36:46 -07:00
michaelangel007
dc7b99c006
#479 Fix off-by-one display bug for warning long symbols name
2017-08-24 09:47:05 -07:00
michaelangel007
975230b46d
#479 (b) Add Warning for long symbols when symbol table is loaded
2017-08-24 09:40:28 -07:00
michaelangel007
a276bef7df
2.9.0.10 Change Warning to Info for symbols that alias
2017-08-24 09:37:07 -07:00
michaelangel007
eed603f116
Debugger: Bugfix #479
2017-08-24 09:21:15 -07:00
tomcw
0fef6516f4
Debugger: fix _6502_GetTargets() when abs addr16 wraps over 64K boundary (crash bug) & extend debugger unit-tests
2017-08-15 22:12:51 +01:00
tomcw
c35b863bd9
Debugger: BPM cmd: trigger on stack access for BRK,JSR,PLn,PHn,RTI,RTS ( #445 )
2017-08-04 21:07:02 +01:00
tomcw
0a60a0a8aa
Video.cpp: remove redundant code
2017-07-06 21:36:56 +01:00
tomcw
b5e78b59a0
Debugger: Fix for 'tf' (trace-file) cmd, so that exiting debugger with F7 doesn't close the trace file and continues in MODE_STEPPING
2017-05-24 22:40:22 +01:00
michaelangel007
158b5212e6
Debugger 2.9.0.8
2017-05-11 05:44:42 -07:00
michaelangel007
bcbcaffcf5
GH #406 Cleanup LC status in debugger - B#, and dim inactive bank
2017-05-10 09:51:45 -07:00
michaelangel007
77075a8f32
DOC: Cleanup typo
2017-05-10 09:49:48 -07:00
michaelangel007
b155872f57
Debugger: Extend ColorizeFlags() to support custom fg if not set
2017-05-10 09:47:45 -07:00
michaelangel007
23f1f46fc8
GH #406 Cleanup - remove extraBank from _DrawSoftSwitchLanguageCardBank()
2017-05-01 08:47:31 -07:00
michaelangel007
d243425c20
2.9.0.7 Memory softswitches are now in chronological order, and their background is a dark grey
2017-04-27 17:13:34 -07:00
michaelangel007
8c209cfc2d
Some Read/Write for Main/Aux memory
2017-04-27 16:58:43 -07:00
michaelangel007
fd2d44a349
Change debugger background for LC to be darker cyan
2017-04-27 16:41:03 -07:00
michaelangel007
335a8e5c5c
Change debugger IO title to light blue for easier reading
2017-04-27 16:37:13 -07:00
michaelangel007
d3e620fcd4
Add command line to init Saturn memory size
2017-04-27 14:50:15 -07:00
michaelangel007
9fd479b976
Debugger: Show if RAMWORKS Language Card is installed, and which page is active
2017-04-27 14:06:01 -07:00
michaelangel007
93e6d668e7
Add backend to display Extended Language Card Bank for RAMWORKS or Saturn
2017-04-27 14:04:53 -07:00
michaelangel007
59702d9c74
Only draw LC staus on Bank 2 line
2017-04-27 13:39:59 -07:00
michaelangel007
baa0b08198
Bugfix: Don't over-draw LC status outside designiated info. area
2017-04-27 13:37:56 -07:00
michaelangel007
e5087a6627
Prep for LC bank
2017-04-27 13:37:19 -07:00
michaelangel007
18fd4205c9
And turn it on
2017-04-27 12:02:09 -07:00
michaelangel007
5cc4cbd26c
Debugger 2.9.0.4 Language Card Status
2017-04-27 12:00:54 -07:00
michaelangel007
785fe505b6
Debugger 2.9.0.3 internal cleanup of drawing soft switches
2017-04-27 09:31:34 -07:00
michaelangel007
f4b5aa5fa5
Cleanup via factor out _DrawSoftSwitchHighlight()
2017-04-27 09:30:08 -07:00
michaelangel007
eb0890add4
Add (default) background to ColorizeFlags()
2017-04-27 09:29:22 -07:00
tomcw
41286cd29f
Debugger: Remove DebugDisplay()'s unused first parameter: bDrawBackground because it was unused and in some cases it was being passed a bitfield, not a BOOL
2017-04-22 20:52:21 +01:00
tomcw
124eca4546
Debugger: Allow MODE_DEBUG and MODE_STEPPING states to persist across an F2 ResetMachineState() call ( #217 )
2017-04-22 20:42:42 +01:00
tomcw
5e6a445bab
Debugger: When MODE_STEPPING (eg. g or gg mode), prevent ESC from exiting back to the debugger. F7 or Pause keys can still be used. ( #217 )
2017-04-22 17:13:41 +01:00
Michaelangel007
a5274ca7d0
Fix comment typo
2017-04-17 21:44:30 -07:00
Michaelangel007
4325900b2d
DOC: Fix 6502 cheat sheet x2 x6 ZP
2017-04-05 07:51:16 -07:00
tomcw
3db755c2b4
Fixed #316 - For g cmd: don't set regular BP when also doing g_nDebugStepUntil
2017-03-21 21:25:24 +00:00
tomcw
1c3838ab8f
Debugger: removed unused var
2017-03-12 21:56:42 +00:00
tomcw
30d8b7716a
Debugger: Mute sound when entering debugger from MODE_STEPPING:
...
. ie: ESC, F7 and Pause key
Debugger: Fix for MODE_STEPPING when jump from $C3xx to $C8xx:
. Don't break on floating-bus, as Expansion ROM will be switched in on
this access.
IORead_Cxxx(): Fix the logic for IO_SELECT when not slot-3
2017-03-12 21:54:08 +00:00
tomcw
3a2313c52e
Debugger:
...
. Improved break on FB or IO: account for slot empty (or not) & if expansion ROM enable
Memory:
. IORead_Cxxx(): Fix for Apple II support for when slot-3 is empty
. Apple II type was erroneously testing //e soft-switches
2017-03-10 22:00:01 +00:00
tomcw
3d6c10bad9
Debugger:
...
. Move the BRK and invalid opcodes checks out of main emulation's Fetch() and into DebugContinueStepping()
. Added a new break condition: when PC reads floating bus or I/O memory
. On a break condition, output a 'Stop Reason' message to the console
2017-03-07 21:35:38 +00:00
tomcw
743add80f0
Improve ContinueExecution() whilst MODE_STEPPING:
...
. GetKeyState(VK_SCROLL) is slow, so only call periodically
. Account for g_nCpuCyclesFeedback before calling SpkrUpdate()
2017-02-26 13:45:06 +00:00
tomcw
29b7fa15b8
Merge branch 'master' of https://github.com/AppleWin/AppleWin
2017-02-25 22:48:07 +00:00
tomcw
0b6c5bbb91
Support for #384 :
...
. Debug 'G(o)' cmd now defaults to normal speed (and precise video updates)
. New debug 'GG' cmd enables full speed (and periodic video updates)
. Single-stepping (normal or full speed) now routed through ContinueExecution()
. Removed Cpu6502()/Cpu65C02() check for debug breakpoints
. Removed the (undocumented) SHIFT+F7 feature to exit debugger for 'normal speed breakpoints'
. Removed the g_bDebugNormalSpeedBreakpoints variable
2017-02-25 22:32:46 +00:00
tomcw
8c4f451557
Remove old, unused _Video_SetupBanks()
2017-02-17 16:00:22 +00:00
Kelvin Lee
0992cf16c4
Added variadic variants of ConsolePrint(), ConsoleBufferPush() to make code cleaner. Also added ConsoleColorizePrint() and variants.
2016-12-29 12:07:54 -05:00
Kelvin Lee
bb25fb702e
Fixed compiler warning about too many arguments for sprintf.
2016-12-29 11:36:43 -05:00
Kelvin Lee
9ec4012209
Fixed format typo.
2016-12-29 11:01:46 -05:00
tomcw
b8b90a6bd9
NTSC_VideoGetScannerAddress(): remove redundant 'long cycle6502' parameter
...
MemReadFloatingBus(): Make consistent by making one call the other
2016-11-17 19:52:49 +00:00
tomcw
074acce2ae
Debugger: Extend tf cmd to optionally output video scanner info: tf <file.txt> [v] ( #359 )
2016-11-07 21:48:17 +00:00
tomcw
ab8ae7f3a0
Debugger: tf cmd - add video scanner addr & floating bus data ( #359 )
2016-11-07 21:12:18 +00:00
tomcw
981b711fef
Refactor: int bVideoMode -> uint32_t uVideoMode
2016-11-06 21:59:45 +00:00
tomcw
1bb60026a5
Debugger - Fix #345 : wrap and protect debugger's video mode
2016-11-06 14:23:23 +00:00
tomcw
7f3cc09217
Fix #363 : Redraw screen whilst debug stepping
2016-10-17 22:10:33 +01:00
TomCh
bcd4c7c7fa
Merge pull request #362 from AppleWin/Release-1.26.0.1
...
Merge all the changes & fixes from the Release-1.26.0.1 branch back into master.
2016-10-16 21:15:03 +01:00
michaelangel007
515e66ca7d
Debugger: NTSC: Import 16x1 and 64x1 bmp for palette for #357
2016-10-14 12:12:19 -07:00
tomcw
5f0ccfc75c
Added new function NTSC_VideoRedrawWholeScreen() to fix #352
2016-09-25 10:42:14 +01:00
michaelangel007
c96b935fff
Fix Bug #349 [Debugger] NTSC LOAD or SAVE without filename crash
2016-09-20 10:03:13 -07:00
tomcw
41b2547acb
Fix to get GR2 working, but #345 still not complete
2016-09-17 10:04:32 +01:00
tomcw
5fdc879a05
Merge from branch 'NTSC_PreMerge':
...
1.26.0.1
. NTSC video modes (TV Color, TV B&W, Monitor Color, Monitor B&W)
. Full Screen using native resolution (not 640x480)
NB. 6502 emulation is slower now, which means disk loading (ie. full-speed) is slower.
. EG. Aztec.dsk: from F2 boot to "Press any key". (Release build, 50% "TV Color", not run in VS, VAIO laptop)
~4 secs: AppleWin 1.25.0.3 (built with VS2005)
~7 secs: AppleWin 1.26.0.1 (built with VS2008 or VS015)
2016-09-04 21:14:26 +01:00
tomcw
af196ac8ae
Tidy-up for full-screen vars
2016-07-26 22:33:45 +01:00
tomcw
66e468db65
Merged in Nick's new native resolution full-screen
...
- old 640x480 full-screen deprecated
Fixes for:
. Logo & Debug window scaled/positioned correctly
. Buttons & disk activity (on RHS) drawn in correct position
. Crosshairs for mouse (and when using mouse as joystick)drawn in correct position
2016-07-12 22:43:31 +01:00
tomcw
04c9d09e38
When FullSpeed: don't do cycle-accurate graphics update
...
. means that disk accesses (eg. loading) is much quicker
Correct naming of video modes (in UI and code)
Pixel adjust for NTSC B&W and Color video modes to align with other video modes
2016-05-17 22:07:27 +01:00
tomcw
d23ae15774
Removed border from:
...
. final rendered window
. print-screen bmps (both sizes)
Fixed full-screen so that:
. all mode (RUNNING, DEBUG and LOGO) all occupy the same screen position
. there's no intermediate data drawn out of position when first switching to full-screen
Tested on Win7 and Win10
2016-04-04 21:05:58 +01:00
tomcw
86802bef16
Add VS2015 proj files & fix for building under VS2015 in Release ( closes #296 )
2016-03-24 22:55:36 +00:00
tomcw
99219a71ec
Add VS2015 proj files & fix for building under VS2015 in Release
2016-03-24 22:25:35 +00:00
tomcw
e98de27039
Manual merge from master @ c798157
2016-03-21 23:48:02 +00:00
tomcw
5c16c3642a
Merged master to savestate branch
2015-09-13 11:39:58 +01:00
michaelangel007
8d4cb8de35
Fix uninit var in CmdMemoryLoad()
2015-07-30 09:25:53 -07:00
michaelangel007
550b230ad8
Cleanup warning unreachable code
2015-07-30 09:10:28 -07:00
michaelangel007
6fac2483ef
[PVS-Studio] Fix redundant var init in GetConsoleLineHeightPixels() Bug #301
2015-07-30 08:55:07 -07:00
michaelangel007
04702ee7c5
[PVS-Studio] Fix potential security issue sprintf() Bug #301
2015-07-30 08:26:18 -07:00
michaelangel007
6f8b75e443
[PVS-Studio] Code cleanup - fix potential security issues with wsprintf( bufffer, string ) -> wspritnf( buffer, "%s", string ) Bug #301
2015-07-30 08:20:27 -07:00
michaelangel007
8aa8f347ae
Cleanup assignment in while in ConsoleBufferPush()
2015-07-30 08:14:05 -07:00
michaelangel007
b62758636b
Cleanup unused variables
2015-07-30 08:12:55 -07:00
michaelangel007
2381734256
[PVS-Studio] Fix extra argument in fprintf() OutputTraceLine() and bad logic in DebuggerMouseClick() bug #301
2015-07-30 07:58:34 -07:00
michaelangel007
56c52beac9
[PVS-Studio] Fix false positive extra parameters to wsprintf() in CmdBreakOpcode()
2015-07-30 07:29:20 -07:00
michaelangel007
5a112ee9ed
Fixed some issuses mentioned in #301
2015-07-30 07:08:18 -07:00
tomcw
498f01edde
New save-state (.aws) v2:
...
Added card save/load for:
. Phasor (#260 )
. CP/M (#260 )
. 80 column card:
. aux memory now saved separately from main memory
. extended memory (RAMworks) (#260 )
Mockingboard & Phasor:
. Full AY8910 internal state now preserved.
. needed for eg. envelope, ay_change[], etc
. also Phasor player only updates AY regs that have changed
Other:
. On restore error, then PostMessage(WM_USER_RESTART), so that emulator not left in intermediate state
. Fix: Start Dir wasn't set when drag & dropping an image onto a drive icon or double-clicking an image file
2015-04-11 22:24:54 +01:00
tomcw
04cd0b4018
Fix for sprintf buffer overflow - #268
2015-02-17 22:00:52 +00:00
tomcw
717c5cba84
New save-state (.aws) v2:
...
. Format now extensible for supporting new hardware types in the future
. Include missing items like Apple2Type, CyclesThisVideoFrame (#255 )
Continue to support loading of old v1 format.
Added card save/load for:
. Mouse (#260 )
. HDD (#260 )
. Printer
Extended card support for:
. SSC
Other:
. Added save-state v1 struct size checks
. Create SaveState_Structs_v2.h and split out common into SaveState_Structs_common.h
. Refactor HardDisk.cpp to use imagehandle; and consolidate with Disk.cpp
. Fix Disk/HD_GetFullPathName() which wasn't always returning full pathname
. Consolidate common GetImageTitle() and move into DiskImage.cpp
2015-02-13 22:40:53 +00:00
michaelangel007
f5869776dd
DOC: Fix swizzle resolution (64x256) comment
2015-01-11 08:46:51 -08:00
michaelangel007
f794f3f4c6
Debugger 2.9.0.1: implemented cd command
2015-01-10 22:50:07 -08:00
michaelangel007
ba1a08b96b
Add ntsc .bmp import
2015-01-10 22:47:55 -08:00
michaelangel007
9ffc6b7491
Clean ntsc export bmp, WIP: import bmp
2015-01-10 12:14:38 -08:00
michaelangel007
8876044d3a
Fixed debugger ntsc save .bmp to save as 64x256 raw image
2015-01-10 11:23:46 -08:00
michaelangel007
2a54240372
Fix: force ntsc export alpha=255
2015-01-10 09:28:23 -08:00
michaelangel007
ae6f1c9f0f
Debugger: Added: ntsc save [filename], ntsc load [filename]
2015-01-08 12:15:19 -08:00
michaelangel007
94193215b9
Cleanup whitespace
2015-01-08 12:05:53 -08:00
michaelangel007
1fb2e412fd
The mother of all debugger cleanups
2015-01-07 19:03:06 -08:00
michaelangel007
de00db9cf8
Debugger: Fixed view output Double Lo-Res and Double Hi-Res
2015-01-01 22:47:55 -08:00
michaelangel007
75c5cc8151
Fix broken MIXED mode, fix Debugger view output, change main loop to call VideoRefresh()
2015-01-01 11:48:59 -08:00
michaelangel007
d0b067f8d2
Fix BLOAD 'filename.hgr' so an address can be specified and used as an over-ride
2015-01-01 05:51:06 -08:00
michaelangel007
581bb332fe
Debugger 2.8.0.9b: BLOAD now recognizes the extensions .hgr or .hgr2 to load to $2000, or $4000 respectfully
2014-12-31 19:38:36 -08:00
michaelangel007
07be4dfa1d
Debugger 2.8.0.9: BLOAD now recognizes the extensions .hgr or .hgr2 to load to $2000, or $4000 respectfully
2014-12-31 19:24:04 -08:00
michaelangel007
2dedaf0158
NTSC: fix Debugger View Output commands: TEXT, HGR, etc
2014-12-31 17:15:36 -08:00
michaelangel007
a509cc511a
Add: proper OPCODE_NOP enum
2014-12-11 10:00:51 -08:00
michaelangel007
03b43bf388
Bug #227 2.8.0.8 Fixed: Showing/hiding the address and/or opcodes will show long symbolic targets without overflowing into the register info pane
...
File: Debugger_Display.cpp
Func: DrawDisassemblyLine()
2014-12-11 10:00:02 -08:00
michaelangel007
d6002721e5
Fix Bug #251 : ASC #:# with null byte doesn't mark up properly
2014-12-11 09:41:42 -08:00
michaelangel007
c2d6f5b026
Bug #239 : Debugger 2.8.0.6: Ctrl-Print Screen while the debugger is active will copy the debugger text to the clipboard
2014-12-01 22:01:08 -08:00
michaelangel007
4102fd91f9
DEBUG: 2.8.0.5: FIX: Bug #244 -- print warning about duplicate symbol's address(es) aliasing existing ones
2014-11-30 18:58:15 -08:00
michaelangel007
4e582b2431
Add: CHC_INFO, CHC_PATH
2014-11-30 18:39:04 -08:00
michaelangel007
ac56455f61
Cleanup: remove commented out broken long symbol table header description
...
FIX: Prevent buffer overflow in CmdSymbolsInfo()
2014-11-30 17:51:11 -08:00
michaelangel007
d5a58ef206
ADD: ConsoleColor_StringLength() to get the normal string length that doesn't count the escape/markup
2014-11-30 17:47:26 -08:00
michaelangel007
7345b017aa
FIX: Bug #246 (Debugger) Memory (Changing Memory) command in CHM help files
...
- fixed EXITBENCH from being matched with 'E'
- fixed out of date documentation with MEB, MEW
2014-11-29 17:42:12 -08:00
michaelangel007
763b8172f0
DEBUGGER: Cleanup error message for invalid symbol table for: syminfo
...
(cherry picked from commit ca5002dfa3807f6b5fea33c14bd6ee5c9c879456)
2014-11-28 23:33:54 -08:00
michaelangel007
0910f05817
Cleanup - added note about CmdSymbolsLoad() zero args
...
(cherry picked from commit 9de7a1ca922046542cc998a04993012569e9fb54)
2014-11-28 23:33:36 -08:00
michaelangel007
6e5ff918c4
Cleanup: ParseSymbolTable() renamed arg to be more descriptive: pPathFileName
...
(cherry picked from commit 99a675b3b4b930071498b3ee1437f4d7d14594f4)
2014-11-28 23:33:25 -08:00
michaelangel007
d5c646a2bc
Cleanup whitespace
...
(cherry picked from commit b5af168257f3f1fee19a314ed7d88c31bf345750)
2014-11-28 23:33:04 -08:00
tomcw
bc45812f4e
Simplified and moved main-loop video update logic into Video.cpp.
...
Removed complex case below for:
. VideoHasRefreshed(), 'anyupdates'
. VideoCheckPage()
Detailed notes below.
---
Video updates in ContinueExecution() loop:
'anyupdates' gets set if there were any page-flip(s) in last ~17030 cycles:
anyupdates |= VideoHasRefreshed();
ie. VideoRefreshScreen() was called outside of this loop.
If there's been a call to VideoRefreshScreen() outside of this loop,
and then the video framebuffer gets written to, ie. VideoApparentlyDirty() returns TRUE,
then don't call VideoRefreshScreen() from this loop for 3 frames.
(If a VideoRefreshScreen() is called outside of this loop then restart the 3 frame count.)
So..
if the game is flipping, the VideoApparentlyDirty() will return FALSE (since game writes to other framebuffer).
if the game is not flipping, then VideoHasRefreshed() will return FALSE (since no flips occur).
Therefore this complex case above probably only arises at a boundary eg. when the game is transitioning between these 2 modes,
and so if the emulator does the very occasional screen update in this main loop, it is of no consequence.
(I guess this extra logic was to throttle video updates on very old slow machines)
---
VideoCheckPage(BOOL bForce) was called twice in main-loop:
UnexpectedPage if g_bVideoDisplayPage2 != SW_PAGE2
Once each time through the loop (ie. every 1ms), with bForce=0
if UnexpectedPage && >500ms since last flip then VideoRefreshScreen()
Once each video frame (ie. ~17030 cycles) when not flipping, with bForce=1
if UnexpectedPage then VideoRefreshScreen()
Basically this was all about supporting FullSpeed mode, and limiting the calls to VideoRefreshScreen().
2014-09-13 22:22:27 +01:00
michaelangel007
95a2c855f4
Cleanup: remove dead comments in debugger_parser.cpp
2014-09-08 12:15:37 -07:00
michaelangel007
4b7f8aab3e
Debugger 2.8.0.1 Fix #227 (Debugger)[1.25] AppleSoft symbol: COPY.FAC.TO.ARG.ROUNDED overflows into registers
2014-09-08 09:19:12 -07:00
michaelangel007
0c06520dc5
Added note about g_sCurrentDir to use g_sDebugDir
2014-09-02 08:44:21 -07:00
michaelangel007
cf7de38720
2.7.0.36 Fixed: empty command was re-triggering previous command. Example: DW 6062, // test
2014-09-01 12:47:43 -07:00
michaelangel007
3a0d2697e4
Debugger 2.7.0.35
...
.35 Added: DW address -- round the length up to even number for convenience. Example: DW 6062 is equivalent to: DW 6062:6063
.34 Fixed: Unified auto-defined name: B_, W_, T_ for byte, word, or text respectively
2014-09-01 09:49:55 -07:00
michaelangel007
346a171310
1.25 RC1 fixed ASC ellipsis
2014-08-30 10:03:00 -07:00
michaelangel007
1b1009ee07
2.7.0.33 Fixed ASC range, DW range to auto-define T_#### and W_####
2014-08-29 08:51:29 -07:00
michaelangel007
be1ae810fc
Debugger 2.7.0.31 fix: DB range to auto-generate symbol name: B_####
2014-08-28 22:27:24 -07:00
michaelangel007
65cfe89e00
Debugger 2.8.0.1 fix: DB range to auto-generate symbol name: B_####
2014-08-28 22:23:47 -07:00
michaelangel007
d5cf2d1de2
Debugger 2.8.0.0 AppleWin 1.25
2014-08-28 16:55:16 -07:00
michaelangel007
e449da5b47
Debugger: Fix ASC overflowing _sOpCodes in FormatOpcodeBytes()
2014-08-28 16:52:41 -07:00
tomcw
a05979a6d1
Bump version to 1.25 & added comment to History.txt stating dropping Win98/ME support
2014-08-28 22:34:25 +01:00
michaelangel007
fc5818ee34
Debugger 2.7.0.29 -- Renamed DS to ASC, fixed disassembly for ASC
2014-08-28 11:13:02 -07:00
tomcw
313e7bdcc8
TSAVE: Remap control chars to printable ones
2014-08-27 22:13:14 +01:00
michaelangel007
77aef24880
Cleanup code conventions
2014-08-25 17:12:16 -07:00
michaelangel007
1bcf5b29ee
Fix TSAVE and Ctrl-PrintScreen -- convert inverse control characters to space
2014-08-25 15:35:09 -07:00
michaelangel007
936553ab7e
Cleanup misc. whitespace
2014-08-25 15:33:53 -07:00
michaelangel007
24e581ba2c
Added: Ctrl-PrintScreen will copy the text screen (auto detect 40/80 columns) to the clipboard.
2014-08-25 08:35:43 -07:00
michaelangel007
9d36d6d007
Added new Debugger command: TSAVE to save the text screen to a file
2014-08-23 23:08:22 -07:00
michaelangel007
eea9110649
Update History.txt with Debugger 2.7.0.23
2014-08-23 17:09:48 -07:00
michaelangel007
8119e22f08
BUGFIX: MemoryFill and MemoryMove: Fix infinite hang if target memory address ends with FFFF due to 16-bit address wrapping around to zero instead of using length.
...
i.e. F D000:FFFF 0
2014-08-23 12:52:14 -07:00
tomcw
cbdad2a02f
Qualified all STL refs with std:: to get rid of the 'using namespace std' mismatch between the main code & debugger code
2014-08-14 20:29:01 +01:00
tomcw
c1bfb8075c
Created new DebugDefs.h for memory defs
2014-08-14 18:14:39 +01:00
tomcw
4d40590fbf
Renamed DiskConsts.h to DiskDefs.h + other header refactoring
2014-08-14 17:48:38 +01:00
tomcw
d21bb2cc3b
Move Util_* files into Debugger subfolder & update all vcproj files
2014-08-13 22:25:22 +01:00
tomcw
6ce0f6c77f
Split some of Debugger_parser.h into Util_Text.h (now Util_MemoryTextFile.cpp isn't dependent on any Debugger headers
2014-08-13 22:03:33 +01:00
tomcw
6a26a95487
PCH refactor: remove non-system headers from stdafx.h
2014-08-13 21:30:35 +01:00
michaelangel007
9ded7f0926
Cleanup: Removed unused variable: g_bResetTiming
2014-07-17 19:52:56 -07:00
tomcw
d591dd006b
Remove the top-level AppleWin folder
2014-05-23 22:59:02 +01:00