#pragma once enum {NOT_ASCII=0, ASCII}; // 3D Border #define VIEWPORTX 5 #define VIEWPORTY 5 // Win32 extern HWND g_hFrameWindow; extern HDC g_hFrameDC; extern BOOL fullscreen; void FrameCreateWindow (); HDC FrameGetDC (); HDC FrameGetVideoDC (LPBYTE *,LONG *); void FrameRefreshStatus (int); void FrameRegisterClass (); void FrameReleaseDC (); void FrameReleaseVideoDC (); LRESULT CALLBACK FrameWndProc ( HWND window, UINT message, WPARAM wparam, LPARAM lparam );