Commit Graph

32 Commits

Author SHA1 Message Date
Kelvin Lee
253a59fde6
Replace sprintf_s() and wsprintf() with StrFormat(). (PR #1041)
And these Debugger related:
. Improve FormatAddress() and GetSymbol().
. GetSymbol(), FindSymbolFromAddress(), FormatAddress() are changed to use std::string instead.
. Remove static variable (not nice) in FormatAddress().
. GetSymbol() returns std::string reference instead of pointer.
2022-02-26 17:54:06 +00:00
TomCh
01f89f88eb
Joystick: Remove buttonlatch & BUTTONTIME (#1002) 2021-11-14 17:40:15 +00:00
tomcw
aa7d0cf240 Fix one shot paddle timers (fixes #985) 2021-10-04 22:08:37 +01:00
tomcw
7f0c028250 Typo: fix IS_APPLE2() macro 2021-05-23 21:28:26 +01:00
tomcw
1314fcc0ed Swap joystick buttons (#936)
. cmd-line (-swap-buttons) or GUI "Swap 0/1" now swaps buttons 0/1 for all devices
. ie. Open/Solid Apple keys, real joystick, mouse or Num Pad keys
+ update the docs
2021-04-10 19:09:36 +01:00
Andrea
2d2ba86f4f
IPropertySheet: make it a standard C++ class with pure virtual functions (PR #892)
* Interface.h: ensure that functions in the interface are not exported by other header files.

This is generally harmless, except for the presence of default arguments, in which case the version with default arguments must come first.
To avoid the issue, these functions are only ever exported in the Interface.h header file.
2020-12-20 15:32:51 +00:00
Andrea
bbe88da787
AppleWin.cpp split (PR #875)
. Split AppleWin -> Core with the functionality really needed by the emulator.
. Split AppleWin -> Utilities for generic code not called by other emulator components.
. Split AppleWin -> CmdLine for the command line option parsing.
2020-11-26 21:50:06 +00:00
tomcw
8fbf09d1c7 Fixed minor Coverity issue (CID 1446646) 2020-11-21 17:05:02 +00:00
tomcw
bd1d65ce4f Renamed Applewin.h to AppleWin.h across entire project 2020-11-11 22:12:39 +00:00
Andrea
01ad5d1882
Ensure all header files can be included (in any order) after stdafx.h. (PR #866) 2020-11-11 21:15:27 +00:00
tomcw
358573a9db Fix for when joystick not connected (fixes #778) 2020-04-26 16:19:50 +01:00
tomcw
045d7b6509 Config: Input: Added 'Swap 0/1' toggle for swapping buttons 0 & 1 2020-01-18 19:06:06 +00:00
tomcw
40522204ad Joystick: support redefined button0/1 keys when not using keyboard for joystick 2020-01-09 22:04:26 +00:00
tomcw
29c0f1e4f0 Cmd line support for remapping button0&1: (#743)
. -left-control-alt-buttons : l-ctrl=button0, l-alt=button1
. -right-alt-control-buttons : r-alt=button0, r-ctrl=button1
. -swap-buttons
2020-01-07 22:04:37 +00:00
tomcw
adcfb9ef3d Fix reads to $C07X to return floating bus (broke at 7c95c0f6c4) 2019-04-06 18:24:37 +01:00
tomcw
eea8cb3cdf Deprecated and removed support for v1 save-state. (Fixes #603) 2019-01-05 22:20:51 +00:00
tomcw
14e0bb7b71 Added new switch: '-no-hook-alt' - used to prevent left/right ALT from emulating open/closed apple keys (#583) 2018-11-10 15:55:20 +00:00
tomcw
d9accc82c5 Refactor codebase by renaming nCyclesLeft to uExecutedCycles (#540) 2018-03-03 21:27:50 +00:00
Andrea
6051bc55d0 Changes to ease code compilation in gcc. (#541)
Changes to ease code compilation in GCC.

Disk_t and HDD contain a std::string and for this reason they need a proper constructor, ZeroMemory is not guaranteed to work.
2018-02-24 15:12:40 +00:00
tomcw
1c145ff154 1.26.3.0: Apply bounds and error checking for the joystick configuration (fixes #434) 2017-07-03 21:48:21 +01:00
Nick Westgate
3a30a3ee4b Input option to use PC Joystick 1 Thumbstick 2 for emulated Joystick 2 (#428)
* Input option to use PC Joystick 1 Thumbstick 2 for emulated Joystick 2
2017-06-07 10:14:25 +12:00
tomcw
d0243c71d7 Save-state: rename SaveHex{4|8|12|16...64} to SaveHexUint{4|8|12|16...64} 2016-03-04 21:26:14 +00:00
tomcw
11789c9023 Save-state: Renamed YamlLoadHelper load-type functions to be more consistent with YamlSaveHelper functions 2016-02-24 22:38:59 +00:00
tomcw
6b07fd665f Save-state: Added save-type functions to YamlSaveHelper & use wherever saving state. Also added new cmd-line option: -load-state. 2016-02-24 21:51:20 +00:00
tomcw
37ad1ebd63 Removed redundant binary v2 save-state code
Also:
. support new CpuType independently of Apple2Type
. save-state: don't save disk track image if no disk
. save-state: re-init AppleWin internals & UI to reflect changed Apple2Type
2016-02-14 16:01:30 +00:00
tomcw
2f6e86c0fa Added libyaml 0.1.5
Added yaml save-state support for:
. Main AppleII unit
. Aux memory & RawWorksIII
. Printer
. SSC
. Z80
. Mouse
. Mockingboard
. Phasor
. Disk][
. HDD
2016-02-07 15:47:15 +00:00
tomcw
2f4ee9466f Save-state:
. add ConfirmReboot
. Restore saved configuration
. Moved some config to Joystick & SerialCard
. save config
2015-08-21 21:45:21 +01:00
tomcw
717c5cba84 New save-state (.aws) v2:
. Format now extensible for supporting new hardware types in the future
. Include missing items like Apple2Type, CyclesThisVideoFrame (#255)
Continue to support loading of old v1 format.

Added card save/load for:
. Mouse (#260)
. HDD (#260)
. Printer

Extended card support for:
. SSC

Other:
. Added save-state v1 struct size checks
. Create SaveState_Structs_v2.h and split out common into SaveState_Structs_common.h
. Refactor HardDisk.cpp to use imagehandle; and consolidate with Disk.cpp
. Fix Disk/HD_GetFullPathName() which wasn't always returning full pathname
. Consolidate common GetImageTitle() and move into DiskImage.cpp
2015-02-13 22:40:53 +00:00
tomcw
8c019bcd35 More main-loop reduction & removal of redundant globals.
Fixed JoyUpdateButtonLatch() to debounce in 5mecs instead of 5secs!

SpkrToggle() was using redundant global ('cyclenum') when using the PC speaker.
. I reworked the code (as it looked out-of-date),
    but probably better to just remove all the PC speaker support.
2014-09-14 21:23:54 +01:00
tomcw
ea23def601 More header refactoring 2014-08-14 18:03:12 +01:00
tomcw
6a26a95487 PCH refactor: remove non-system headers from stdafx.h 2014-08-13 21:30:35 +01:00
tomcw
d591dd006b Remove the top-level AppleWin folder 2014-05-23 22:59:02 +01:00