/* AppleWin : An Apple //e emulator for Windows Copyright (C) 1994-1996, Michael O'Brien Copyright (C) 1999-2001, Oliver Schmidt Copyright (C) 2002-2005, Tom Charlesworth Copyright (C) 2006-2023, Tom Charlesworth, Michael Pohoreski AppleWin is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. AppleWin is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with AppleWin; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ /* CopyProtectionDongles.cpp Emulate hardware copy protection dongles for Apple II Currently supported: - Southwestern Data Systems DataKey for SpeedStar Applesoft Compiler (Matthew D'Asaro Dec 2022) - Dynatech Microsoftware / Cortechs Corp protection key for "CodeWriter" */ #include "StdAfx.h" #include #include "CopyProtectionDongles.h" #include "Memory.h" #include "YamlHelper.h" static DONGLETYPE copyProtectionDongleType = DT_EMPTY; static const BYTE codewriterInitialLFSR = 0x6B; // %1101011 (7-bit LFSR) static BYTE codewriterLFSR = codewriterInitialLFSR; static void codeWriterResetLFSR() { codewriterLFSR = codewriterInitialLFSR; } static void codeWriterClockLFSR() { BYTE bit = ((codewriterLFSR >> 1) ^ (codewriterLFSR >> 0)) & 1; codewriterLFSR = (codewriterLFSR >> 1) | (bit << 6); } void SetCopyProtectionDongleType(DONGLETYPE type) { copyProtectionDongleType = type; } DONGLETYPE GetCopyProtectionDongleType(void) { return copyProtectionDongleType; } void DongleControl(WORD address) { UINT AN = ((address - 8) >> 1) & 7; bool state = address & 1; // ie. C058 = AN0_off; C059 = AN0_on if (copyProtectionDongleType == DT_EMPTY || copyProtectionDongleType == DT_SDSSPEEDSTAR) return; if (copyProtectionDongleType == DT_CODEWRITER) { if ((AN == 3 && state == true) || MemGetAnnunciator(3)) // reset or was already reset? (ie. takes precedent over AN2) codeWriterResetLFSR(); else if (AN == 2 && state == false && MemGetAnnunciator(2) == true) // AN2 true->false edge? codeWriterClockLFSR(); } } // This protection dongle consists of a NAND gate connected with AN1 and AN2 on the inputs // PB2 on the output, and AN0 connected to power it. static bool SdsSpeedStar(void) { return !MemGetAnnunciator(0) || !(MemGetAnnunciator(1) && MemGetAnnunciator(2)); } // Returns the copy protection dongle state of PB0. A return value of -1 means not used by copy protection dongle int CopyProtectionDonglePB0(void) { return -1; } // Returns the copy protection dongle state of PB1. A return value of -1 means not used by copy protection dongle int CopyProtectionDonglePB1(void) { return -1; } // Returns the copy protection dongle state of PB2. A return value of -1 means not used by copy protection dongle int CopyProtectionDonglePB2(void) { switch (copyProtectionDongleType) { case DT_SDSSPEEDSTAR: // Southwestern Data Systems DataKey for SpeedStar Applesoft Compiler return SdsSpeedStar(); case DT_CODEWRITER: // Dynatech Microsoftware / Cortechs Corp protection key for "CodeWriter" return codewriterLFSR & 1; default: return -1; break; } } //=========================================================================== #define SS_YAML_KEY_CODEWRITER_INDEX "LFSR" // Unit version history: // 1: Add SDS SpeedStar dongle // 2: Add Cortechs Corp CodeWriter protection key static const UINT kUNIT_VERSION = 2; static const std::string& GetSnapshotStructName_SDSSpeedStar(void) { static const std::string name("SDS SpeedStar dongle"); return name; } static const std::string& GetSnapshotStructName_CodeWriter(void) { static const std::string name("Cortechs Corp CodeWriter protection key"); return name; } void CopyProtectionDongleSaveSnapshot(YamlSaveHelper& yamlSaveHelper) { if (copyProtectionDongleType == DT_SDSSPEEDSTAR) { yamlSaveHelper.SaveString(SS_YAML_KEY_DEVICE, GetSnapshotStructName_SDSSpeedStar()); // NB. No state for this dongle } else if (copyProtectionDongleType == DT_CODEWRITER) { yamlSaveHelper.SaveString(SS_YAML_KEY_DEVICE, GetSnapshotStructName_CodeWriter()); yamlSaveHelper.SaveHexUint8(SS_YAML_KEY_CODEWRITER_INDEX, codewriterLFSR); } else { _ASSERT(0); } } void CopyProtectionDongleLoadSnapshot(YamlLoadHelper& yamlLoadHelper, UINT version) { if (version < 1 || version > kUNIT_VERSION) { std::ostringstream msg; msg << "Version " << version; msg << " is not supported for game I/O device."; throw std::runtime_error(msg.str()); } std::string device = yamlLoadHelper.LoadString(SS_YAML_KEY_DEVICE); if (device == GetSnapshotStructName_SDSSpeedStar()) { copyProtectionDongleType = DT_SDSSPEEDSTAR; } else if (device == GetSnapshotStructName_CodeWriter()) { copyProtectionDongleType = DT_CODEWRITER; codewriterLFSR = yamlLoadHelper.LoadUint(SS_YAML_KEY_CODEWRITER_INDEX); } else { _ASSERT(0); } }