Sound


Sound:

AppleWin emulates the Apple II's internal speaker, the Mockingboard (or Phasor) sound card and also the SAM card.

Use the AppleWin Configuration tab labelled Sound.

If you want to use a sound card then use at least DirectX 9.

Speaker:

You can now only emulate this with a sound card.

Mockingboard:

Mockingboards can be plugged into slots 4 and/or 5 of the Apple II.

Each Mockingboard is a type 'C': 2x AY-3-8913 (3-channel sound generator) & 2x SSI263 (speech chip)
Each AY-3-8913 is fully emulated (tone, noise & envelope).
Each SY6522 (that controls an AY-3-8913) can generate precise timer interrupts or phoneme-complete interrupts.
Emulation of the SSI263 is basic at the moment and only plays back phonemes at a fixed rate without any support for inflection or filters.
Additionally the Votrax/SC-01 (predecessor to the SSI263) is emulated by remapping Votrax phonemes to the SSI263's.

NB. Some Mockingboard compatible software requires the card to be in a specific slot (usually slot 4).
Some software will allow the user to pick the slot, and better software will auto-detect the slot.

Phasor:

Phasors can be plugged into slots 4 and/or 5 of the Apple II.

A Phasor is roughly equivalent to 2 Mockingboards and has 4x AY-3-8913.
It powers up in a hardware-identical mode to the Mockingboard type 'C', and so is compatible with all Mockingboard titles.
Using software (to access memory mapped I/O) it can be switched to native Phasor mode (4x AY8913s) or Echo+ mode (but without the TMS5220 speech chip).


There are a number of games and demos that support Mockingboard (or Phasor), eg:


SAM:

SAM (Software Automatic Mouth) is an 8-bit DAC card than can be plugged into slots 4 and/or 5.