AppleWin/source/Registry.h

20 lines
1.1 KiB
C++

#pragma once
#include "Card.h"
#include "CopyProtectionDongles.h"
#define REGLOAD(a, b) RegLoadValue(TEXT(REG_CONFIG), (a), TRUE, (b))
#define REGLOAD_DEFAULT(a, b, c) RegLoadValue(TEXT(REG_CONFIG), (a), TRUE, (b), (c))
#define REGSAVE(a, b) RegSaveValue(TEXT(REG_CONFIG), (a), TRUE, (b))
BOOL RegLoadString (LPCTSTR section, LPCTSTR key, BOOL peruser, LPTSTR buffer, DWORD chars);
BOOL RegLoadString (LPCTSTR section, LPCTSTR key, BOOL peruser, LPTSTR buffer, DWORD chars, LPCTSTR defaultValue);
BOOL RegLoadValue (LPCTSTR section, LPCTSTR key, BOOL peruser, DWORD* value);
BOOL RegLoadValue (LPCTSTR section, LPCTSTR key, BOOL peruser, DWORD* value, DWORD defaultValue);
void RegSaveString (LPCTSTR section, LPCTSTR key, BOOL peruser, const std::string & buffer);
void RegSaveValue (LPCTSTR section, LPCTSTR key, BOOL peruser, DWORD value);
std::string RegGetConfigSlotSection(UINT slot);
void RegDeleteConfigSlotSection(UINT slot);
void RegSetConfigSlotNewCardType(UINT slot, SS_CARDTYPE type);
void RegSetConfigGameIOConnectorNewDongleType(UINT slot, DONGLETYPE type);