/* AppleWin : An Apple //e emulator for Windows Copyright (C) 1994-1996, Michael O'Brien Copyright (C) 1999-2001, Oliver Schmidt Copyright (C) 2002-2005, Tom Charlesworth Copyright (C) 2006-2007, Tom Charlesworth, Michael Pohoreski AppleWin is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. AppleWin is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with AppleWin; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ /* Description: Keyboard emulation * * Author: Various */ #include "StdAfx.h" #include "Keyboard.h" #include "Windows/AppleWin.h" #include "Core.h" #include "Interface.h" #include "Utilities.h" #include "Pravets.h" #include "Tape.h" #include "YamlHelper.h" #include "Windows/WinVideo.h" // Needed by TK3000 //e, to refresh the frame at each |Mode| change #include "Log.h" static BYTE asciicode[2][10] = { // VK_LEFT/UP/RIGHT/DOWN/SELECT, VK_PRINT/EXECUTE/SNAPSHOT/INSERT/DELETE {0x08,0x00,0x15,0x00,0x00, 0x00,0x00,0x00,0x00,0x00}, // Apple II {0x08,0x0B,0x15,0x0A,0x00, 0x00,0x00,0x00,0x00,0x7F} // Apple //e }; // Convert PC arrow keys to Apple keycodes bool g_bShiftKey = false; bool g_bCtrlKey = false; bool g_bAltKey = false; static bool g_bTK3KModeKey = false; //TK3000 //e |Mode| key static bool g_bCapsLock = true; //Caps lock key for Apple2 and Lat/Cyr lock for Pravets8 static bool g_bP8CapsLock = true; //Caps lock key of Pravets 8A/C static BYTE keycode = 0; // Current Apple keycode static BOOL keywaiting = 0; static bool g_bAltGrSendsWM_CHAR = false; // // ----- ALL GLOBALLY ACCESSIBLE FUNCTIONS ARE BELOW THIS LINE ----- // void KeybSetAltGrSendsWM_CHAR(bool state) { g_bAltGrSendsWM_CHAR = state; } //=========================================================================== void KeybReset() { keycode = 0; keywaiting = 0; } //=========================================================================== bool KeybGetCapsStatus() { return g_bCapsLock; } //=========================================================================== bool KeybGetP8CapsStatus() { return g_bP8CapsLock; } //=========================================================================== bool KeybGetAltStatus() { return g_bAltKey; } //=========================================================================== bool KeybGetCtrlStatus() { return g_bCtrlKey; } //=========================================================================== bool KeybGetShiftStatus() { return g_bShiftKey; } //=========================================================================== void KeybUpdateCtrlShiftStatus() { g_bAltKey = (GetKeyState( VK_MENU ) < 0) ? true : false; // L or R alt g_bCtrlKey = (GetKeyState( VK_CONTROL) < 0) ? true : false; // L or R ctrl g_bShiftKey = (GetKeyState( VK_SHIFT ) < 0) ? true : false; // L or R shift } //=========================================================================== BYTE KeybGetKeycode () // Used by IORead_C01x() and TapeRead() for Pravets8A { return keycode; } //=========================================================================== static bool IsVirtualKeyAnAppleIIKey(WPARAM wparam); void KeybQueueKeypress (WPARAM key, Keystroke_e bASCII) { if (bASCII == ASCII) // WM_CHAR { if (GetFrame().g_bFreshReset && key == VK_CANCEL) // OLD HACK: 0x03 { GetFrame().g_bFreshReset = false; return; // Swallow spurious CTRL-C caused by CTRL-BREAK } GetFrame().g_bFreshReset = false; if ((key > 0x7F) && !g_bTK3KModeKey) // When in TK3000 mode, we have special keys which need remapping return; if (!IS_APPLE2) { P8Shift = false; if (g_bCapsLock && (key >= 'a') && (key <='z')) { P8Shift = true; keycode = key - 32; } else { keycode = key; } //The latter line should be applied for Pravtes 8A/C only, but not for Pravets 82/M !!! if ((g_bCapsLock == false) && (key >= 'A') && (key <='Z')) { P8Shift = true; if (g_Apple2Type == A2TYPE_PRAVETS8A) keycode = key + 32; } //Remap some keys for Pravets82/M if (g_Apple2Type == A2TYPE_PRAVETS82) { if (key == 64) keycode = 96; if (key == '^') keycode = '~'; if (g_bCapsLock == false) //cyrillic letters { if (key == '`') keycode = '^'; if (key == 92) keycode = '@'; // \ to @ if (key == 124) keycode = 92; } else //(g_bCapsLock == true) //latin letters { if (key == 91) keycode = 123; if (key == 93) keycode = 125; if (key == 124) keycode = 92; } } if (g_Apple2Type == A2TYPE_PRAVETS8M) //Pravets 8M charset is still uncertain { if (g_bCapsLock == false) //cyrillic letters { if (key == '[') keycode = '{'; if (key == ']') keycode = '}'; if (key == '`') keycode = '~'; //96= key `~ if (key == 92) keycode = 96; } else //latin letters { if (key == '`') keycode = '^'; //96= key `~ } } //Remap some keys for Pravets8A/C, which has a different charset for Pravtes82/M, whose keys MUST NOT be remapped. if (g_Apple2Type == A2TYPE_PRAVETS8A) //&& (g_bCapsLock == false)) { if (g_bCapsLock == false) //i.e. cyrillic letters { if (key == '[') keycode = '{'; if (key == ']') keycode = '}'; if (key == '`') keycode = '~'; if (key == 92) keycode = 96; if (GetCapsLockAllowed() == true) { if ((key == 92) || (key == 124)) keycode = 96; //Ý to Þ //This shall be rewriten, so that enabling CAPS_LOCK (i.e. F10) will not invert these keys values) //The same for latin letters. if ((key == '{') || (key == '}') || (key == '~') || (key == 124) || (key == '^') || (key == 95)) P8Shift = true; } } else //i.e. latin letters { if (GetCapsLockAllowed() == false) { if (key == '{') keycode = '['; if (key == '}') keycode = ']'; if (key == 124) keycode = 92; /*if (key == 92) keycode = 124;*/ //Characters ` and ~ cannot be generated in 7bit character mode, so they are replaced with } else { if (key == '{') keycode = 91; if (key == '}') keycode = 93; if (key == 124) keycode = 92; if ((key == '[') || (key == ']') || (key == 92) || (key == '^') || (key == 95)) P8Shift= true; if (key == 96) //This line shall generate sth. else i.e. ` In fact. this character is not generateable by the pravets keyboard. { keycode = '^'; P8Shift= true; } if (key == 126) keycode = '^'; } } } // Remap for the TK3000 //e, which had a special |Mode| key for displaying accented chars on screen // Borrowed from Fábio Belavenuto's TK3000e emulator (Copyright (C) 2004) - http://code.google.com/p/tk3000e/ if (g_bTK3KModeKey) // We already switch this on only if the the TK3000 is currently being emulated { if ((key >= 0xC0) && (key <= 0xDA)) key += 0x20; // Convert uppercase to lowercase switch (key) { case 0xE0: key = '_'; break; // à case 0xE1: key = '@'; break; // á case 0xE2: key = '\\'; break; // â case 0xE3: key = '['; break; // ã case 0xE7: key = ']'; break; // ç case 0xE9: key = '`'; break; // é case 0xEA: key = '&'; break; // ê case 0xED: key = '{'; break; // í case 0xF3: key = '~'; break; // ó case 0xF4: key = '}'; break; // ô case 0xF5: key = '#'; break; // õ case 0xFA: key = '|'; break; // ú } if (key > 0x7F) return; // Get out if ((key >= 'a') && (key <= 'z') && (g_bCapsLock)) keycode = key - ('a'-'A'); else keycode = key; } } else { if (g_Apple2Type == A2TYPE_PRAVETS8A) { } else { if (key >= '`') keycode = key - 32; else keycode = key; } } } else //(bASCII != ASCII) // WM_KEYDOWN { // Note: VK_CANCEL is Control-Break if ((key == VK_CANCEL) && (GetKeyState(VK_CONTROL) < 0)) { GetFrame().g_bFreshReset = true; CtrlReset(); return; } if ((key == VK_INSERT) && (GetKeyState(VK_SHIFT) < 0)) { // Shift+Insert ClipboardInitiatePaste(); return; } if (key == VK_SCROLL) { // For the TK3000 //e we use Scroll Lock to switch between Apple ][ and accented chars modes if (g_Apple2Type == A2TYPE_TK30002E) { g_bTK3KModeKey = (GetKeyState(VK_SCROLL) & 1) ? true : false; // Sync with the Scroll Lock status GetFrame().FrameRefreshStatus(DRAW_LEDS); // TODO: Implement |Mode| LED in the UI; make it appear only when in TK3000 mode GetFrame().VideoRedrawScreen(); // TODO: Still need to implement page mode switching and 'whatnot' } return; } if (key >= VK_LEFT && key <= VK_DELETE) { BYTE n = asciicode[IS_APPLE2 ? 0 : 1][key - VK_LEFT]; // Convert to Apple arrow keycode if (!n) return; keycode = n; } else if (g_bAltGrSendsWM_CHAR && (GetKeyState(VK_RMENU) < 0)) // Right Alt (aka Alt Gr) - GH#558, GH#625 { if (IsVirtualKeyAnAppleIIKey(key)) { // When Alt Gr is down, then WM_CHAR is not posted - so fix this. // NB. Still get WM_KEYDOWN/WM_KEYUP for the virtual key, so AKD works. WPARAM newKey = key; // Translate if shift or ctrl is down if (key >= 'A' && key <= 'Z') { if ( (GetKeyState(VK_SHIFT) >= 0) && !g_bCapsLock ) newKey += 'a' - 'A'; // convert to lowercase key else if (GetHookAltGrControl() && GetKeyState(VK_CONTROL) < 0) newKey -= 'A' - 1; // convert to control-key } PostMessage(GetFrame().g_hFrameWindow, WM_CHAR, newKey, 0); } return; } else { return; } } keywaiting = 1; } //=========================================================================== static HGLOBAL hglb = NULL; static LPTSTR lptstr = NULL; static bool g_bPasteFromClipboard = false; static bool g_bClipboardActive = false; void ClipboardInitiatePaste() { if (g_bClipboardActive) return; g_bPasteFromClipboard = true; } static void ClipboardDone() { if (g_bClipboardActive) { g_bClipboardActive = false; GlobalUnlock(hglb); CloseClipboard(); } } static void ClipboardInit() { ClipboardDone(); if (!IsClipboardFormatAvailable(CF_TEXT)) return; if (!OpenClipboard(GetFrame().g_hFrameWindow)) return; hglb = GetClipboardData(CF_TEXT); if (hglb == NULL) { CloseClipboard(); return; } lptstr = (char*) GlobalLock(hglb); if (lptstr == NULL) { CloseClipboard(); return; } g_bPasteFromClipboard = false; g_bClipboardActive = true; } static char ClipboardCurrChar(bool bIncPtr) { char nKey; int nInc = 1; if((lptstr[0] == 0x0D) && (lptstr[1] == 0x0A)) { nKey = 0x0D; nInc = 2; } else { nKey = lptstr[0]; } if(bIncPtr) lptstr += nInc; return nKey; } //=========================================================================== const UINT kAKDNumElements = 256/64; static uint64_t g_AKDFlags[2][kAKDNumElements] = { {0,0,0,0}, // normal {0,0,0,0}}; // extended static bool IsVirtualKeyAnAppleIIKey(WPARAM wparam) { if (wparam == VK_BACK || wparam == VK_TAB || wparam == VK_RETURN || wparam == VK_ESCAPE || wparam == VK_SPACE || (wparam >= VK_LEFT && wparam <= VK_DOWN) || wparam == VK_DELETE || (wparam >= '0' && wparam <= '9') || (wparam >= 'A' && wparam <= 'Z') || (wparam >= VK_NUMPAD0 && wparam <= VK_NUMPAD9) || (wparam >= VK_MULTIPLY && wparam <= VK_DIVIDE) || (wparam >= VK_OEM_1 && wparam <= VK_OEM_3) || // 7 in total (wparam >= VK_OEM_4 && wparam <= VK_OEM_8) || // 5 in total (wparam == VK_OEM_102)) { return true; } return false; } // NB. Don't need to be concerned about if numpad/cursors are used for joystick, // since parent calls JoyProcessKey() just before this. void KeybAnyKeyDown(UINT message, WPARAM wparam, bool bIsExtended) { if (wparam > 255) { _ASSERT(0); return; } if (IsVirtualKeyAnAppleIIKey(wparam)) { UINT offset = wparam >> 6; UINT bit = wparam & 0x3f; UINT idx = !bIsExtended ? 0 : 1; if (message == WM_KEYDOWN) g_AKDFlags[idx][offset] |= (1LL<= 2) keywaiting = (BOOL) yamlLoadHelper.LoadBool(SS_YAML_KEY_KEYWAITING); yamlLoadHelper.PopMap(); }