AppleWin/source/Debugger
TomCh 4bc75093b8
Support (read-only) WOZ1/WOZ2 images (#544) (PR #653)
Supports:
- all "woz test images" v1.3 (WOZ1, WOZ2) are working, except 3.5"
- additionally: Frogger (spiradisc), Choplifter (not Enhanced //e!), Lode Runner, Marble Madness, Skyfox.
- woz images can be .gz or .zip compressed (ie. same as other supported images)
- save-state

Limitations:
- read-only, so WOZ images are forced to be write-protected
  . as a result, games that need r/w images won't work (Stickybear Town Builder, Wizardry)
- 5.25" only (not 3.5")
2019-07-05 23:01:19 +01:00
..
Debug.cpp Support (read-only) WOZ1/WOZ2 images (#544) (PR #653) 2019-07-05 23:01:19 +01:00
Debug.h Changes to ease code compilation in gcc. (#541) 2018-02-24 15:12:40 +00:00
DebugDefs.h Debugger: BPM cmd: trigger on stack access for BRK,JSR,PLn,PHn,RTI,RTS (#445) 2017-08-04 21:07:02 +01:00
Debugger_Assembler.cpp Changes to ease code compilation in gcc. (#541) 2018-02-24 15:12:40 +00:00
Debugger_Assembler.h Debugger: BPM cmd: trigger on stack access for BRK,JSR,PLn,PHn,RTI,RTS (#445) 2017-08-04 21:07:02 +01:00
Debugger_Color.cpp Add VS2015 proj files & fix for building under VS2015 in Release (closes #296) 2016-03-24 22:55:36 +00:00
Debugger_Color.h Add VS2015 proj files & fix for building under VS2015 in Release (closes #296) 2016-03-24 22:55:36 +00:00
Debugger_Commands.cpp Changes to ease code compilation in gcc. (#541) 2018-02-24 15:12:40 +00:00
Debugger_Console.cpp Fix off-by-one bug wrapping in debugger console #476 2017-08-24 16:59:19 -07:00
Debugger_Console.h Added variadic variants of ConsolePrint(), ConsoleBufferPush() to make code cleaner. Also added ConsoleColorizePrint() and variants. 2016-12-29 12:07:54 -05:00
Debugger_DisassemblerData.cpp Fixed Coverity 'High Impact Outstanding' issues: 2018-11-06 19:13:28 +00:00
Debugger_DisassemblerData.h Qualified all STL refs with std:: to get rid of the 'using namespace std' mismatch between the main code & debugger code 2014-08-14 20:29:01 +01:00
Debugger_Display.cpp Fix crash when entering debugger from logo screen. (Fixes #622) 2019-02-14 21:57:53 +00:00
Debugger_Display.h Bug #239 : Debugger 2.8.0.6: Ctrl-Print Screen while the debugger is active will copy the debugger text to the clipboard 2014-12-01 22:01:08 -08:00
Debugger_Help.cpp Debugger: Added HELP CALC see also: HELP OP 2018-04-17 09:43:06 -07:00
Debugger_Help.h Remove the top-level AppleWin folder 2014-05-23 22:59:02 +01:00
Debugger_Parser.cpp Fixed Coverity 'High Impact Outstanding' issues: 2018-11-06 19:13:28 +00:00
Debugger_Parser.h Move Util_* files into Debugger subfolder & update all vcproj files 2014-08-13 22:25:22 +01:00
Debugger_Range.cpp PCH refactor: remove non-system headers from stdafx.h 2014-08-13 21:30:35 +01:00
Debugger_Range.h Remove the top-level AppleWin folder 2014-05-23 22:59:02 +01:00
Debugger_Symbols.cpp Fix the following errors reported by VS2017 Code Analysis. (#414) 2018-02-24 15:24:37 +00:00
Debugger_Symbols.h Remove the top-level AppleWin folder 2014-05-23 22:59:02 +01:00
Debugger_Types.h #481 Extend arguments from 55 chars to 127 chars 2017-08-25 08:56:23 -07:00
Util_MemoryTextFile.cpp Add note about vector clear() insert() at() 2017-08-24 18:43:54 -07:00
Util_MemoryTextFile.h Qualified all STL refs with std:: to get rid of the 'using namespace std' mismatch between the main code & debugger code 2014-08-14 20:29:01 +01:00
Util_Text.h Move Util_* files into Debugger subfolder & update all vcproj files 2014-08-13 22:25:22 +01:00