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https://github.com/AppleWin/AppleWin.git
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64 lines
1.7 KiB
C++
64 lines
1.7 KiB
C++
#pragma once
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// 1.19.0.0 Hard Disk Status/Indicator Light
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#define HD_LED 1
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// Keyboard -- keystroke type
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enum {NOT_ASCII=0, ASCII};
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// Win32
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extern HWND g_hFrameWindow;
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extern int g_nViewportCX;
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extern int g_nViewportCY;
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extern BOOL g_bConfirmReboot; // saved PageConfig REGSAVE
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extern BOOL g_bMultiMon;
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// Emulator
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extern bool g_bFreshReset;
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extern std::string PathFilename[2];
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extern bool g_bScrollLock_FullSpeed;
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extern int g_nCharsetType;
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// Prototypes
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void CtrlReset();
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void FrameCreateWindow(void);
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HDC FrameGetDC ();
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void FrameReleaseDC ();
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void FrameRefreshStatus (int, bool bUpdateDiskStatus = true );
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void FrameRegisterClass ();
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void FrameSetCursorPosByMousePos();
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int GetViewportScale(void);
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int SetViewportScale(int nNewScale, bool bForce = false);
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void GetViewportCXCY(int& nViewportCX, int& nViewportCY);
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void FrameUpdateApple2Type(void);
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bool GetBestDisplayResolutionForFullScreen(UINT& bestWidth, UINT& bestHeight, UINT userSpecifiedHeight=0);
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bool IsFullScreen(void);
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bool GetFullScreenShowSubunitStatus(void);
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void SetFullScreenShowSubunitStatus(bool bShow);
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void FrameDrawDiskLEDS( HDC hdc );
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void FrameDrawDiskStatus( HDC hdc );
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LRESULT CALLBACK FrameWndProc (
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HWND window,
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UINT message,
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WPARAM wparam,
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LPARAM lparam );
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int GetFullScreenOffsetX(void);
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int GetFullScreenOffsetY(void);
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UINT GetFrameBufferBorderlessWidth(void);
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UINT GetFrameBufferBorderlessHeight(void);
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UINT GetFrameBufferBorderWidth(void);
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UINT GetFrameBufferBorderHeight(void);
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UINT GetFrameBufferWidth(void);
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UINT GetFrameBufferHeight(void);
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UINT Get3DBorderWidth(void);
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UINT Get3DBorderHeight(void);
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