Commit Graph

1184 Commits

Author SHA1 Message Date
tomcw
31ba57b7c7 Debug logging: add log message for time from boot until first key read (for AZTEC.DSK).
+ Remove an unused var.
2016-09-06 21:38:00 +01:00
tomcw
f2316604ad Resolve merge conflicts from VS2013,VS2015 vcxproj.filters files 2016-09-06 16:57:44 +01:00
tomcw
20ed6607e5 Prepare for RC:
. Removed title screen's "NTSC alpha v18" text
. Updated History.txt
. Updated Help html files
2016-09-05 22:36:24 +01:00
tomcw
5fdc879a05 Merge from branch 'NTSC_PreMerge':
1.26.0.1
. NTSC video modes (TV Color, TV B&W, Monitor Color, Monitor B&W)
. Full Screen using native resolution (not 640x480)

NB. 6502 emulation is slower now, which means disk loading (ie. full-speed) is slower.
. EG. Aztec.dsk: from F2 boot to "Press any key". (Release build, 50% "TV Color", not run in VS, VAIO laptop)
  ~4 secs: AppleWin 1.25.0.3 (built with VS2005)
  ~7 secs: AppleWin 1.26.0.1 (built with VS2008 or VS015)
2016-09-04 21:14:26 +01:00
tomcw
af196ac8ae Tidy-up for full-screen vars 2016-07-26 22:33:45 +01:00
tomcw
94b8e76e3b Small tidy-up for NTSC_CharSet.cpp, and fix-up the VS2008/2013/2015 projects 2016-07-26 19:14:06 +01:00
tomcw
3cf54e6fa3 Calculate full-screen scale using borderless dimensions & allow more than 2x scale 2016-07-25 21:19:00 +01:00
tomcw
02b0d7419a Fixed screen update when running at full-speed
. Specifically IBIZA.DSK demo which streams data from the disk throughout (ie. so runs at full-speed all the time)
. Update the screen every frame, but only if video memory has changed (check AZTEC.DSK loading time)
. NB. When running at full-speed, then 6502 emulation doesn't do cycle-accurate video updates
Fixed crash that could occur when switch video mode (F9) when running at full-speed
. Occured when g_nVideoClockVert was >= 192
2016-07-23 22:53:29 +01:00
tomcw
66e468db65 Merged in Nick's new native resolution full-screen
- old 640x480 full-screen deprecated

Fixes for:
. Logo & Debug window scaled/positioned correctly
. Buttons & disk activity (on RHS) drawn in correct position
. Crosshairs for mouse (and when using mouse as joystick)drawn in correct position
2016-07-12 22:43:31 +01:00
tomcw
e3e02a31f5 Fix build issue with VS2015 (#329) 2016-07-01 18:44:53 +01:00
michaelangel007
ceb38c25ff MSVC 2010: Add libyaml\include to debug include path, C/C++ PreProcessor: YAML_DECLARE_STATIC 2016-06-07 11:15:37 -07:00
michaelangel007
1380e6d3c5 Added libyaml MSVC 2010 project 2016-06-06 05:27:07 -07:00
michaelangel007
bcc608442e Fixed MSVC 2010 project - pravets and libyaml 2016-06-06 05:26:17 -07:00
michaelangel007
dcc87f6796 Add libyaml to MSVC 2010 2016-06-06 05:25:21 -07:00
tomcw
4b1341c0fa Add test for #321 2016-05-31 22:45:18 +01:00
Michaelangel007
42e5d4af47 Fixed 2015 Project dependencies to actually use 2015 projects 2016-05-21 07:58:22 -07:00
tomcw
04c9d09e38 When FullSpeed: don't do cycle-accurate graphics update
. means that disk accesses (eg. loading) is much quicker
Correct naming of video modes (in UI and code)
Pixel adjust for NTSC B&W and Color video modes to align with other video modes
2016-05-17 22:07:27 +01:00
Michaelangel007
8a1d39104b Fix #317 -- some .img using version 0 instead of version 1 2016-04-28 16:08:08 -07:00
tomcw
e12366e7ac -load-state: set CWD to path of .aws.yaml file 2016-04-21 22:13:24 +01:00
tomcw
c4dfbaf988 -load-state: set CWD to path of .aws.yaml file 2016-04-20 22:46:12 +01:00
tomcw
749e1514bd Use correct resource BMP for each model's character set (Apple ][, original //e and Pravets)
Also resized the Pravets BMPs to be either 256 or 512 pixels in height.
2016-04-12 23:21:05 +01:00
tomcw
8033455706 Use resource CHARSET40.BMP for character set (ToDo: Apple][, Original //e and Pravets) 2016-04-08 22:44:07 +01:00
tomcw
9adbb1e8e6 Added NTSC_Reinitialize() to re-init NTSC state after loading a save-state file 2016-04-05 22:17:29 +01:00
tomcw
0451a3c7aa Fixed: AltCharSet flag was inverted 2016-04-04 22:47:02 +01:00
tomcw
7ccf722200 Fixed: AltCharSet flag was inverted 2016-04-04 22:38:01 +01:00
tomcw
7e56e93449 Always updateMonoTables() since previous video-mode could have had a non-white RGB value
. eg. when cycling backwards from Amber to TV
2016-04-04 22:18:29 +01:00
tomcw
346f45b3e9 Fixed: NTSC video mode vars not setup after loading save-state 2016-04-04 21:32:40 +01:00
tomcw
d23ae15774 Removed border from:
. final rendered window
. print-screen bmps (both sizes)
Fixed full-screen so that:
. all mode (RUNNING, DEBUG and LOGO) all occupy the same screen position
. there's no intermediate data drawn out of position when first switching to full-screen
Tested on Win7 and Win10
2016-04-04 21:05:58 +01:00
tomcw
80ad4df409 Fix scoping of variable 2016-03-28 18:02:08 +01:00
tomcw
ad55b0f136 Fix for when VideoMode = {Text_Optimized | TV} in 50% scanline mode:
. RGB arithmetic could underflow
. Now clamp to zero (ToDo: consider using SIMD)
2016-03-28 17:27:25 +01:00
tomcw
041162ee5e VS2015: Remove unused files from project 2016-03-24 23:09:02 +00:00
tomcw
f983548819 VS2015: Fix invalid literal suffix 2016-03-24 23:05:34 +00:00
tomcw
86802bef16 Add VS2015 proj files & fix for building under VS2015 in Release (closes #296) 2016-03-24 22:55:36 +00:00
tomcw
04d35fe485 Fix: passing in a snapshot via cmd-line & reboot was reloading snapshot 2016-03-24 22:31:13 +00:00
tomcw
99219a71ec Add VS2015 proj files & fix for building under VS2015 in Release 2016-03-24 22:25:35 +00:00
tomcw
08a9f8798e Fix invalid literal error for VS2015 2016-03-22 23:34:35 +00:00
tomcw
e98de27039 Manual merge from master @ c798157 2016-03-21 23:48:02 +00:00
tomcw
0cc6a4841f Add test/TestCPU6502 2016-03-21 22:41:29 +00:00
tomcw
95273ed45c Add only libyaml first (so this big 105 commit does not pollute the main merge from master) 2016-03-21 22:37:25 +00:00
tomcw
e03b90fbe8 Support VS2008 2016-03-21 22:27:09 +00:00
TomCh
c798157570 Merge pull request #315 from AppleWin/savestate
Save-state v2 (yaml: human-readable)
2016-03-06 17:10:11 +00:00
tomcw
8462426ccd Update VS2013 sln/proj for yaml and TestCPU65C02 2016-03-05 18:31:42 +00:00
tomcw
d0243c71d7 Save-state: rename SaveHex{4|8|12|16...64} to SaveHexUint{4|8|12|16...64} 2016-03-04 21:26:14 +00:00
tomcw
33ee34b96c Save-state: SaveBool() / LoadBool() persists true,false values 2016-03-01 22:31:17 +00:00
tomcw
18feddceef Save-state: renamed SaveMapValueMemory() to SaveMemory() 2016-02-24 22:54:53 +00:00
tomcw
11789c9023 Save-state: Renamed YamlLoadHelper load-type functions to be more consistent with YamlSaveHelper functions 2016-02-24 22:38:59 +00:00
tomcw
6b07fd665f Save-state: Added save-type functions to YamlSaveHelper & use wherever saving state. Also added new cmd-line option: -load-state. 2016-02-24 21:51:20 +00:00
tomcw
8524f91495 Save-state: Yaml: Removed GetMapValueBOOL() 2016-02-20 17:57:23 +00:00
tomcw
7f50288bd9 Remove old functions from header 2016-02-16 22:11:19 +00:00
tomcw
ccac0a562d Save-state: standardise on Unit0/Unit1 for Disk2 and HDD 2016-02-15 22:33:38 +00:00