#pragma once // an AppleWin frontend must provide the implementation of these methods // // once this is done, // the core emulator files (i.e. almost all the .cpp directly in Source) // can compile, link and run properly // this does not include the main event loop which is left in the arch specific area // nor the actual rendering of the video buffer to screen #include "Video.h" Video& GetVideo(void); #include "Configuration/IPropertySheet.h" IPropertySheet& GetPropertySheet(void); #include "FrameBase.h" FrameBase& GetFrame(void);