AppleWin/source
tomcw 043bc49f3d Add a new Registry Configuration interface: "Game I/O Connector" (like Slots).
Change Config->Advanced to show 'Game I/O Connector' (instead of 'Copy Protection Dongle').
2022-12-31 17:32:50 +00:00
..
CommonVICE Removed (the now) unused alarm.h 2020-11-29 17:39:52 +00:00
Configuration Add a new Registry Configuration interface: "Game I/O Connector" (like Slots). 2022-12-31 17:32:50 +00:00
CPU VidHD: Support SHR for Apple II/II+ models (#997, PR #1013) 2021-12-19 14:17:51 +00:00
Debugger Debugger: LBR: support the unset/undefined case (eg. reset to undefined when beginning a new debug session) 2022-11-19 20:39:41 +00:00
Tfe Uthernet II: 2 fixes and minor changes (PR #1100) 2022-05-19 19:30:34 +01:00
Windows Help: update for Config -> Disk: 'Show Status' 2022-11-17 21:29:20 +00:00
Z80VICE Various *Name() functions can simply return const std::string& (PR #1049) 2022-02-28 20:52:18 +00:00
6522.cpp 6522: Fix IFR.T2 when counter.b15=1 2022-02-26 21:10:42 +00:00
6522.h SY6522: initialise device. (PR #1036) 2022-02-12 17:29:49 +00:00
6821.cpp More header refactoring 2014-08-14 18:03:12 +01:00
6821.h Ensure all header files can be included (in any order) after stdafx.h. (PR #866) 2020-11-11 21:15:27 +00:00
AY8910.cpp Replace sprintf_s() and wsprintf() with StrFormat(). (PR #1041) 2022-02-26 17:54:06 +00:00
AY8910.h Mockingboard: support AY-3-8913 read 2021-01-17 19:51:25 +00:00
Card.cpp Refactor ParallelPrinter.cpp/h as a C++ class (PR #1067) 2022-03-18 22:04:34 +00:00
Card.h Add a new Registry Configuration interface: "Game I/O Connector" (like Slots). 2022-12-31 17:32:50 +00:00
CardManager.cpp Refactor ParallelPrinter.cpp/h as a C++ class (PR #1067) 2022-03-18 22:04:34 +00:00
CardManager.h Refactor ParallelPrinter.cpp/h as a C++ class (PR #1067) 2022-03-18 22:04:34 +00:00
CmdLine.cpp Support controller-button remapping file for SNES MAX (#1155) 2022-12-15 14:45:00 +00:00
CmdLine.h Add command line: '-sN diskii13' to force the diskii card (in slot-N) to use the 13-sector firmware (#1133) 2022-10-05 21:29:57 +01:00
Common.h Add a new Registry Configuration interface: "Game I/O Connector" (like Slots). 2022-12-31 17:32:50 +00:00
CopyProtectionDongles.cpp Add a new Registry Configuration interface: "Game I/O Connector" (like Slots). 2022-12-31 17:32:50 +00:00
CopyProtectionDongles.h Add a new Registry Configuration interface: "Game I/O Connector" (like Slots). 2022-12-31 17:32:50 +00:00
Core.cpp Replace StringCbPrintf() with StrFormat() (PR #1032) 2022-02-15 18:48:20 +00:00
Core.h Replace StringCbPrintf() with StrFormat() (PR #1032) 2022-02-15 18:48:20 +00:00
CPU.cpp Various *Name() functions can simply return const std::string& (PR #1049) 2022-02-28 20:52:18 +00:00
CPU.h WM_CREATE: call CpuCreateCriticalSection() instead of CpuInitialize() 2022-02-12 19:11:34 +00:00
Disk2CardManager.cpp Support two adjacent phases turned off in rapid sequence (#1110, PR #1116) 2022-06-20 20:40:39 +01:00
Disk2CardManager.h Support two adjacent phases turned off in rapid sequence (#1110, PR #1116) 2022-06-20 20:40:39 +01:00
Disk.cpp Show Disk II Slot 5 status (#1134, PR #1137) 2022-11-17 21:08:11 +00:00
Disk.h Show Disk II Slot 5 status (#1134, PR #1137) 2022-11-17 21:08:11 +00:00
DiskDefs.h Support (read-only) WOZ1/WOZ2 images (#544) (PR #653) 2019-07-05 23:01:19 +01:00
DiskFormatTrack.cpp Fix for previous commit 05a17d9 - pass a c-string 2022-04-03 19:31:42 +01:00
DiskFormatTrack.h Ensure all header files can be included (in any order) after stdafx.h. (PR #866) 2020-11-11 21:15:27 +00:00
DiskImage.cpp DiskII: Remove superfluous IsDiskImageWriteProtected() 2021-10-18 21:13:37 +01:00
DiskImage.h DiskII: Remove superfluous IsDiskImageWriteProtected() 2021-10-18 21:13:37 +01:00
DiskImageHelper.cpp Replace StringCbPrintf() with StrFormat() (PR #1032) 2022-02-15 18:48:20 +00:00
DiskImageHelper.h Rename ms_pWorkBuffer to m_pWorkBuffer (as it's no longer static) 2020-12-10 21:28:12 +00:00
DiskLog.h Add jitter before track seam (under special conditions) (#1125, PR #1129) 2022-09-19 11:00:34 +01:00
FourPlay.cpp Various *Name() functions can simply return const std::string& (PR #1049) 2022-02-28 20:52:18 +00:00
FourPlay.h Card: cleanup interface. (PR #1059) 2022-03-11 22:17:03 +00:00
FrameBase.cpp Replace StringCbPrintf() with StrFormat() (PR #1032) 2022-02-15 18:48:20 +00:00
FrameBase.h Show Disk II Slot 5 status (#1134, PR #1137) 2022-11-17 21:08:11 +00:00
Harddisk.cpp HDD: change writes so they are done in units of PAGE_SIZE(256B) to match reads 2022-06-05 19:41:06 +01:00
Harddisk.h Card: cleanup interface. (PR #1059) 2022-03-11 22:17:03 +00:00
Interface.h Small changes to improve compatibility with GCC. (PR #902) 2020-12-29 21:17:03 +00:00
Joystick.cpp Add support for hardware copy protection dongles in game i/o socket (#1153, PR #1154) 2022-12-16 09:04:29 +00:00
Joystick.h Joystick: Remove buttonlatch & BUTTONTIME (#1002) 2021-11-14 17:40:15 +00:00
Keyboard.cpp Various *Name() functions can simply return const std::string& (PR #1049) 2022-02-28 20:52:18 +00:00
Keyboard.h Pravets refactor: move all specialisations into new Pravets class. (PR #914) 2021-01-17 10:48:06 +00:00
LanguageCard.cpp Add ByteToHexStr() and WordToHexStr() (PR #1064) 2022-03-22 19:19:50 +00:00
LanguageCard.h Card: cleanup interface. (PR #1059) 2022-03-11 22:17:03 +00:00
Log.cpp Fix LogOutput() to call StrFormatV() 2022-02-26 18:39:39 +00:00
Log.h Simplify the common combination of sprintf() and OutputDebugString() (PR #1031) 2022-02-13 21:37:05 +00:00
Memory.cpp Add support for hardware copy protection dongles in game i/o socket (#1153, PR #1154) 2022-12-16 09:04:29 +00:00
Memory.h Various *Name() functions can simply return const std::string& (PR #1049) 2022-02-28 20:52:18 +00:00
Mockingboard.cpp Phasor load save-state: 2022-09-24 20:16:19 +01:00
Mockingboard.h Cmd line: add -wav-speaker <file> & -wav-mockingboard <file> 2022-04-17 16:23:51 +01:00
MouseInterface.cpp Mouse: support VBL even when in 'mouse off' mode. (Fixes #1138) 2022-11-17 22:23:20 +00:00
MouseInterface.h Card: cleanup interface. (PR #1059) 2022-03-11 22:17:03 +00:00
NoSlotClock.cpp Various *Name() functions can simply return const std::string& (PR #1049) 2022-02-28 20:52:18 +00:00
NoSlotClock.h Various *Name() functions can simply return const std::string& (PR #1049) 2022-02-28 20:52:18 +00:00
NTSC_CharSet.cpp Remove usages of g_hFrameWindow and g_hInstance from core emulator files. And Resource related Win32 functions. (PR #915) 2021-01-19 20:37:43 +00:00
NTSC_CharSet.h Support 'Copam Base 64A' - a Taiwanese Apple II clone (#806) (PR #807) 2020-07-06 20:24:16 +01:00
NTSC.cpp Video rendering: fix glitch when in non-'50% Scan lines' mode. (Fixes #1143) 2022-11-20 20:54:15 +00:00
NTSC.h Video: fix floating bus in new function getVideoScannerAddressTXTorHGR(): 2022-10-02 20:23:54 +01:00
ParallelPrinter.cpp Refactor ParallelPrinter.cpp/h as a C++ class (PR #1067) 2022-03-18 22:04:34 +00:00
ParallelPrinter.h Refactor ParallelPrinter.cpp/h as a C++ class (PR #1067) 2022-03-18 22:04:34 +00:00
Peripheral_Clock_Generic.cpp Remove the top-level AppleWin folder 2014-05-23 22:59:02 +01:00
Peripheral_Clock_Generic.h Remove the top-level AppleWin folder 2014-05-23 22:59:02 +01:00
Peripheral_Clock_ThunderClockPlus.cpp Remove the top-level AppleWin folder 2014-05-23 22:59:02 +01:00
Pravets.cpp Pravets: fix bug in ctor 2021-01-18 20:30:51 +00:00
Pravets.h Pravets refactor: move all specialisations into new Pravets class. (PR #914) 2021-01-17 10:48:06 +00:00
Registry.cpp Add a new Registry Configuration interface: "Game I/O Connector" (like Slots). 2022-12-31 17:32:50 +00:00
Registry.h Add a new Registry Configuration interface: "Game I/O Connector" (like Slots). 2022-12-31 17:32:50 +00:00
RGBMonitor.cpp throw std::runtime_error instead of std::string (PR #1011) 2021-12-18 16:37:28 +00:00
RGBMonitor.h Ensure all header files can be included (in any order) after stdafx.h. (PR #866) 2020-11-11 21:15:27 +00:00
Riff.cpp Cmd line: add -wav-speaker <file> & -wav-mockingboard <file> 2022-04-17 16:23:51 +01:00
Riff.h Cmd line: add -wav-speaker <file> & -wav-mockingboard <file> 2022-04-17 16:23:51 +01:00
SAM.cpp Various *Name() functions can simply return const std::string& (PR #1049) 2022-02-28 20:52:18 +00:00
SAM.h Card: cleanup interface. (PR #1059) 2022-03-11 22:17:03 +00:00
SaveState_Structs_common.h Split 6522 out of MB code and into own class (PR #1028) 2022-02-05 18:48:36 +00:00
SaveState_Structs_v1.h Split 6522 out of MB code and into own class (PR #1028) 2022-02-05 18:48:36 +00:00
SaveState.cpp Support controller-button remapping file for SNES MAX (#1155) 2022-12-15 14:45:00 +00:00
SaveState.h Improved determining path & filename when saving/loading a save-state (#691) (PR #849) 2020-10-25 17:14:23 +00:00
SerialComms.cpp Card: cleanup interface. (PR #1059) 2022-03-11 22:17:03 +00:00
SerialComms.h Card: cleanup interface. (PR #1059) 2022-03-11 22:17:03 +00:00
SNESMAX.cpp Support controller-button remapping file for SNES MAX (#1155) 2022-12-15 14:45:00 +00:00
SNESMAX.h Support controller-button remapping file for SNES MAX (#1155) 2022-12-15 14:45:00 +00:00
SoundCore.cpp Fix to DirectSound not working in modern environments. Need to use FAILED() instead of boolean check. (PR #951) 2021-05-16 20:03:59 +01:00
SoundCore.h Cmd line: add -wav-speaker <file> & -wav-mockingboard <file> 2022-04-17 16:23:51 +01:00
Speaker.cpp Cmd line: add -wav-speaker <file> & -wav-mockingboard <file> 2022-04-17 16:23:51 +01:00
Speaker.h Cmd line: add -wav-speaker <file> & -wav-mockingboard <file> 2022-04-17 16:23:51 +01:00
Speech.cpp Ensure all header files can be included (in any order) after stdafx.h. (PR #866) 2020-11-11 21:15:27 +00:00
Speech.h Ensure all header files can be included (in any order) after stdafx.h. (PR #866) 2020-11-11 21:15:27 +00:00
SSI263.cpp SSI263: for amplitude (reg3), now scale the samples and not SetVolume(). 2022-06-05 12:10:50 +01:00
SSI263.h SSI263: fix potential buffer overrun & rename var so it's explicit that it is a byte-size 2021-07-28 12:14:22 +01:00
SSI263Phonemes.h Remove the top-level AppleWin folder 2014-05-23 22:59:02 +01:00
StdAfx.cpp Remove the top-level AppleWin folder 2014-05-23 22:59:02 +01:00
StdAfx.h Synchronize Linux build. (PR #1037) 2022-02-14 20:37:18 +00:00
StrFormat.cpp Simplify the common combination of sprintf() and OutputDebugString() (PR #1031) 2022-02-13 21:37:05 +00:00
StrFormat.h Debugger: Extend watches: 'WA <n> v' to show video scanner address & video data (aux and/or main or shr 4-byte) 2022-10-02 16:28:03 +01:00
SynchronousEventManager.cpp AppleWin.cpp split (PR #875) 2020-11-26 21:50:06 +00:00
SynchronousEventManager.h Support for synchronous events (PR #841) 2020-10-11 16:08:05 +01:00
Tape.cpp Pravets refactor: move all specialisations into new Pravets class. (PR #914) 2021-01-17 10:48:06 +00:00
Tape.h Pravets refactor: move all specialisations into new Pravets class. (PR #914) 2021-01-17 10:48:06 +00:00
Uthernet1.cpp Uthernet II: add virtual DNS feature (PR #1097) 2022-05-08 16:26:01 +01:00
Uthernet1.h Card: cleanup interface. (PR #1059) 2022-03-11 22:17:03 +00:00
Uthernet2.cpp Uthernet II: the real hardware only decodes A0 and A1, so we introduce a 0x03 mask. (PR #1115) 2022-06-17 21:27:52 +01:00
Uthernet2.h Uthernet II: 2 fixes and minor changes (PR #1100) 2022-05-19 19:30:34 +01:00
Utilities.cpp Add a new Registry Configuration interface: "Game I/O Connector" (like Slots). 2022-12-31 17:32:50 +00:00
Utilities.h Fix for AppleWin-Test: 2021-12-11 18:01:46 +00:00
Video.cpp Various *Name() functions can simply return const std::string& (PR #1049) 2022-02-28 20:52:18 +00:00
Video.h Various *Name() functions can simply return const std::string& (PR #1049) 2022-02-28 20:52:18 +00:00
VidHD.cpp Various *Name() functions can simply return const std::string& (PR #1049) 2022-02-28 20:52:18 +00:00
VidHD.h Card: cleanup interface. (PR #1059) 2022-03-11 22:17:03 +00:00
W5100.h Uthernet II: the real hardware only decodes A0 and A1, so we introduce a 0x03 mask. (PR #1115) 2022-06-17 21:27:52 +01:00
YamlHelper.cpp Support controller-button remapping file for SNES MAX (#1155) 2022-12-15 14:45:00 +00:00
YamlHelper.h Support controller-button remapping file for SNES MAX (#1155) 2022-12-15 14:45:00 +00:00
z80emu.cpp Refactor: remove slot from InitializeIO() calls for card objects 2021-11-01 20:39:26 +00:00
z80emu.h Various *Name() functions can simply return const std::string& (PR #1049) 2022-02-28 20:52:18 +00:00