#pragma once #include "Common.h" class CConfigNeedingRestart; class IPropertySheet { public: virtual void Init(void) = 0; virtual DWORD GetVolumeMax(void) = 0; // TODO:TC: Move out of here virtual bool SaveStateSelectImage(HWND hWindow, bool bSave) = 0; // TODO:TC: Move out of here virtual void ApplyNewConfig(const CConfigNeedingRestart& ConfigNew, const CConfigNeedingRestart& ConfigOld) = 0; virtual void ApplyNewConfigFromSnapshot(const CConfigNeedingRestart& ConfigNew) = 0; virtual void ConfigSaveApple2Type(eApple2Type apple2Type) = 0; virtual UINT GetScrollLockToggle(void) = 0; virtual void SetScrollLockToggle(UINT uValue) = 0; virtual UINT GetJoystickCursorControl(void) = 0; virtual void SetJoystickCursorControl(UINT uValue) = 0; virtual UINT GetJoystickCenteringControl(void) = 0; virtual void SetJoystickCenteringControl(UINT uValue) = 0; virtual UINT GetAutofire(UINT uButton) = 0; virtual void SetAutofire(UINT uValue) = 0; virtual bool GetButtonsSwapState(void) = 0; virtual void SetButtonsSwapState(bool value) = 0; virtual UINT GetMouseShowCrosshair(void) = 0; virtual void SetMouseShowCrosshair(UINT uValue) = 0; virtual UINT GetMouseRestrictToWindow(void) = 0; virtual void SetMouseRestrictToWindow(UINT uValue) = 0; virtual UINT GetTheFreezesF8Rom(void) = 0; virtual void SetTheFreezesF8Rom(UINT uValue) = 0; };