#pragma once // Win32 extern int g_nViewportCX; extern int g_nViewportCY; // Emulator extern bool g_bScrollLock_FullSpeed; // Prototypes void FrameCreateWindow(void); HDC FrameGetDC (); void FrameReleaseDC (); void FrameRegisterClass (); int GetViewportScale(void); void GetViewportCXCY(int& nViewportCX, int& nViewportCY); bool IsFullScreen(void); bool GetFullScreenShowSubunitStatus(void); LRESULT CALLBACK FrameWndProc ( HWND window, UINT message, WPARAM wparam, LPARAM lparam ); int GetFullScreenOffsetX(void); int GetFullScreenOffsetY(void); UINT Get3DBorderWidth(void); UINT Get3DBorderHeight(void);