Commit Graph

20 Commits

Author SHA1 Message Date
TomCh
685b93f387
Add 4Play & SNES MAX card support (#946, #972, PR #982)
Support these new cards in slots 3, 4 or 5; based on code from Lukazi.
- extend Configuration's Input prop sheet page.
- add save/load snapshot for both cards.
- add command line switch for alt controller type (for SNES MAX card).
Change to using Registry's 'Configuration\Slot 3' for slot 3 cards (Uthernet, 4Play & SNES MAX).
Update help doc.
2021-09-10 13:57:55 +01:00
TomCh
7b55e994ec
Config GUI for DiskII card in slot-5 & improved slot config in Registry (#975, #977, PR #978)
Change to using Registry's 'Configuration\Slot n' for disk ii image pathnames (was 'Preferences').
Delete Registry's 'Configuration\Slot n' section each time there's a change of card.
Add same functionality to conf.ini.
LoadConfiguration(): load from the new Slot-n section (or otherwise the old legacy key).
Only update Registry's 'Starting Directory' for s6,d1.
Update help doc.
2021-08-29 11:39:51 +01:00
Andrea
4375418506
Move some "char *"to "const char *", and avoid unnecessary c_str(). (PR #973) 2021-07-25 11:55:25 +01:00
tomcw
3d0cdd55d1 Make a few utility funcs static 2021-07-11 12:06:29 +01:00
Andrea
d631b23d24
Uthernet: fix usability and settings (PR #947)
* Make Uthernet settings behave like all other cards.
Fix as well the fact that the Uthernet interface would not be reapplied after a restart.

* Uthernet: use consistent types to reduce code complexity.
Use std::string everywhere.
2021-05-19 21:44:33 +01:00
Andrea
de7f35e6bd
Make path separator OS-dependent (PR #954) 2021-05-19 21:10:22 +01:00
Andrea
f959f4f1d6
Uthernet: enable support on Linux. (PR #943)
* Make tfe easier to compile in Linux.
* libpcap in Linux: we can just use the libpcap provided and link to it directly.
2021-04-23 20:59:02 +01:00
tomcw
4e88163430 MB/6522: better reset support - only ACR,IFR,IER affected 2021-02-13 16:56:29 +00:00
Andrea
cdf1cb9106
Remove usages of g_hFrameWindow and g_hInstance from core emulator files. And Resource related Win32 functions. (PR #915)
. Win32Frame: remove WM_USER_RESTART.
2021-01-19 20:37:43 +00:00
TomCh
daa0675694
Pravets refactor: move all specialisations into new Pravets class. (PR #914)
Mainly for keyboard & printer specialisations.
2021-01-17 10:48:06 +00:00
Andrea
6cffb30330
FrameBase: some changes to ease implementations (PR #910)
. simplify the interface FrameBase to make it easier to implement it for different cases (remove HDC and make parameters more explicit)
. remove functions which are only called on a Win32Frame (in which case a cast is guaranteed to succeed)
. otherwise there is the risk that every FrameBase implementation wants to add its own variants.
. FrameBase::FrameRefreshStatus() simplify implementation: pass all flags explicitly
2021-01-10 16:33:06 +00:00
TomCh
3aa5750dcf
Make Video.cpp and WinVideo.cpp into a dependent class hierarchy (PR #898)
. class hierarchy: WinVideo IS_A Video (ie. WinVideo is a subclass of Video)
. GetVideo() singleton instance of WinVideo in AppleWin.cpp, exposed via Interface.h
2020-12-28 16:25:29 +00:00
Andrea
e27879ac99
Move interface into a class FrameBase. (PR #893)
. Move the Win32  implementation into Win32Frame.
2020-12-24 15:08:50 +00:00
Andrea
2d2ba86f4f
IPropertySheet: make it a standard C++ class with pure virtual functions (PR #892)
* Interface.h: ensure that functions in the interface are not exported by other header files.

This is generally harmless, except for the presence of default arguments, in which case the version with default arguments must come first.
To avoid the issue, these functions are only ever exported in the Interface.h header file.
2020-12-20 15:32:51 +00:00
tomcw
469f9ba807 Support disconnecting drives from DiskII Interface card: -d1-disconnected, -d2-disconnected 2020-12-12 20:49:46 +00:00
Andrea
59294d9d72
Move CtrlReset() and ResetMachineState() to Utilities.cpp (PR #883) 2020-11-29 21:11:05 +00:00
Andrea
7ca547479b
Move Windows related functions to Interface.h (PR #882)
This is not complete as header files from Windows/.. are still included in:

Keyboard.cpp
SerialComms.cpp
Joystick.cpp

But probably these are arch specific and will have to be completely reimplemented elsewhere.
2020-11-29 17:30:06 +00:00
Andrea Odetti
ed178d8b1c Move GetAppleWindowTitle() to Utilities.cpp as it is generic and useful to other archs. 2020-11-28 15:49:19 +00:00
Andrea
3d70a9dd35
Some small changes to ensure code compiles with GCC. (PR #877) 2020-11-27 20:57:35 +00:00
Andrea
bbe88da787
AppleWin.cpp split (PR #875)
. Split AppleWin -> Core with the functionality really needed by the emulator.
. Split AppleWin -> Utilities for generic code not called by other emulator components.
. Split AppleWin -> CmdLine for the command line option parsing.
2020-11-26 21:50:06 +00:00