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0139878dd7
Here are a few changes to make 64-bit build possible. The changes are mainly to use windows api in the correct way that works for both 32-bit and 64-bit builds.
48 lines
1.2 KiB
C++
48 lines
1.2 KiB
C++
#pragma once
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#include "IPropertySheetPage.h"
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#include "PropertySheetDefs.h"
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#include "Card.h"
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class CPropertySheetHelper;
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class CPageSound : private IPropertySheetPage
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{
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public:
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CPageSound(CPropertySheetHelper& PropertySheetHelper) :
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m_Page(PG_SOUND),
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m_PropertySheetHelper(PropertySheetHelper),
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m_NewCardType(CT_Empty),
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m_nCurrentIDCheckButton(0)
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{
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CPageSound::ms_this = this;
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}
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virtual ~CPageSound(){}
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static INT_PTR CALLBACK DlgProc(HWND hWnd, UINT message, WPARAM wparam, LPARAM lparam);
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DWORD GetVolumeMax(void){ return VOLUME_MAX; }
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protected:
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// IPropertySheetPage
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virtual INT_PTR DlgProcInternal(HWND hWnd, UINT message, WPARAM wparam, LPARAM lparam);
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virtual void DlgOK(HWND hWnd);
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virtual void DlgCANCEL(HWND hWnd){}
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private:
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void InitOptions(HWND hWnd);
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bool NewSoundcardConfigured(HWND hWnd, WPARAM wparam, SS_CARDTYPE NewCardType);
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static CPageSound* ms_this;
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const PAGETYPE m_Page;
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CPropertySheetHelper& m_PropertySheetHelper;
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static const UINT VOLUME_MIN = 0;
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static const UINT VOLUME_MAX = 59;
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static const TCHAR m_soundchoices[];
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SS_CARDTYPE m_NewCardType;
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int m_nCurrentIDCheckButton;
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};
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