Commit Graph

50 Commits

Author SHA1 Message Date
Kelvin Lee
9a3832084a
Simplify the common combination of sprintf() and OutputDebugString() (PR #1031)
- Update LogOutput() and LogFileOutput().
- Add StrFormat() to produce std::string out of snprintf() & add StrFormat.cpp to projects.
- Add PTRDIFF_T_FMT in parallel to SIZE_T_FMT to StdAfx.h, for completeness.
- In Log.cpp, changed to get timestamp using posix functions.
- Removed TCHAR usage throughout - simply use char.
2022-02-13 21:37:05 +00:00
Henri Asseily
1b9a769332
Fix to DirectSound not working in modern environments. Need to use FAILED() instead of boolean check. (PR #951) 2021-05-16 20:03:59 +01:00
tomcw
5bc1261281 Logging: add more logging to Speaker code
Debug: add a debug-enabled MB S/S card
2021-05-03 19:58:13 +01:00
TomCh
96bbc0c435
Improve SSI263 (PR #939)
New class for SSI263 (2 instances per MB/Phasor card)
- support 2nd SSI263 at $Cn20 connected to 6522-A (at $Cn00)

Switch from one-shot phoneme playback to ring-buffer
Use a new dedicated ring-buffer (distinct from the AY8910 ring buffer)
Gets rid of: SSI263Thread, the 2 events, and the 64 voices

Support the 2-bit Duration b7:6 of phoneme register for both SC01 & SSI263 (to fix #929)
Updated save-state
Updated IRQ logging (output cycle & 6522 source)
2021-03-23 22:01:41 +00:00
Andrea
baad40f3b8
SpkrSetEmulationType(): simplify logic and remove unreachable code. (PR #919) 2021-01-20 21:30:34 +00:00
Andrea
cdf1cb9106
Remove usages of g_hFrameWindow and g_hInstance from core emulator files. And Resource related Win32 functions. (PR #915)
. Win32Frame: remove WM_USER_RESTART.
2021-01-19 20:37:43 +00:00
Andrea
159cde7d64
Video & FrameBase: better split (PR #908)
* Video / FrameBase: move arch specific code to FrameBase.
* Video::Initialize & SetFrameBuffer.
Ensure initialization and SetBuffer can only happen in the right order.
* Video: move virtual functions to FrameBase.
With these changes all the virtual functions are in FrameBase and Video gets closer to be (only) the Apple ][ Video device.
* Move a few more functions from Video to FrameBase (snapshot related)
Now, the inclusion is one way with Video *not* including FrameBase.
* FrameBase::VideoRefreshScreen move Video related code to Video.
And only leave management to FrameBase.
2021-01-03 16:21:24 +00:00
Andrea
9d7aa7d309
Move VideoRedrawScreen() to Video. (PR #904) 2021-01-01 12:42:24 +00:00
Andrea
e27879ac99
Move interface into a class FrameBase. (PR #893)
. Move the Win32  implementation into Win32Frame.
2020-12-24 15:08:50 +00:00
Andrea
7ca547479b
Move Windows related functions to Interface.h (PR #882)
This is not complete as header files from Windows/.. are still included in:

Keyboard.cpp
SerialComms.cpp
Joystick.cpp

But probably these are arch specific and will have to be completely reimplemented elsewhere.
2020-11-29 17:30:06 +00:00
Andrea
bbe88da787
AppleWin.cpp split (PR #875)
. Split AppleWin -> Core with the functionality really needed by the emulator.
. Split AppleWin -> Utilities for generic code not called by other emulator components.
. Split AppleWin -> CmdLine for the command line option parsing.
2020-11-26 21:50:06 +00:00
Andrea
c455488b50
Split Frame.cpp to WinFrame.cpp (PR #874) 2020-11-23 19:21:20 +00:00
Andrea
2a7191f5ce
Split Video.cpp to WinVideo.cpp to remove most of the Win32 specific functions (PR #872)
. Moved DirectInput.cpp/h and WinVideo.cpp/h to a new "Windows" folder.
2020-11-21 20:57:56 +00:00
tomcw
bd1d65ce4f Renamed Applewin.h to AppleWin.h across entire project 2020-11-11 22:12:39 +00:00
Andrea
01ad5d1882
Ensure all header files can be included (in any order) after stdafx.h. (PR #866) 2020-11-11 21:15:27 +00:00
ThorstenB
4543117f81
More clean-up, portability and another debugger fix (PR #847)
Fixed debugger main "data" window behaviour:
. When activating the main data display ("data" command) the cursor keys wouldn't work until the minidump ("md1") was also enabled. NB. The cursor keys should work in the main data window, independently of whether the minidump is active.
2020-10-25 17:27:59 +00:00
tomcw
6f39869f8c Minor: make Spkr_DSUninit() static 2020-10-11 18:55:28 +01:00
ThorstenB
b0b033da49
Source clean-up, portability and debugger fixes. (PR #842)
And fix two general issues:
- confusing behavior when entering the builtin (mini) assembler mode,
- and also fixes the "cl" (clear flag) command - which was documented, but did not work at all (due to an "interesting" command/syntax conflict...).
2020-10-11 17:14:03 +01:00
tomcw
52ff9d5b99 Fixed MB looping sound after 'OK' in Configuration (#813) 2020-07-17 22:53:17 +01:00
Andrea
82c09abd54
Minor fixes (#805)
* Add missing Riff.h include and fix const correctness of arguments.
* Cosmetic improvements to Perf breakdown in LogPerfTimings().
* Logging - removed unnecessary cast.
2020-07-01 21:08:18 +01:00
tomcw
cca3ecd436 Full-speed: fix for occasional speaker clicks 2020-05-23 22:34:15 +01:00
tomcw
13a4043118 Added a new PerfMarker class: used to instrument emulation sub-systems and log timings (#788)
To enable this uncomment the #define LOG_PERF_TIMINGS in AppleWin.h.
2020-05-23 16:41:19 +01:00
tomcw
eea8cb3cdf Deprecated and removed support for v1 save-state. (Fixes #603) 2019-01-05 22:20:51 +00:00
tomcw
2900816167 Removed duplicate extern FILE* g_fh 2018-04-08 17:48:08 +01:00
tomcw
d9accc82c5 Refactor codebase by renaming nCyclesLeft to uExecutedCycles (#540) 2018-03-03 21:27:50 +00:00
Andrea
6051bc55d0 Changes to ease code compilation in gcc. (#541)
Changes to ease code compilation in GCC.

Disk_t and HDD contain a std::string and for this reason they need a proper constructor, ZeroMemory is not guaranteed to work.
2018-02-24 15:12:40 +00:00
tomcw
713efcdcb1 PR #275: Attenuate speaker (and 8-bit DAC) output sample after 0.25s of inactivity.
. Cherry-pick from 'master' of https://github.com/rmacri/AppleWin into master:
2017-12-20 20:09:43 +00:00
tomcw
34094f7299 Fix static analysis issues raised in PR #517 2017-12-17 19:35:54 +00:00
tomcw
efcf06c285 Removed unsupported PC speaker sound types 2016-09-07 22:20:15 +01:00
tomcw
5fdc879a05 Merge from branch 'NTSC_PreMerge':
1.26.0.1
. NTSC video modes (TV Color, TV B&W, Monitor Color, Monitor B&W)
. Full Screen using native resolution (not 640x480)

NB. 6502 emulation is slower now, which means disk loading (ie. full-speed) is slower.
. EG. Aztec.dsk: from F2 boot to "Press any key". (Release build, 50% "TV Color", not run in VS, VAIO laptop)
  ~4 secs: AppleWin 1.25.0.3 (built with VS2005)
  ~7 secs: AppleWin 1.26.0.1 (built with VS2008 or VS015)
2016-09-04 21:14:26 +01:00
tomcw
66e468db65 Merged in Nick's new native resolution full-screen
- old 640x480 full-screen deprecated

Fixes for:
. Logo & Debug window scaled/positioned correctly
. Buttons & disk activity (on RHS) drawn in correct position
. Crosshairs for mouse (and when using mouse as joystick)drawn in correct position
2016-07-12 22:43:31 +01:00
tomcw
e98de27039 Manual merge from master @ c798157 2016-03-21 23:48:02 +00:00
tomcw
d0243c71d7 Save-state: rename SaveHex{4|8|12|16...64} to SaveHexUint{4|8|12|16...64} 2016-03-04 21:26:14 +00:00
tomcw
11789c9023 Save-state: Renamed YamlLoadHelper load-type functions to be more consistent with YamlSaveHelper functions 2016-02-24 22:38:59 +00:00
tomcw
6b07fd665f Save-state: Added save-type functions to YamlSaveHelper & use wherever saving state. Also added new cmd-line option: -load-state. 2016-02-24 21:51:20 +00:00
tomcw
37ad1ebd63 Removed redundant binary v2 save-state code
Also:
. support new CpuType independently of Apple2Type
. save-state: don't save disk track image if no disk
. save-state: re-init AppleWin internals & UI to reflect changed Apple2Type
2016-02-14 16:01:30 +00:00
tomcw
2f6e86c0fa Added libyaml 0.1.5
Added yaml save-state support for:
. Main AppleII unit
. Aux memory & RawWorksIII
. Printer
. SSC
. Z80
. Mouse
. Mockingboard
. Phasor
. Disk][
. HDD
2016-02-07 15:47:15 +00:00
tomcw
5c16c3642a Merged master to savestate branch 2015-09-13 11:39:58 +01:00
michaelangel007
81c649d621 [PVS-Studio] Fix sprintf() security warnings Bug #301 2015-07-30 09:17:34 -07:00
tomcw
ed0e8925a4 Fix ASSERT when disabling/enabling soundtype (#295) 2015-06-20 12:33:45 -07:00
tomcw
c052d10d2f SAM: Clean up before merge 2015-04-09 22:54:26 +01:00
unknown
33d33b71ec Updates to support DAC card, no UI yet - missed files 2015-03-10 21:33:14 +09:00
tomcw
717c5cba84 New save-state (.aws) v2:
. Format now extensible for supporting new hardware types in the future
. Include missing items like Apple2Type, CyclesThisVideoFrame (#255)
Continue to support loading of old v1 format.

Added card save/load for:
. Mouse (#260)
. HDD (#260)
. Printer

Extended card support for:
. SSC

Other:
. Added save-state v1 struct size checks
. Create SaveState_Structs_v2.h and split out common into SaveState_Structs_common.h
. Refactor HardDisk.cpp to use imagehandle; and consolidate with Disk.cpp
. Fix Disk/HD_GetFullPathName() which wasn't always returning full pathname
. Consolidate common GetImageTitle() and move into DiskImage.cpp
2015-02-13 22:40:53 +00:00
tomcw
8c019bcd35 More main-loop reduction & removal of redundant globals.
Fixed JoyUpdateButtonLatch() to debounce in 5mecs instead of 5secs!

SpkrToggle() was using redundant global ('cyclenum') when using the PC speaker.
. I reworked the code (as it looked out-of-date),
    but probably better to just remove all the PC speaker support.
2014-09-14 21:23:54 +01:00
tomcw
73f0e405e5 Remove wchar.h & Update VS2012 proj with new headers 2014-08-14 22:27:41 +01:00
tomcw
cbdad2a02f Qualified all STL refs with std:: to get rid of the 'using namespace std' mismatch between the main code & debugger code 2014-08-14 20:29:01 +01:00
tomcw
ea23def601 More header refactoring 2014-08-14 18:03:12 +01:00
tomcw
6a26a95487 PCH refactor: remove non-system headers from stdafx.h 2014-08-13 21:30:35 +01:00
michaelangel007
8090dd3933 Cleanup: Removed unused variable: needsprecision 2014-07-17 19:50:39 -07:00
tomcw
d591dd006b Remove the top-level AppleWin folder 2014-05-23 22:59:02 +01:00