mirror of
https://github.com/AppleWin/AppleWin.git
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167 lines
4.4 KiB
C++
167 lines
4.4 KiB
C++
/*
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AppleWin : An Apple //e emulator for Windows
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Copyright (C) 1994-1996, Michael O'Brien
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Copyright (C) 1999-2001, Oliver Schmidt
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Copyright (C) 2002-2005, Tom Charlesworth
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Copyright (C) 2006-2020, Tom Charlesworth, Michael Pohoreski, Nick Westgate
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AppleWin is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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AppleWin is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with AppleWin; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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/* Description: Synchronous Event Manager
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*
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* This manager class maintains a linked-list of ordered timer-based event,
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* where only the head of the list needs updating after every opcode.
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*
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* The Nth event in the list will expire in: event[1] + ... + event[N] cycles time.
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* (So each event has a cycle delta expiry time relative to the previous event.)
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*
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* A synchronous event is used for a deterministic event that will occur in N cycles' time,
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* eg. 6522 timer & Mousecard VBlank. (As opposed to async events, like SSC Rx/Tx interrupts.)
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*
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* Events that are active in the list can be removed before they expire,
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* eg. 6522 timer when the interval changes.
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*
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* Author: Various
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*
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*/
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#include "StdAfx.h"
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#include "SynchronousEventManager.h"
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#include "CPU.h"
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void SynchronousEventManager::Insert(SyncEvent* pNewEvent)
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{
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pNewEvent->m_active = true; // add always succeeds
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if (!m_syncEventHead)
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{
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m_syncEventHead = pNewEvent;
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return;
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}
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// walk list to find where to insert new event
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SyncEvent* pPrevEvent = NULL;
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SyncEvent* pCurrEvent = m_syncEventHead;
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int newEventExtraCycles = pNewEvent->m_cyclesRemaining;
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while (pCurrEvent)
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{
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if (newEventExtraCycles >= pCurrEvent->m_cyclesRemaining)
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{
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newEventExtraCycles -= pCurrEvent->m_cyclesRemaining;
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pPrevEvent = pCurrEvent;
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pCurrEvent = pCurrEvent->m_next;
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if (!pCurrEvent) // end of list
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{
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pPrevEvent->m_next = pNewEvent;
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pNewEvent->m_cyclesRemaining = newEventExtraCycles;
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}
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continue;
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}
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// insert new event
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if (!pPrevEvent)
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m_syncEventHead = pNewEvent;
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else
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pPrevEvent->m_next = pNewEvent;
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pNewEvent->m_next = pCurrEvent;
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pNewEvent->m_cyclesRemaining = newEventExtraCycles;
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// update cycles for next event
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if (pCurrEvent)
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{
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pCurrEvent->m_cyclesRemaining -= newEventExtraCycles;
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_ASSERT(pCurrEvent->m_cyclesRemaining >= 0);
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}
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return;
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}
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}
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bool SynchronousEventManager::Remove(int id)
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{
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SyncEvent* pPrevEvent = NULL;
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SyncEvent* pCurrEvent = m_syncEventHead;
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while (pCurrEvent)
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{
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if (pCurrEvent->m_id != id)
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{
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pPrevEvent = pCurrEvent;
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pCurrEvent = pCurrEvent->m_next;
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continue;
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}
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// remove event
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if (!pPrevEvent)
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m_syncEventHead = pCurrEvent->m_next;
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else
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pPrevEvent->m_next = pCurrEvent->m_next;
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int oldEventExtraCycles = pCurrEvent->m_cyclesRemaining;
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pPrevEvent = pCurrEvent;
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pCurrEvent = pCurrEvent->m_next;
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pPrevEvent->m_active = false;
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pPrevEvent->m_next = NULL;
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// update cycles for next event
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if (pCurrEvent)
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pCurrEvent->m_cyclesRemaining += oldEventExtraCycles;
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return true;
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}
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_ASSERT(0);
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return false;
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}
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void SynchronousEventManager::Update(int cycles, ULONG uExecutedCycles)
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{
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SyncEvent* pCurrEvent = m_syncEventHead;
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if (!pCurrEvent)
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return;
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pCurrEvent->m_cyclesRemaining -= cycles;
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if (pCurrEvent->m_cyclesRemaining <= 0)
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{
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if (pCurrEvent->m_cyclesRemaining == 0 && pCurrEvent->m_canAssertIRQ)
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SetIrqOnLastOpcodeCycle(); // IRQ occurs on last cycle of opcode
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int cyclesUnderflowed = -pCurrEvent->m_cyclesRemaining;
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pCurrEvent->m_cyclesRemaining = pCurrEvent->m_callback(pCurrEvent->m_id, cycles, uExecutedCycles);
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m_syncEventHead = pCurrEvent->m_next; // unlink this event
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pCurrEvent->m_active = false;
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pCurrEvent->m_next = NULL;
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// Always Update even if cyclesUnderflowed=0, as next event may have cycleRemaining=0 (ie. the 2 events fire at the same time)
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Update(cyclesUnderflowed, uExecutedCycles); // update (potential) next event with underflow cycles
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if (pCurrEvent->m_cyclesRemaining)
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Insert(pCurrEvent); // re-add event
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}
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}
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