Save-state Files


Overview:

The complete1 Apple //e state can be saved to a PC file at any time. This can be useful for continuity across AppleWin sessions or to help with games that don't have a save option.

The state can optionally be automatically saved on AppleWin exit, and (automatically) restored on AppleWin restart.

This is all controlled by the AppleWin Configuration tab labeled Advanced.

Details:

The entire Apple //e state is saved to a human-readable (.yaml) file.

1 The following are persisted to the file:

The following are not yet persisted to the file:

Note: Only the file names of the disk images are stored in the .yaml file (not the full path). This allows you to move your disk image around or distribute them. If AppleWin can't locate the disk image(s), then it will prompt for the new location.

NB. Loading of the old v1 file format (.aws file) is no longer supported. Use AppleWin 1.27.13 to load it at the AppleWin start-up/logo screen, then immediately save it (and it'll be saved in the v2 format).