#pragma once // 1.19.0.0 Hard Disk Status/Indicator Light #define HD_LED 1 // Keyboard -- keystroke type enum {NOT_ASCII=0, ASCII}; // 3D Border #define VIEWPORTX 5 #define VIEWPORTY 5 // 560 = Double Hi-Res // 384 = Doule Scan Line // NTSC_BEGIN #if 0 #define FRAMEBUFFER_W 560 #define FRAMEBUFFER_H 384 #else #define FRAMEBUFFER_W 600 #define FRAMEBUFFER_H 420 #endif // NTSC_END // Direct Draw -- For Full Screen extern LPDIRECTDRAW g_pDD; extern LPDIRECTDRAWSURFACE g_pDDPrimarySurface; extern int g_nDDFullScreenW; extern int g_nDDFullScreenH; // Win32 extern HWND g_hFrameWindow; extern BOOL g_bIsFullScreen; extern int g_nViewportCX; extern int g_nViewportCY; extern BOOL g_bConfirmReboot; // saved PageConfig REGSAVE extern BOOL g_bMultiMon; // Emulator extern bool g_bFreshReset; extern std::string PathFilename[2]; extern bool g_bScrollLock_FullSpeed; extern int g_nCharsetType; // Prototypes void CtrlReset(); void FrameCreateWindow(void); HDC FrameGetDC (); HDC FrameGetVideoDC (LPBYTE *,LONG *); void FrameRefreshStatus (int, bool bUpdateDiskStatus = true ); void FrameRegisterClass (); void FrameReleaseDC (); void FrameReleaseVideoDC (); void FrameSetCursorPosByMousePos(); int GetViewportScale(void); int SetViewportScale(int nNewScale); void GetViewportCXCY(int& nViewportCX, int& nViewportCY); bool GetFullScreen32Bit(void); void SetFullScreen32Bit(bool b32Bit); void FrameDrawDiskLEDS( HDC hdc ); void FrameDrawDiskStatus( HDC hdc ); LRESULT CALLBACK FrameWndProc ( HWND window, UINT message, WPARAM wparam, LPARAM lparam );