AppleWin/source
2023-01-13 21:19:10 +00:00
..
CommonVICE
Configuration Help: add info about dongle 2023-01-01 19:34:32 +00:00
CPU Fix 6502/65C02's D flag for BRK, IRQ, NMI and RESET. (Fixes #1099) 2023-01-02 21:41:31 +00:00
Debugger Debugger: add NTSC_GetVideoVForDebugger() just to get vert position 2023-01-13 21:19:10 +00:00
Tfe Uthernet II: 2 fixes and minor changes (PR #1100) 2022-05-19 19:30:34 +01:00
Windows Minor fix for diskii T/S status 2023-01-02 09:14:49 +00:00
Z80VICE Various *Name() functions can simply return const std::string& (PR #1049) 2022-02-28 20:52:18 +00:00
6522.cpp 6522: Fix IFR.T2 when counter.b15=1 2022-02-26 21:10:42 +00:00
6522.h SY6522: initialise device. (PR #1036) 2022-02-12 17:29:49 +00:00
6821.cpp
6821.h
AY8910.cpp Replace sprintf_s() and wsprintf() with StrFormat(). (PR #1041) 2022-02-26 17:54:06 +00:00
AY8910.h
Card.cpp Refactor ParallelPrinter.cpp/h as a C++ class (PR #1067) 2022-03-18 22:04:34 +00:00
Card.h Add a new Registry Configuration interface: "Game I/O Connector" (like Slots). 2022-12-31 17:32:50 +00:00
CardManager.cpp Refactor ParallelPrinter.cpp/h as a C++ class (PR #1067) 2022-03-18 22:04:34 +00:00
CardManager.h Refactor ParallelPrinter.cpp/h as a C++ class (PR #1067) 2022-03-18 22:04:34 +00:00
CmdLine.cpp Support controller-button remapping file for SNES MAX (#1155) 2022-12-15 14:45:00 +00:00
CmdLine.h Add command line: '-sN diskii13' to force the diskii card (in slot-N) to use the 13-sector firmware (#1133) 2022-10-05 21:29:57 +01:00
Common.h Speaker fade: use proper type 2023-01-03 21:46:51 +00:00
CopyProtectionDongles.cpp Help: add info about dongle 2023-01-01 19:34:32 +00:00
CopyProtectionDongles.h Save-state: Game I/O Connector: change yaml 2023-01-01 18:47:21 +00:00
Core.cpp Replace StringCbPrintf() with StrFormat() (PR #1032) 2022-02-15 18:48:20 +00:00
Core.h Replace StringCbPrintf() with StrFormat() (PR #1032) 2022-02-15 18:48:20 +00:00
CPU.cpp Fix 6502/65C02's D flag for BRK, IRQ, NMI and RESET. (Fixes #1099) 2023-01-02 21:41:31 +00:00
CPU.h WM_CREATE: call CpuCreateCriticalSection() instead of CpuInitialize() 2022-02-12 19:11:34 +00:00
Disk2CardManager.cpp Support two adjacent phases turned off in rapid sequence (#1110, PR #1116) 2022-06-20 20:40:39 +01:00
Disk2CardManager.h Support two adjacent phases turned off in rapid sequence (#1110, PR #1116) 2022-06-20 20:40:39 +01:00
Disk.cpp Show Disk II Slot 5 status (#1134, PR #1137) 2022-11-17 21:08:11 +00:00
Disk.h Show Disk II Slot 5 status (#1134, PR #1137) 2022-11-17 21:08:11 +00:00
DiskDefs.h
DiskFormatTrack.cpp Fix for previous commit 05a17d9 - pass a c-string 2022-04-03 19:31:42 +01:00
DiskFormatTrack.h
DiskImage.cpp
DiskImage.h
DiskImageHelper.cpp Replace StringCbPrintf() with StrFormat() (PR #1032) 2022-02-15 18:48:20 +00:00
DiskImageHelper.h
DiskLog.h Add jitter before track seam (under special conditions) (#1125, PR #1129) 2022-09-19 11:00:34 +01:00
FourPlay.cpp Various *Name() functions can simply return const std::string& (PR #1049) 2022-02-28 20:52:18 +00:00
FourPlay.h Card: cleanup interface. (PR #1059) 2022-03-11 22:17:03 +00:00
FrameBase.cpp Replace StringCbPrintf() with StrFormat() (PR #1032) 2022-02-15 18:48:20 +00:00
FrameBase.h Show Disk II Slot 5 status (#1134, PR #1137) 2022-11-17 21:08:11 +00:00
Harddisk.cpp HDD: change writes so they are done in units of PAGE_SIZE(256B) to match reads 2022-06-05 19:41:06 +01:00
Harddisk.h Card: cleanup interface. (PR #1059) 2022-03-11 22:17:03 +00:00
Interface.h
Joystick.cpp Add support for hardware copy protection dongles in game i/o socket (#1153, PR #1154) 2022-12-16 09:04:29 +00:00
Joystick.h
Keyboard.cpp Various *Name() functions can simply return const std::string& (PR #1049) 2022-02-28 20:52:18 +00:00
Keyboard.h
LanguageCard.cpp Add ByteToHexStr() and WordToHexStr() (PR #1064) 2022-03-22 19:19:50 +00:00
LanguageCard.h Card: cleanup interface. (PR #1059) 2022-03-11 22:17:03 +00:00
Log.cpp Fix LogOutput() to call StrFormatV() 2022-02-26 18:39:39 +00:00
Log.h Simplify the common combination of sprintf() and OutputDebugString() (PR #1031) 2022-02-13 21:37:05 +00:00
Memory.cpp Add support for hardware copy protection dongles in game i/o socket (#1153, PR #1154) 2022-12-16 09:04:29 +00:00
Memory.h Various *Name() functions can simply return const std::string& (PR #1049) 2022-02-28 20:52:18 +00:00
Mockingboard.cpp Phasor load save-state: 2022-09-24 20:16:19 +01:00
Mockingboard.h Cmd line: add -wav-speaker <file> & -wav-mockingboard <file> 2022-04-17 16:23:51 +01:00
MouseInterface.cpp Mouse: support VBL even when in 'mouse off' mode. (Fixes #1138) 2022-11-17 22:23:20 +00:00
MouseInterface.h Card: cleanup interface. (PR #1059) 2022-03-11 22:17:03 +00:00
NoSlotClock.cpp Various *Name() functions can simply return const std::string& (PR #1049) 2022-02-28 20:52:18 +00:00
NoSlotClock.h Various *Name() functions can simply return const std::string& (PR #1049) 2022-02-28 20:52:18 +00:00
NTSC_CharSet.cpp
NTSC_CharSet.h
NTSC.cpp Debugger: add NTSC_GetVideoVForDebugger() just to get vert position 2023-01-13 21:19:10 +00:00
NTSC.h Debugger: add NTSC_GetVideoVForDebugger() just to get vert position 2023-01-13 21:19:10 +00:00
ParallelPrinter.cpp Refactor ParallelPrinter.cpp/h as a C++ class (PR #1067) 2022-03-18 22:04:34 +00:00
ParallelPrinter.h Refactor ParallelPrinter.cpp/h as a C++ class (PR #1067) 2022-03-18 22:04:34 +00:00
Peripheral_Clock_Generic.cpp
Peripheral_Clock_Generic.h
Peripheral_Clock_ThunderClockPlus.cpp
Pravets.cpp
Pravets.h
Registry.cpp Add a new Registry Configuration interface: "Game I/O Connector" (like Slots). 2022-12-31 17:32:50 +00:00
Registry.h Add a new Registry Configuration interface: "Game I/O Connector" (like Slots). 2022-12-31 17:32:50 +00:00
RGBMonitor.cpp
RGBMonitor.h
Riff.cpp Cmd line: add -wav-speaker <file> & -wav-mockingboard <file> 2022-04-17 16:23:51 +01:00
Riff.h Cmd line: add -wav-speaker <file> & -wav-mockingboard <file> 2022-04-17 16:23:51 +01:00
SAM.cpp Various *Name() functions can simply return const std::string& (PR #1049) 2022-02-28 20:52:18 +00:00
SAM.h Card: cleanup interface. (PR #1059) 2022-03-11 22:17:03 +00:00
SaveState_Structs_common.h Split 6522 out of MB code and into own class (PR #1028) 2022-02-05 18:48:36 +00:00
SaveState_Structs_v1.h Split 6522 out of MB code and into own class (PR #1028) 2022-02-05 18:48:36 +00:00
SaveState.cpp Save-state: Game I/O Connector: change yaml 2023-01-01 18:47:21 +00:00
SaveState.h
SerialComms.cpp Card: cleanup interface. (PR #1059) 2022-03-11 22:17:03 +00:00
SerialComms.h Card: cleanup interface. (PR #1059) 2022-03-11 22:17:03 +00:00
SNESMAX.cpp SNESMAX: refactor some code 2023-01-01 20:31:39 +00:00
SNESMAX.h SNESMAX: refactor some code 2023-01-01 20:31:39 +00:00
SoundCore.cpp Speaker fade: use proper type 2023-01-03 21:46:51 +00:00
SoundCore.h Cmd line: add -wav-speaker <file> & -wav-mockingboard <file> 2022-04-17 16:23:51 +01:00
Speaker.cpp Cmd line: add -wav-speaker <file> & -wav-mockingboard <file> 2022-04-17 16:23:51 +01:00
Speaker.h Cmd line: add -wav-speaker <file> & -wav-mockingboard <file> 2022-04-17 16:23:51 +01:00
Speech.cpp
Speech.h
SSI263.cpp SSI263: for amplitude (reg3), now scale the samples and not SetVolume(). 2022-06-05 12:10:50 +01:00
SSI263.h
SSI263Phonemes.h
StdAfx.cpp Remove the top-level AppleWin folder 2014-05-23 22:59:02 +01:00
StdAfx.h Synchronize Linux build. (PR #1037) 2022-02-14 20:37:18 +00:00
StrFormat.cpp Simplify the common combination of sprintf() and OutputDebugString() (PR #1031) 2022-02-13 21:37:05 +00:00
StrFormat.h Debugger: Extend watches: 'WA <n> v' to show video scanner address & video data (aux and/or main or shr 4-byte) 2022-10-02 16:28:03 +01:00
SynchronousEventManager.cpp
SynchronousEventManager.h
Tape.cpp
Tape.h
Uthernet1.cpp Uthernet II: add virtual DNS feature (PR #1097) 2022-05-08 16:26:01 +01:00
Uthernet1.h Card: cleanup interface. (PR #1059) 2022-03-11 22:17:03 +00:00
Uthernet2.cpp Uthernet II: the real hardware only decodes A0 and A1, so we introduce a 0x03 mask. (PR #1115) 2022-06-17 21:27:52 +01:00
Uthernet2.h Uthernet II: 2 fixes and minor changes (PR #1100) 2022-05-19 19:30:34 +01:00
Utilities.cpp Add a new Registry Configuration interface: "Game I/O Connector" (like Slots). 2022-12-31 17:32:50 +00:00
Utilities.h
Video.cpp Various *Name() functions can simply return const std::string& (PR #1049) 2022-02-28 20:52:18 +00:00
Video.h Various *Name() functions can simply return const std::string& (PR #1049) 2022-02-28 20:52:18 +00:00
VidHD.cpp Various *Name() functions can simply return const std::string& (PR #1049) 2022-02-28 20:52:18 +00:00
VidHD.h Card: cleanup interface. (PR #1059) 2022-03-11 22:17:03 +00:00
W5100.h Uthernet II: the real hardware only decodes A0 and A1, so we introduce a 0x03 mask. (PR #1115) 2022-06-17 21:27:52 +01:00
YamlHelper.cpp Support controller-button remapping file for SNES MAX (#1155) 2022-12-15 14:45:00 +00:00
YamlHelper.h Save-state: Game I/O Connector: change yaml 2023-01-01 18:47:21 +00:00
z80emu.cpp
z80emu.h Various *Name() functions can simply return const std::string& (PR #1049) 2022-02-28 20:52:18 +00:00