Commit Graph

20 Commits

Author SHA1 Message Date
Andrea
cdf1cb9106
Remove usages of g_hFrameWindow and g_hInstance from core emulator files. And Resource related Win32 functions. (PR #915)
. Win32Frame: remove WM_USER_RESTART.
2021-01-19 20:37:43 +00:00
TomCh
3aa5750dcf
Make Video.cpp and WinVideo.cpp into a dependent class hierarchy (PR #898)
. class hierarchy: WinVideo IS_A Video (ie. WinVideo is a subclass of Video)
. GetVideo() singleton instance of WinVideo in AppleWin.cpp, exposed via Interface.h
2020-12-28 16:25:29 +00:00
Andrea
e27879ac99
Move interface into a class FrameBase. (PR #893)
. Move the Win32  implementation into Win32Frame.
2020-12-24 15:08:50 +00:00
Andrea
7ca547479b
Move Windows related functions to Interface.h (PR #882)
This is not complete as header files from Windows/.. are still included in:

Keyboard.cpp
SerialComms.cpp
Joystick.cpp

But probably these are arch specific and will have to be completely reimplemented elsewhere.
2020-11-29 17:30:06 +00:00
Andrea
bbe88da787
AppleWin.cpp split (PR #875)
. Split AppleWin -> Core with the functionality really needed by the emulator.
. Split AppleWin -> Utilities for generic code not called by other emulator components.
. Split AppleWin -> CmdLine for the command line option parsing.
2020-11-26 21:50:06 +00:00
tomcw
bd1d65ce4f Renamed Applewin.h to AppleWin.h across entire project 2020-11-11 22:12:39 +00:00
Andrea
01ad5d1882
Ensure all header files can be included (in any order) after stdafx.h. (PR #866) 2020-11-11 21:15:27 +00:00
tomcw
f1f16d4fc2 Minor tweaks for previous Base64A merge:
. added dedicated IsCopamBase64A() function
. added comments to identify Copam Base64A specific vars
. added some missing const keywords
2020-07-06 20:52:31 +01:00
Iván Izaguirre
36e318e344
Support 'Copam Base 64A' - a Taiwanese Apple II clone (#806) (PR #807)
. It's an Apple II plus clone.
. The 48K bank-switched Rom is controlled with AN0 and AN1.
. The character generation video Rom has two full character sets: English and German (F10 to switch).
NB. At the prompt, "TEST" runs the ROM self-test.
2020-07-06 20:24:16 +01:00
tomcw
e6a8c75f6c Fixed J-Plus issue with -load-state 2020-04-02 23:39:18 +01:00
TomCh
dd2914a38e
Support Apple II J-Plus model (#773, PR #776)
. Added II-JPlus rom & video rom
. Added new apple2jp model
. Fixed support for AN3 for II/II+ models (nothing to do with J-Plus support)
2020-04-02 20:17:32 +01:00
tomcw
4d7a3323e9 Extended -videorom <file> to also support Original //e (#574) 2019-01-10 21:38:21 +00:00
tomcw
cbd41333c9 2K ROM: refactor 2018-11-21 21:21:54 +00:00
tomcw
af899fa90a Added support for Apple II/II+ 2K video ROMs (fixes #205) 2018-11-19 22:15:04 +00:00
TomCh
aa59c71847
Add support for PAL/European or custom 8K video ROMs (#596)
Added new cmd-line switch: -videorom <file> to replace the video ROM for the Enhanced //e.
- Support video ROM sizes of 4K, 8K and 16K (top 8K only).
- NB. The rocker switch is set to European video ROM.
F10 (for //e or Enhanced //e models) emulates the PAL //e's rocker switch (under the keyboard) to toggle between European or US video ROM.

Other:
- Fixed debugger's view of the AltCharSet soft-switch (it was showing the opposite state).
2018-11-17 16:29:17 +00:00
Andrea
6051bc55d0 Changes to ease code compilation in gcc. (#541)
Changes to ease code compilation in GCC.

Disk_t and HDD contain a std::string and for this reason they need a proper constructor, ZeroMemory is not guaranteed to work.
2018-02-24 15:12:40 +00:00
tomcw
94b8e76e3b Small tidy-up for NTSC_CharSet.cpp, and fix-up the VS2008/2013/2015 projects 2016-07-26 19:14:06 +01:00
tomcw
749e1514bd Use correct resource BMP for each model's character set (Apple ][, original //e and Pravets)
Also resized the Pravets BMPs to be either 256 or 512 pixels in height.
2016-04-12 23:21:05 +01:00
tomcw
8033455706 Use resource CHARSET40.BMP for character set (ToDo: Apple][, Original //e and Pravets) 2016-04-08 22:44:07 +01:00
michaelangel007
e681c97c3b Added NTSC files to Solution 2014-12-31 14:53:55 -08:00