#include "StdAfx.h" #include "FrameBase.h" FrameBase::FrameBase() { g_hFrameWindow = (HWND)0; g_bConfirmReboot = 1; // saved PageConfig REGSAVE g_bMultiMon = 0; // OFF = load window position & clamp initial frame to screen, ON = use window position as is g_bFreshReset = false; g_hInstance = (HINSTANCE)0; } FrameBase::~FrameBase() { }