Commit Graph

257 Commits

Author SHA1 Message Date
tomcw
ce309324bb Debugger: when displaying 6522 regs, if T1/T2 are active, then display in white 2021-05-09 13:38:16 +01:00
Andrea
41778aa472
Debugger: move Win32 functions to separate file. (PR #941)
* Debug.cpp: move Win32 functions to separate file.
* Move _tcscat -> strcat to maximise portability.
* Remove unneeded Win32 check.
2021-04-23 20:39:24 +01:00
Andrea
c6c427aa3d
Debugger: Fix bound on maximum bytes to move backward. (PR #937)
The higher g_nDisasmCurLine the more we will have to travel back to find the instruction at the top of the window.
2021-04-23 20:34:46 +01:00
tomcw
fb6433fb7a Debugger_Disassembler.cpp: add GPL boilerplate text 2021-03-17 20:42:40 +00:00
Andrea
c7f515015b
Debugger: Separate disassembler functions from display (PR #933)
Makes it easier to use them in different environments.
2021-03-17 20:32:19 +00:00
tomcw
0858cc3a23 Debugger: improve mem views for 6522 & AY8913 chips 2021-03-07 13:11:22 +00:00
tomcw
3766c1e014 Debugger: fix to wrap 16-bit addr for mem watch (was getting AppleWin debugger crash) 2021-03-02 18:14:36 +00:00
Andrea
8c2b38d19d
Enable ConformanceMode in VS2019. (PR #923)
This reduces the chances of incompatibility between gcc and vs.

99% is "const char *" literals.
1 case of a goto jumping over a variable declaration (but it is not needed).
2021-02-10 21:05:00 +00:00
tomcw
f3b6b8665f Debugger: fixes to wrap 16-bit addr (was resulting in AppleWin debugger crashes) 2021-02-07 16:58:11 +00:00
tomcw
fcafa18340 Debugger: add red 'IRQ' after the v/h-pos when IRQ is being asserted to the 6502 2021-01-31 19:38:06 +00:00
Andrea
cdf1cb9106
Remove usages of g_hFrameWindow and g_hInstance from core emulator files. And Resource related Win32 functions. (PR #915)
. Win32Frame: remove WM_USER_RESTART.
2021-01-19 20:37:43 +00:00
Andrea
61db149eab
Move last remaining globals from WinFrame.cpp to class Win32Frame. (PR #913) 2021-01-16 21:57:28 +00:00
Andrea
6cffb30330
FrameBase: some changes to ease implementations (PR #910)
. simplify the interface FrameBase to make it easier to implement it for different cases (remove HDC and make parameters more explicit)
. remove functions which are only called on a Win32Frame (in which case a cast is guaranteed to succeed)
. otherwise there is the risk that every FrameBase implementation wants to add its own variants.
. FrameBase::FrameRefreshStatus() simplify implementation: pass all flags explicitly
2021-01-10 16:33:06 +00:00
Andrea
159cde7d64
Video & FrameBase: better split (PR #908)
* Video / FrameBase: move arch specific code to FrameBase.
* Video::Initialize & SetFrameBuffer.
Ensure initialization and SetBuffer can only happen in the right order.
* Video: move virtual functions to FrameBase.
With these changes all the virtual functions are in FrameBase and Video gets closer to be (only) the Apple ][ Video device.
* Move a few more functions from Video to FrameBase (snapshot related)
Now, the inclusion is one way with Video *not* including FrameBase.
* FrameBase::VideoRefreshScreen move Video related code to Video.
And only leave management to FrameBase.
2021-01-03 16:21:24 +00:00
Andrea
9d7aa7d309
Move VideoRedrawScreen() to Video. (PR #904) 2021-01-01 12:42:24 +00:00
TomCh
3aa5750dcf
Make Video.cpp and WinVideo.cpp into a dependent class hierarchy (PR #898)
. class hierarchy: WinVideo IS_A Video (ie. WinVideo is a subclass of Video)
. GetVideo() singleton instance of WinVideo in AppleWin.cpp, exposed via Interface.h
2020-12-28 16:25:29 +00:00
Andrea
b8296e6c9c
Frame.h: merge into Video.h. (PR #896)
. The functions GetFrameBufferXXX() have been moved next to g_pFramebufferbits.
2020-12-27 19:01:35 +00:00
Andrea
e27879ac99
Move interface into a class FrameBase. (PR #893)
. Move the Win32  implementation into Win32Frame.
2020-12-24 15:08:50 +00:00
tomcw
97643e304f Fix build for missing include of Interface.h 2020-12-20 15:39:53 +00:00
Andrea
2d2ba86f4f
IPropertySheet: make it a standard C++ class with pure virtual functions (PR #892)
* Interface.h: ensure that functions in the interface are not exported by other header files.

This is generally harmless, except for the presence of default arguments, in which case the version with default arguments must come first.
To avoid the issue, these functions are only ever exported in the Interface.h header file.
2020-12-20 15:32:51 +00:00
Andrea
d2a34e1f91
Remove VirtualAlloc, VirtualFree & ZeroMemory. (PR #884)
. Allocation in Memory.cpp: keep VirtualAlloc of size=64KiB (alignment=64KiB) to ease debugging.
2020-12-10 21:08:15 +00:00
Andrea
bbe88da787
AppleWin.cpp split (PR #875)
. Split AppleWin -> Core with the functionality really needed by the emulator.
. Split AppleWin -> Utilities for generic code not called by other emulator components.
. Split AppleWin -> CmdLine for the command line option parsing.
2020-11-26 21:50:06 +00:00
Andrea
c455488b50
Split Frame.cpp to WinFrame.cpp (PR #874) 2020-11-23 19:21:20 +00:00
Andrea
2a7191f5ce
Split Video.cpp to WinVideo.cpp to remove most of the Win32 specific functions (PR #872)
. Moved DirectInput.cpp/h and WinVideo.cpp/h to a new "Windows" folder.
2020-11-21 20:57:56 +00:00
tomcw
d6a2339ff0 Coverity SA: Fixed the 2 new Impact=High issues:
. CID 1499553: UNINIT
. CID 1499560: OVERRUN (out of bounds access in CmdBookmarkAdd)
Fixed bug in CmdBookmarkClear() too.
2020-11-17 21:31:57 +00:00
tomcw
bd1d65ce4f Renamed Applewin.h to AppleWin.h across entire project 2020-11-11 22:12:39 +00:00
ThorstenB
4543117f81
More clean-up, portability and another debugger fix (PR #847)
Fixed debugger main "data" window behaviour:
. When activating the main data display ("data" command) the cursor keys wouldn't work until the minidump ("md1") was also enabled. NB. The cursor keys should work in the main data window, independently of whether the minidump is active.
2020-10-25 17:27:59 +00:00
tomcw
1a11c65d37 Replaced global g_CardMgr with a singleton object & GetCardMgr() call. (Fixes #843) 2020-10-11 17:34:44 +01:00
ThorstenB
b0b033da49
Source clean-up, portability and debugger fixes. (PR #842)
And fix two general issues:
- confusing behavior when entering the builtin (mini) assembler mode,
- and also fixes the "cl" (clear flag) command - which was documented, but did not work at all (due to an "interesting" command/syntax conflict...).
2020-10-11 17:14:03 +01:00
ThorstenB
7d7aa17a47
Debugger: minor clean-up: compiler warnings, unused variables etc (#840) 2020-10-01 19:55:29 +01:00
tomcw
951f7f5258 Minor: added missing static keywords 2020-06-28 10:25:59 +01:00
tomcw
9bf0cf98d4 Fixed crash in debugger's PrintGlyph() when restarting AppleII virtual machine
Fixed mem leaks for debugger's Font & Mem frame buffers
2020-06-28 10:18:59 +01:00
tomcw
e48ea095a3 Debugger: PrintGlyph() - removed magic numbers 2020-06-27 15:46:28 +01:00
Cyril Lambin
af9568cbbf
Improved debugger video performance (#800)
Removed very slow BitBlt() GDI calls in PrintGlyph() - now 18x faster in Release config!
. Replaced GDI call FillRect() with new FillBackground()
. Added missing bitmap declarations in GetDebuggerMemDC()
Fixed AdditionalIncludeDirectories for Debugger source files
2020-06-17 21:56:35 +01:00
tomcw
f801655b23 Debugger: DrawFlags() - refactored to remove unused 3rd param 2020-05-30 14:41:14 +01:00
TomCh
037c338303
Debugger: Extend 'tf' command to add cycles for trace (#783) (PR #793)
Also don't call DrawFlags(), speeding up tracing by 10 times.
Authored-by: Nick Westgate
2020-05-30 14:12:36 +01:00
TomCh
a8671f7a6a
Debugger: Extend 'cycles' command to do (partial) timings relative to a user-specified instruction (#787) (PR #789) 2020-05-23 18:40:12 +01:00
michaelangel007
2b9adac338 Debugger: 2.9.1.0 Bookmarks now have their own indicator 2020-05-19 08:37:15 -07:00
michaelangel007
dfbb63934c Debugger 2.9.0.18 2020-05-19 08:29:23 -07:00
michaelangel007
0c0e2f6bdd Debugger fixes for 2.9.0.16 and 2.9.0.17 2020-05-19 08:28:44 -07:00
tomcw
1739a84b0f Fixed CmdCursorSetPC command: (PR #775)
. Hitting "=" in the debugger should set PC to the current cursor address
2020-04-03 21:15:17 +01:00
TomCh
21d16d3a0c
Auto-switch DiskII firmware to 13 or 16 sector depending on disk in drive-1 (#734) (PR #761)
. The auto-switch is done on each reset, or on inserting a disk at the start-up screen (MODE_LOGO).
. The Window's title include '(S6-13)' if DiskII card has 13-sector f/w.
. The debugger's 'disk info' cmd will show FW13 or FW16 depending on f/w.
2020-02-22 11:38:25 +00:00
tomcw
68eb7ea1e1 Debugger: Added new 'cycles <abs|rel>' command to show cycles as absolute or relative.
. removed this functionality from 'videoinfo'
2020-01-11 17:38:00 +00:00
tomcw
087616db29 Fixed Coverity 'High Impact Outstanding' issues:
1489113
1489111
1489105
1489096
1489093
1489092
1486059
1486055 (false positive)
1486054
1486051 (false positive)
1486050
1486047 (false positive)
1486043
1446684
2020-01-04 17:43:20 +00:00
tomcw
edf65762cd CardManager refactor:
. replaced most GetObj() with GetRef()
. so dynamic_cast'ing to a reference now (instead of a pointer)
2020-01-04 13:58:59 +00:00
tomcw
8ec8fa6c5b Debugger: Correctly repaint AppleII screen when showing it from debugger. (Fixed #746) 2020-01-02 20:49:07 +00:00
tomcw
183ec2bc8c WOZ: Alternate fix for Wasteland (#733)
. apply extraLatchDelay on the last bitCell (if there's a latchDelay)
Debugger: Extended 'videoinfo' command to show cycles as absolute or relative.
2019-12-30 19:52:49 +00:00
tomcw
418687e3d8 Debugger: 'cycles' now shows step-cycle-count (before was abs cumulative cycles) (Fixes #737)
And fixed single-step to only UpdateDisplay() once.
2019-12-20 09:15:24 +00:00
tomcw
82f6bf35a5 Debugger: GR/HGR/DGR/DHGR cmds should honour the MIXED mode. (Fixes #740) 2019-12-19 20:45:55 +00:00
TomCh
769d4c6927
Support 2nd Disk][ card and improved card management (#726) (PR #741)
Support 2nd Disk][ in slot-5, via command line:
- -s5 diskii
- -s5d1 \<imagefile\>
- -s5d2 \<imagefile\>

NB. there's currently no Configuration UI support, except the Drive icons' tooltips show what's in slot-5 & slot-6 (for drive-n). So there's no way to eject the disks or insert new disks. The use-case I'm supporting it Wasteland which just has the 4 disks in the 4 drives.

Improved card management:
- Added `class Card` (in Card.h) which all other cards (that exist as classes) derive from (eg. LC,SSC,Mouse,Disk2).
- Added `class CardManager` (in CardManager.cpp\h) which now manages the 8 slots (and aux slot).
- Added `class Disk2CardManager` (in Disk2CardManager.cpp\h) which provides methods for operations that act on all Disk2 instances at the same time.
- Currently limited to just 1x SSC and 1x Mouse card (why would you need more?). This simplifies things, meaning there's no need to have dedicated SSCManager / MouseCardManager objects.
- Currently the 2nd Disk2 card can only be put into slot-5. This limitation is just due to the complexity of the Configuration UI. Having a more general drop-down per slot UI would remove this limitation.
2019-12-19 19:42:30 +00:00