mirror of
https://github.com/AppleWin/AppleWin.git
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775 lines
20 KiB
C++
775 lines
20 KiB
C++
// Based on Apple in PC's mousecard.cpp
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// - Permission given by Kyle Kim to reuse in AppleWin
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#ifdef _DEBUG
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#define _DEBUG_SPURIOUS_IRQ
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/*
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Contiki v1.3:
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. I still see 2 cases of abnormal operation. These occur during boot up, during some period of disk access.
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. See Contiki's IRQ() in apple2-stdmou.s
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** Normal operation **
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<VBL EVENT> : h/w asserts IRQ
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<6502 jumps to IRQ vector>
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. MOUSE_SERVE : h/w deasserts IRQ
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. MOUSE_READ
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. RTS with C=1
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<VBL EVENT> : h/w asserts IRQ
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<6502 jumps to IRQ vector>
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. MOUSE_SERVE : h/w deasserts IRQ
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. MOUSE_READ
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. RTS with C=1
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Etc.
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** Abnormal operation **
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<VBL EVENT> : h/w asserts IRQ
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<6502 jumps to IRQ vector>
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. MOUSE_SERVE (for VBL EVENT) : h/w deasserts IRQ
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<VBL EVENT> : h/w asserts IRQ
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. MOUSE_READ
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- this clears the mouse IRQ status byte in the mouse-card's "h/w"
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. RTS with C=1
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<6502 jumps to IRQ vector>
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. MOUSE_SERVE (for MOVEMENT EVENT) : h/w deasserts IRQ
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- but IRQ status byte is 0
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. RTS with C=0
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*/
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#endif
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#include "stdafx.h"
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#pragma hdrstop
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#include "..\resource\resource.h"
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#include "MouseInterface.h"
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#include "Frame.h" // FrameSetCursorPosByMousePos()
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// Sets mouse mode
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#define MOUSE_SET 0x00
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// Reads mouse position
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#define MOUSE_READ 0x10
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// Services mouse interrupt
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#define MOUSE_SERV 0x20
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// Clears mouse positions to 0 (for delta mode)
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#define MOUSE_CLEAR 0x30
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// Sets mouse position to a user-defined pos
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#define MOUSE_POS 0x40
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// Resets mouse clamps to default values
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// Sets mouse position to 0,0
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#define MOUSE_INIT 0x50
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// Sets mouse bounds in a window
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#define MOUSE_CLAMP 0x60
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// Sets mouse to upper-left corner of clamp win
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#define MOUSE_HOME 0x70
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// Set VBL Timing : 0x90 is 60Hz, 0x91 is 50Hz
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#define MOUSE_TIME 0x90
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#define BIT0 0x01
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#define BIT1 0x02
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#define BIT2 0x04
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#define BIT3 0x08
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#define BIT4 0x10
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#define BIT5 0x20
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#define BIT6 0x40
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#define BIT7 0x80
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// Interrupt status byte
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//Bit 7 6 5 4 3 2 1 0
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// | | | | | | | |
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#define STAT_PREV_BUTTON1 (1<<0) // | | | | | | | \--- Previously, button 1 was up (0) or down (1)
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#define STAT_INT_MOVEMENT (1<<1) // | | | | | | \----- Movement interrupt
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#define STAT_INT_BUTTON (1<<2) // | | | | | \------- Button 0/1 interrupt
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#define STAT_INT_VBL (1<<3) // | | | | \--------- VBL interrupt
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#define STAT_CURR_BUTTON1 (1<<4) // | | | \----------- Currently, button 1 is up (0) or down (1)
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#define STAT_MOVEMENT_SINCE_READMOUSE (1<<5) // | | \------------- X/Y moved since last READMOUSE
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#define STAT_PREV_BUTTON0 (1<<6) // | \--------------- Previously, button 0 was up (0) or down (1)
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#define STAT_CURR_BUTTON0 (1<<7) // \----------------- Currently, button 0 is up (0) or down (1)
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#define STAT_INT_ALL (STAT_INT_VBL | STAT_INT_BUTTON | STAT_INT_MOVEMENT)
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// Mode byte
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//Bit 7 6 5 4 3 2 1 0
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// | | | | | | | |
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#define MODE_MOUSE_ON (1<<0) // | | | | | | | \--- Mouse off (0) or on (1)
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#define MODE_INT_MOVEMENT (1<<1) // | | | | | | \----- Interrupt if mouse is moved
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#define MODE_INT_BUTTON (1<<2) // | | | | | \------- Interrupt if button is pressed
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#define MODE_INT_VBL (1<<3) // | | | | \--------- Interrupt on VBL
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#define MODE_RESERVED4 (1<<4) // | | | \----------- Reserved
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#define MODE_RESERVED5 (1<<5) // | | \------------- Reserved
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#define MODE_RESERVED6 (1<<6) // | \--------------- Reserved
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#define MODE_RESERVED7 (1<<7) // \----------------- Reserved
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#define MODE_INT_ALL STAT_INT_ALL
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WRITE_HANDLER( M6821_Listener_B )
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{
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((CMouseInterface*)objTo)->On6821_B( byData );
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}
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WRITE_HANDLER( M6821_Listener_A )
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{
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((CMouseInterface*)objTo)->On6821_A( byData );
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}
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//CALLBACK_HANDLER( MouseHandler )
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//{
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// ((CMouseInterface*)objTo)->OnMouseEvent();
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//}
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//===========================================================================
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CMouseInterface::CMouseInterface() :
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m_pSlotRom(NULL)
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{
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m_6821.SetListenerB( this, M6821_Listener_B );
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m_6821.SetListenerA( this, M6821_Listener_A );
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// g_cDIMouse.SetMouseListener( this, MouseHandler );
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Uninitialize();
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Reset();
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}
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CMouseInterface::~CMouseInterface()
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{
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delete [] m_pSlotRom;
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}
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//===========================================================================
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void CMouseInterface::Initialize(LPBYTE pCxRomPeripheral, UINT uSlot)
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{
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const UINT FW_SIZE = 2*1024;
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HRSRC hResInfo = FindResource(NULL, MAKEINTRESOURCE(IDR_MOUSEINTERFACE_FW), "FIRMWARE");
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if(hResInfo == NULL)
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return;
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DWORD dwResSize = SizeofResource(NULL, hResInfo);
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if(dwResSize != FW_SIZE)
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return;
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HGLOBAL hResData = LoadResource(NULL, hResInfo);
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if(hResData == NULL)
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return;
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BYTE* pData = (BYTE*) LockResource(hResData); // NB. Don't need to unlock resource
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if(pData == NULL)
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return;
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m_uSlot = uSlot;
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if (m_pSlotRom == NULL)
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{
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m_pSlotRom = new BYTE [FW_SIZE];
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if (m_pSlotRom)
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memcpy(m_pSlotRom, pData, FW_SIZE);
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}
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//
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m_bActive = true;
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SetEnabled(true);
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SetSlotRom(); // Pre: m_bActive == true
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RegisterIoHandler(uSlot, &CMouseInterface::IORead, &CMouseInterface::IOWrite, NULL, NULL, this, NULL);
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}
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void CMouseInterface::Uninitialize()
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{
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m_bActive = false;
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}
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void CMouseInterface::Reset()
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{
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m_by6821A = 0;
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m_by6821B = 0x40; // Set PB6
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m_6821.SetPB(m_by6821B);
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m_bVBL = false;
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//
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m_nX = 0;
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m_nY = 0;
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m_iX = 0;
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m_iMinX = 0;
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m_iMaxX = 1023;
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m_iY = 0;
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m_iMinY = 0;
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m_iMaxY = 1023;
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m_bButtons[0] = m_bButtons[1] = FALSE;
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//
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Clear();
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memset( m_byBuff, 0, sizeof( m_byBuff ) );
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SetSlotRom();
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}
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void CMouseInterface::SetSlotRom()
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{
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if (!m_bActive)
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return;
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LPBYTE pCxRomPeripheral = MemGetCxRomPeripheral();
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if (pCxRomPeripheral == NULL)
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return;
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UINT uOffset = (m_by6821B << 7) & 0x0700;
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memcpy(pCxRomPeripheral+m_uSlot*256, m_pSlotRom+uOffset, 256);
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if (mem)
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memcpy(mem+0xC000+m_uSlot*256, m_pSlotRom+uOffset, 256);
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}
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//===========================================================================
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BYTE __stdcall CMouseInterface::IORead(WORD PC, WORD uAddr, BYTE bWrite, BYTE uValue, ULONG nCyclesLeft)
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{
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UINT uSlot = ((uAddr & 0xff) >> 4) - 8;
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CMouseInterface* pMouseIF = (CMouseInterface*) MemGetSlotParameters(uSlot);
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BYTE byRS;
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byRS = uAddr & 3;
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return pMouseIF->m_6821.Read( byRS );
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}
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BYTE __stdcall CMouseInterface::IOWrite(WORD PC, WORD uAddr, BYTE bWrite, BYTE uValue, ULONG nCyclesLeft)
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{
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UINT uSlot = ((uAddr & 0xff) >> 4) - 8;
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CMouseInterface* pMouseIF = (CMouseInterface*) MemGetSlotParameters(uSlot);
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BYTE byRS;
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byRS = uAddr & 3;
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pMouseIF->m_6821.Write( byRS, uValue );
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return 0;
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}
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//===========================================================================
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void CMouseInterface::On6821_A(BYTE byData)
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{
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m_by6821A = byData;
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}
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void CMouseInterface::On6821_B(BYTE byData)
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{
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BYTE byDiff = ( m_by6821B ^ byData ) & 0x3E;
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if ( byDiff )
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{
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m_by6821B &= ~0x3E;
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m_by6821B |= byData & 0x3E;
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if ( byDiff & BIT5 ) // Write to 0285 chip
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{
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if ( byData & BIT5 )
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m_by6821B |= BIT7; // OK, I'm ready to read from MC6821
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else // Clock Activate for read
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{
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m_byBuff[m_nBuffPos++] = m_by6821A;
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if ( m_nBuffPos == 1 )
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OnCommand();
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if ( m_nBuffPos == m_nDataLen || m_nBuffPos > 7 )
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{
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OnWrite(); // Have written all, Commit the command.
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m_nBuffPos = 0;
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}
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m_by6821B &= ~BIT7; // for next reading
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m_6821.SetPB( m_by6821B );
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}
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}
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if ( byDiff & BIT4 ) // Read from 0285 chip ?
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{
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if ( byData & BIT4 )
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m_by6821B &= ~BIT6; // OK, I'll prepare next value
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else // Clock Activate for write
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{
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if ( m_nBuffPos ) // if m_nBuffPos is 0, something goes wrong!
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m_nBuffPos++;
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if ( m_nBuffPos == m_nDataLen || m_nBuffPos > 7 )
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m_nBuffPos = 0; // Have read all, ready for next command.
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else
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m_6821.SetPA( m_byBuff[m_nBuffPos] );
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m_by6821B |= BIT6; // for next writing
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}
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}
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m_6821.SetPB( m_by6821B );
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//
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SetSlotRom(); // Update Cn00 ROM page
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}
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}
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void CMouseInterface::OnCommand()
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{
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#ifdef _DEBUG_SPURIOUS_IRQ
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static UINT uSpuriousIrqCount = 0;
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char szDbg[200];
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BYTE byOldState = m_byState;
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#endif
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switch( m_byBuff[0] & 0xF0 )
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{
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case MOUSE_SET:
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m_nDataLen = 1;
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m_byMode = m_byBuff[0] & 0x0F;
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break;
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case MOUSE_READ: // Read
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m_nDataLen = 6;
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m_byState &= STAT_MOVEMENT_SINCE_READMOUSE;
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m_nX = m_iX;
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m_nY = m_iY;
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if ( m_bBtn0 ) m_byState |= STAT_PREV_BUTTON0; // Previous Button 0
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if ( m_bBtn1 ) m_byState |= STAT_PREV_BUTTON1; // Previous Button 1
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m_bBtn0 = m_bButtons[0];
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m_bBtn1 = m_bButtons[1];
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if ( m_bBtn0 ) m_byState |= STAT_CURR_BUTTON0; // Current Button 0
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if ( m_bBtn1 ) m_byState |= STAT_CURR_BUTTON1; // Current Button 1
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m_byBuff[1] = m_nX & 0xFF;
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m_byBuff[2] = ( m_nX >> 8 ) & 0xFF;
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m_byBuff[3] = m_nY & 0xFF;
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m_byBuff[4] = ( m_nY >> 8 ) & 0xFF;
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m_byBuff[5] = m_byState; // button 0/1 interrupt status
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m_byState &= ~STAT_MOVEMENT_SINCE_READMOUSE;
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#ifdef _DEBUG_SPURIOUS_IRQ
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sprintf(szDbg, "[MOUSE_READ] Old=%02X New=%02X\n", byOldState, m_byState); OutputDebugString(szDbg);
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#endif
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break;
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case MOUSE_SERV:
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m_nDataLen = 2;
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m_byBuff[1] = m_byState & ~STAT_MOVEMENT_SINCE_READMOUSE; // reason of interrupt
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#ifdef _DEBUG_SPURIOUS_IRQ
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if ((m_byMode & MODE_INT_ALL) && (m_byBuff[1] & MODE_INT_ALL) == 0)
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{
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uSpuriousIrqCount++;
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sprintf(szDbg, "[MOUSE_SERV] 0x%04X Buff[1]=0x%02X, ***\n", uSpuriousIrqCount, m_byBuff[1]); OutputDebugString(szDbg);
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}
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else
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{
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sprintf(szDbg, "[MOUSE_SERV] ------ Buff[1]=0x%02X\n", m_byBuff[1]); OutputDebugString(szDbg);
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}
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#endif
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CpuIrqDeassert(IS_MOUSE);
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break;
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case MOUSE_CLEAR:
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Clear(); // [TC] NB. Don't reset clamp values (eg. Fantavision)
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m_nDataLen = 1;
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break;
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case MOUSE_POS:
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m_nDataLen = 5;
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break;
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case MOUSE_INIT:
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m_nDataLen = 3;
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m_byBuff[1] = 0xFF; // I don't know what it is
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break;
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case MOUSE_CLAMP:
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m_nDataLen = 5;
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break;
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case MOUSE_HOME:
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m_nDataLen = 1;
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SetPositionAbs( 0, 0 );
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break;
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case MOUSE_TIME: // 0x90
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switch( m_byBuff[0] & 0x0C )
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{
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case 0x00: m_nDataLen = 1; break; // write cmd ( #$90 is DATATIME 60Hz, #$91 is 50Hz )
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case 0x04: m_nDataLen = 3; break; // write cmd, $0478, $04F8
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case 0x08: m_nDataLen = 2; break; // write cmd, $0578
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case 0x0C: m_nDataLen = 4; break; // write cmd, $0478, $04F8, $0578
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}
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break;
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case 0xA0:
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m_nDataLen = 2;
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break;
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case 0xB0:
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case 0xC0:
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m_nDataLen = 1;
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break;
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default:
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m_nDataLen = 1;
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//TRACE( "CMD : UNKNOWN CMD : #$%02X\n", m_byBuff[0] );
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//_ASSERT(0);
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break;
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}
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m_6821.SetPA( m_byBuff[1] );
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}
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void CMouseInterface::OnWrite()
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{
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int nMin, nMax;
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switch( m_byBuff[0] & 0xF0 )
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{
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case MOUSE_CLAMP:
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// Blazing Paddles:
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// . MOUSE_CLAMP(Y, 0xFFEC, 0x00D3)
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// . MOUSE_CLAMP(X, 0xFFEC, 0x012B)
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nMin = ( m_byBuff[3] << 8 ) | m_byBuff[1];
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nMax = ( m_byBuff[4] << 8 ) | m_byBuff[2];
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if ( m_byBuff[0] & 1 ) // Clamp Y
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SetClampY( nMin, nMax );
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else // Clamp X
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SetClampX( nMin, nMax );
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break;
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case MOUSE_POS:
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m_nX = ( m_byBuff[2] << 8 ) | m_byBuff[1];
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m_nY = ( m_byBuff[4] << 8 ) | m_byBuff[3];
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SetPositionAbs( m_nX, m_nY );
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break;
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case MOUSE_INIT:
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m_nX = 0;
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m_nY = 0;
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SetClampX( 0, 1023 );
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SetClampY( 0, 1023 );
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SetPositionAbs( 0, 0 );
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break;
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}
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}
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void CMouseInterface::OnMouseEvent(bool bEventVBL)
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{
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int byState = 0;
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if ( !( m_byMode & MODE_MOUSE_ON ) ) // Mouse Off
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return;
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BOOL bBtn0 = m_bButtons[0];
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BOOL bBtn1 = m_bButtons[1];
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if ( m_nX != m_iX || m_nY != m_iY )
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byState |= STAT_INT_MOVEMENT|STAT_MOVEMENT_SINCE_READMOUSE; // X/Y moved since last READMOUSE | Movement interrupt
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if ( m_bBtn0 != bBtn0 || m_bBtn1 != bBtn1 )
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byState |= STAT_INT_BUTTON; // Button 0/1 interrupt
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if ( bEventVBL )
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byState |= STAT_INT_VBL;
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//byState &= m_byMode & 0x2E;
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byState &= ((m_byMode & MODE_INT_ALL) | STAT_MOVEMENT_SINCE_READMOUSE); // [TC] Keep "X/Y moved since last READMOUSE" for next MOUSE_READ (Contiki v1.3 uses this)
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if ( byState & STAT_INT_ALL )
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{
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m_byState |= byState;
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CpuIrqAssert(IS_MOUSE);
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#ifdef _DEBUG_SPURIOUS_IRQ
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char szDbg[200]; sprintf(szDbg, "[MOUSE EVNT] 0x%02X Mode=0x%02X\n", m_byState, m_byMode); OutputDebugString(szDbg);
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#endif
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}
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}
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void CMouseInterface::SetVBlank(bool bVBL)
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{
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if ( m_bVBL != bVBL )
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{
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m_bVBL = bVBL;
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if ( m_bVBL ) // Rising edge
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OnMouseEvent(true);
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}
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}
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void CMouseInterface::Clear()
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{
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m_nBuffPos = 0;
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m_nDataLen = 1;
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m_byMode = 0;
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m_byState = 0;
|
|
m_nX = 0;
|
|
m_nY = 0;
|
|
m_bBtn0 = 0;
|
|
m_bBtn1 = 0;
|
|
SetPositionAbs( 0, 0 );
|
|
|
|
// CpuIrqDeassert(IS_MOUSE);
|
|
}
|
|
|
|
//===========================================================================
|
|
|
|
int CMouseInterface::ClampX()
|
|
{
|
|
if ( m_iX > m_iMaxX )
|
|
{
|
|
m_iX = m_iMaxX;
|
|
return 1;
|
|
}
|
|
else if ( m_iX < m_iMinX )
|
|
{
|
|
m_iX = m_iMinX;
|
|
return -1;
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
int CMouseInterface::ClampY()
|
|
{
|
|
if ( m_iY > m_iMaxY )
|
|
{
|
|
m_iY = m_iMaxY;
|
|
return 1;
|
|
}
|
|
else if ( m_iY < m_iMinY )
|
|
{
|
|
m_iY = m_iMinY;
|
|
return -1;
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
void CMouseInterface::SetClampX(int iMinX, int iMaxX)
|
|
{
|
|
if ( (UINT)iMinX > 0xFFFF || (UINT)iMaxX > 0xFFFF )
|
|
{
|
|
_ASSERT(0);
|
|
return;
|
|
}
|
|
if ( iMinX > iMaxX )
|
|
{
|
|
// For Blazing Paddles
|
|
int iNewMaxX = (iMinX + iMaxX) & 0xFFFF;
|
|
iMinX = 0;
|
|
iMaxX = iNewMaxX;
|
|
}
|
|
m_iMaxX = iMaxX;
|
|
m_iMinX = iMinX;
|
|
ClampX();
|
|
}
|
|
|
|
void CMouseInterface::SetClampY(int iMinY, int iMaxY)
|
|
{
|
|
if ( (UINT)iMinY > 0xFFFF || (UINT)iMaxY > 0xFFFF )
|
|
{
|
|
_ASSERT(0);
|
|
return;
|
|
}
|
|
if ( iMinY > iMaxY )
|
|
{
|
|
// For Blazing Paddles
|
|
int iNewMaxY = (iMinY + iMaxY) & 0xFFFF;
|
|
iMinY = 0;
|
|
iMaxY = iNewMaxY;
|
|
}
|
|
m_iMaxY = iMaxY;
|
|
m_iMinY = iMinY;
|
|
ClampY();
|
|
}
|
|
|
|
void CMouseInterface::SetPositionAbs(int x, int y)
|
|
{
|
|
m_iX = x;
|
|
m_iY = y;
|
|
FrameSetCursorPosByMousePos();
|
|
}
|
|
|
|
void CMouseInterface::SetPositionRel(long dX, long dY, int* pOutOfBoundsX, int* pOutOfBoundsY)
|
|
{
|
|
m_iX += dX;
|
|
*pOutOfBoundsX = ClampX();
|
|
|
|
m_iY += dY;
|
|
*pOutOfBoundsY = ClampY();
|
|
|
|
OnMouseEvent();
|
|
}
|
|
|
|
void CMouseInterface::SetButton(eBUTTON Button, eBUTTONSTATE State)
|
|
{
|
|
m_bButtons[Button]= (State == BUTTON_DOWN) ? TRUE : FALSE;
|
|
OnMouseEvent();
|
|
}
|
|
|
|
//=============================================================================
|
|
// DirectInput interface
|
|
//=============================================================================
|
|
|
|
//#define STRICT
|
|
#define DIRECTINPUT_VERSION 0x0800
|
|
|
|
#include <dinput.h>
|
|
|
|
namespace DIMouse
|
|
{
|
|
|
|
static LPDIRECTINPUT8 g_pDI = NULL;
|
|
static LPDIRECTINPUTDEVICE8 g_pMouse = NULL;
|
|
#define SAMPLE_BUFFER_SIZE 16 // arbitrary number of buffer elements
|
|
|
|
static UINT_PTR g_TimerIDEvent = 0;
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Name: OnCreateDevice()
|
|
// Desc: Sets up the mouse device using the flags from the dialog.
|
|
//-----------------------------------------------------------------------------
|
|
HRESULT DirectInputInit( HWND hDlg )
|
|
{
|
|
HRESULT hr;
|
|
BOOL bExclusive;
|
|
BOOL bForeground;
|
|
BOOL bImmediate;
|
|
DWORD dwCoopFlags;
|
|
|
|
DirectInputUninit(hDlg);
|
|
|
|
// Determine where the buffer would like to be allocated
|
|
bExclusive = FALSE;
|
|
bForeground = FALSE; // Otherwise get DIERR_OTHERAPPHASPRIO (== E_ACCESSDENIED) on Acquire()
|
|
bImmediate = TRUE;
|
|
|
|
if( bExclusive )
|
|
dwCoopFlags = DISCL_EXCLUSIVE;
|
|
else
|
|
dwCoopFlags = DISCL_NONEXCLUSIVE;
|
|
|
|
if( bForeground )
|
|
dwCoopFlags |= DISCL_FOREGROUND;
|
|
else
|
|
dwCoopFlags |= DISCL_BACKGROUND;
|
|
|
|
// Create a DInput object
|
|
if( FAILED( hr = DirectInput8Create( GetModuleHandle(NULL), DIRECTINPUT_VERSION,
|
|
IID_IDirectInput8, (VOID**)&g_pDI, NULL ) ) )
|
|
return hr;
|
|
|
|
// Obtain an interface to the system mouse device.
|
|
if( FAILED( hr = g_pDI->CreateDevice( GUID_SysMouse, &g_pMouse, NULL ) ) )
|
|
return hr;
|
|
|
|
// Set the data format to "mouse format" - a predefined data format
|
|
//
|
|
// A data format specifies which controls on a device we
|
|
// are interested in, and how they should be reported.
|
|
//
|
|
// This tells DirectInput that we will be passing a
|
|
// DIMOUSESTATE2 structure to IDirectInputDevice::GetDeviceState.
|
|
if( FAILED( hr = g_pMouse->SetDataFormat( &c_dfDIMouse2 ) ) )
|
|
return hr;
|
|
|
|
// Set the cooperativity level to let DirectInput know how
|
|
// this device should interact with the system and with other
|
|
// DirectInput applications.
|
|
hr = g_pMouse->SetCooperativeLevel( hDlg, dwCoopFlags );
|
|
if( hr == DIERR_UNSUPPORTED && !bForeground && bExclusive )
|
|
{
|
|
DirectInputUninit(hDlg);
|
|
//MessageBox( hDlg, _T("SetCooperativeLevel() returned DIERR_UNSUPPORTED.\n")
|
|
// _T("For security reasons, background exclusive mouse\n")
|
|
// _T("access is not allowed."),
|
|
// _T("Mouse"), MB_OK );
|
|
return S_OK;
|
|
}
|
|
|
|
if( FAILED(hr) )
|
|
return hr;
|
|
|
|
if( !bImmediate )
|
|
{
|
|
// IMPORTANT STEP TO USE BUFFERED DEVICE DATA!
|
|
//
|
|
// DirectInput uses unbuffered I/O (buffer size = 0) by default.
|
|
// If you want to read buffered data, you need to set a nonzero
|
|
// buffer size.
|
|
//
|
|
// Set the buffer size to SAMPLE_BUFFER_SIZE (defined above) elements.
|
|
//
|
|
// The buffer size is a DWORD property associated with the device.
|
|
DIPROPDWORD dipdw;
|
|
dipdw.diph.dwSize = sizeof(DIPROPDWORD);
|
|
dipdw.diph.dwHeaderSize = sizeof(DIPROPHEADER);
|
|
dipdw.diph.dwObj = 0;
|
|
dipdw.diph.dwHow = DIPH_DEVICE;
|
|
dipdw.dwData = SAMPLE_BUFFER_SIZE; // Arbitary buffer size
|
|
|
|
if( FAILED( hr = g_pMouse->SetProperty( DIPROP_BUFFERSIZE, &dipdw.diph ) ) )
|
|
return hr;
|
|
}
|
|
|
|
// Acquire the newly created device
|
|
if (FAILED(hr = g_pMouse->Acquire()))
|
|
return hr;
|
|
|
|
// Setup timer to read mouse position
|
|
if (g_TimerIDEvent = SetTimer(hDlg, IDEVENT_TIMER_MOUSE, 8, NULL) == 0) // 120Hz timer
|
|
return -1;
|
|
|
|
return S_OK;
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Name: FreeDirectInput()
|
|
// Desc: Initialize the DirectInput variables.
|
|
//-----------------------------------------------------------------------------
|
|
void DirectInputUninit( HWND hDlg )
|
|
{
|
|
// Unacquire the device one last time just in case
|
|
// the app tried to exit while the device is still acquired.
|
|
if( g_pMouse )
|
|
g_pMouse->Unacquire();
|
|
|
|
// Release any DirectInput objects.
|
|
SAFE_RELEASE( g_pMouse );
|
|
SAFE_RELEASE( g_pDI );
|
|
|
|
if (g_TimerIDEvent)
|
|
KillTimer(hDlg, g_TimerIDEvent);
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Name: ReadImmediateData()
|
|
// Desc: Read the input device's state when in immediate mode and display it.
|
|
//-----------------------------------------------------------------------------
|
|
HRESULT ReadImmediateData( long* pX, long* pY )
|
|
{
|
|
HRESULT hr;
|
|
DIMOUSESTATE2 dims2; // DirectInput mouse state structure
|
|
|
|
if (pX) *pX = 0;
|
|
if (pY) *pY = 0;
|
|
|
|
if( NULL == g_pMouse )
|
|
return S_OK;
|
|
|
|
// Get the input's device state, and put the state in dims
|
|
ZeroMemory( &dims2, sizeof(dims2) );
|
|
hr = g_pMouse->GetDeviceState( sizeof(DIMOUSESTATE2), &dims2 );
|
|
if( FAILED(hr) )
|
|
{
|
|
// DirectInput may be telling us that the input stream has been
|
|
// interrupted. We aren't tracking any state between polls, so
|
|
// we don't have any special reset that needs to be done.
|
|
// We just re-acquire and try again.
|
|
|
|
// If input is lost then acquire and keep trying
|
|
hr = g_pMouse->Acquire();
|
|
while( hr == DIERR_INPUTLOST )
|
|
hr = g_pMouse->Acquire();
|
|
|
|
// Update the dialog text
|
|
if( hr == DIERR_OTHERAPPHASPRIO ||
|
|
hr == DIERR_NOTACQUIRED )
|
|
{
|
|
//SetDlgItemText( hDlg, IDC_DATA, TEXT("Unacquired") );
|
|
}
|
|
|
|
// hr may be DIERR_OTHERAPPHASPRIO or other errors. This
|
|
// may occur when the app is minimized or in the process of
|
|
// switching, so just try again later
|
|
return S_OK;
|
|
}
|
|
|
|
if (pX) *pX = dims2.lX;
|
|
if (pY) *pY = dims2.lY;
|
|
|
|
return S_OK;
|
|
}
|
|
|
|
}; // namespace DIMouse
|