. tfe.cpp renamed to Uthernet1.cpp.
. add class NetworkBackend: common to both U1 and U2 cards, and abstracts Windows/Linux backends.
. modernise error message if WPCAP.DLL is not installed.
- Update LogOutput() and LogFileOutput().
- Add StrFormat() to produce std::string out of snprintf() & add StrFormat.cpp to projects.
- Add PTRDIFF_T_FMT in parallel to SIZE_T_FMT to StdAfx.h, for completeness.
- In Log.cpp, changed to get timestamp using posix functions.
- Removed TCHAR usage throughout - simply use char.
Support these new cards in slots 3, 4 or 5; based on code from Lukazi.
- extend Configuration's Input prop sheet page.
- add save/load snapshot for both cards.
- add command line switch for alt controller type (for SNES MAX card).
Change to using Registry's 'Configuration\Slot 3' for slot 3 cards (Uthernet, 4Play & SNES MAX).
Update help doc.
* Make Uthernet settings behave like all other cards.
Fix as well the fact that the Uthernet interface would not be reapplied after a restart.
* Uthernet: use consistent types to reduce code complexity.
Use std::string everywhere.
Here are a few changes to make 64-bit build possible.
The changes are mainly to use windows api in the correct way that works for both 32-bit and 64-bit builds.
. Do not include alarm.h as it is not needed.
The code in alarm.h is not complete: all the extern functions are missing and different linkers might complain about this.
. Do not redefine some windows.h types in VICE/types.h as it becomes harder to keep them consistent.
Biggest problem is DWORD_IS_LONG as the best way to define it in linux 64 bit is as an int. Prefer to use StdAfx.h.
Changes to ease code compilation in GCC.
Disk_t and HDD contain a std::string and for this reason they need a proper constructor, ZeroMemory is not guaranteed to work.
1) Uthernet card now returns floating bus for slot ROM at $Cs00-CsFF (where s=3).
2) Fixed IoHandlerCardsIn() to not map in the card in slot3's slot ROM when SLOTC3ROM=0.
Also:
. moved the typedef 'iofunction' from common.h to memory.h