AppleWin/source/SNESMAX.h

49 lines
1.5 KiB
C++

#pragma once
#include "Card.h"
#include "CmdLine.h"
class SNESMAXCard : public Card
{
public:
SNESMAXCard(UINT slot) :
Card(CT_SNESMAX, slot)
{
m_buttonIndex = 0;
m_controller1Buttons = 0;
m_controller2Buttons = 0;
m_altControllerType[0] = g_cmdLine.snesMaxAltControllerType[0];
m_altControllerType[1] = g_cmdLine.snesMaxAltControllerType[1];
}
virtual ~SNESMAXCard(void) {}
virtual void Destroy(void) {}
virtual void Reset(const bool powerCycle) {}
virtual void Update(const ULONG nExecutedCycles) {}
virtual void InitializeIO(LPBYTE pCxRomPeripheral);
static BYTE __stdcall IORead(WORD pc, WORD addr, BYTE bWrite, BYTE value, ULONG nExecutedCycles);
static BYTE __stdcall IOWrite(WORD pc, WORD addr, BYTE bWrite, BYTE value, ULONG nExecutedCycles);
static const std::string& GetSnapshotCardName(void);
virtual void SaveSnapshot(YamlSaveHelper& yamlSaveHelper);
virtual bool LoadSnapshot(YamlLoadHelper& yamlLoadHelper, UINT version);
static bool ParseControllerMappingFile(UINT joyNum, const char* pathname, std::string& errorMsg);
private:
UINT GetControllerButtons(UINT joyNum, JOYINFOEX& infoEx, bool altControllerType);
enum Button { B, Y, SELECT, START, U, D, L, R, A, X, LB, RB, UNUSED1, UNUSED2, UNUSED3, UNUSED4, NUM_BUTTONS, UNUSED };
UINT m_buttonIndex;
UINT m_controller1Buttons;
UINT m_controller2Buttons;
static const UINT m_mainControllerButtons[NUM_BUTTONS];
bool m_altControllerType[2];
static UINT m_altControllerButtons[2][NUM_BUTTONS];
};