mirror of
https://github.com/AppleWin/AppleWin.git
synced 2024-11-15 09:05:39 +00:00
723 lines
17 KiB
C++
723 lines
17 KiB
C++
/*
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AppleWin : An Apple //e emulator for Windows
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Copyright (C) 1994-1996, Michael O'Brien
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Copyright (C) 1999-2001, Oliver Schmidt
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Copyright (C) 2002-2005, Tom Charlesworth
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Copyright (C) 2006-2007, Tom Charlesworth, Michael Pohoreski
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AppleWin is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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AppleWin is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with AppleWin; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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/* Description: Core sound related functionality
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*
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* Author: Tom Charlesworth
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*/
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#include "StdAfx.h"
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#include "SoundCore.h"
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#include "Core.h"
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#include "Interface.h"
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#include "Log.h"
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#include "Speaker.h"
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//-----------------------------------------------------------------------------
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#define MAX_SOUND_DEVICES 10
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static std::string sound_devices[MAX_SOUND_DEVICES];
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static GUID sound_device_guid[MAX_SOUND_DEVICES];
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static int num_sound_devices = 0;
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static LPDIRECTSOUND g_lpDS = NULL;
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//-------------------------------------
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// Used for muting & fading:
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static const UINT uMAX_VOICES = 6; // 4x SSI263 + spkr + mockingboard
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static UINT g_uNumVoices = 0;
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static VOICE* g_pVoices[uMAX_VOICES] = {NULL};
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static VOICE* g_pSpeakerVoice = NULL;
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//-------------------------------------
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bool g_bDSAvailable = false;
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//-----------------------------------------------------------------------------
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static BOOL CALLBACK DSEnumProc(LPGUID lpGUID, LPCTSTR lpszDesc, LPCTSTR lpszDrvName, LPVOID lpContext)
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{
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int i = num_sound_devices;
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if(i == MAX_SOUND_DEVICES)
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return TRUE;
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if(lpGUID != NULL)
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memcpy(&sound_device_guid[i], lpGUID, sizeof (GUID));
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else
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memset(&sound_device_guid[i], 0, sizeof(GUID));
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sound_devices[i] = lpszDesc;
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if(g_fh) fprintf(g_fh, "%d: %s - %s\n",i,lpszDesc,lpszDrvName);
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num_sound_devices++;
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return TRUE;
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}
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//-----------------------------------------------------------------------------
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#ifdef _DEBUG
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static const char *DirectSound_ErrorText (HRESULT error)
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{
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switch( error )
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{
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case DSERR_ALLOCATED:
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return "Allocated";
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case DSERR_CONTROLUNAVAIL:
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return "Control Unavailable";
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case DSERR_INVALIDPARAM:
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return "Invalid Parameter";
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case DSERR_INVALIDCALL:
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return "Invalid Call";
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case DSERR_GENERIC:
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return "Generic";
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case DSERR_PRIOLEVELNEEDED:
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return "Priority Level Needed";
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case DSERR_OUTOFMEMORY:
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return "Out of Memory";
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case DSERR_BADFORMAT:
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return "Bad Format";
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case DSERR_UNSUPPORTED:
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return "Unsupported";
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case DSERR_NODRIVER:
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return "No Driver";
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case DSERR_ALREADYINITIALIZED:
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return "Already Initialized";
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case DSERR_NOAGGREGATION:
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return "No Aggregation";
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case DSERR_BUFFERLOST:
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return "Buffer Lost";
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case DSERR_OTHERAPPHASPRIO:
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return "Other Application Has Priority";
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case DSERR_UNINITIALIZED:
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return "Uninitialized";
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case DSERR_NOINTERFACE:
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return "No Interface";
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default:
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return "Unknown";
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}
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}
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#endif
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//-----------------------------------------------------------------------------
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HRESULT DSGetLock(LPDIRECTSOUNDBUFFER pVoice, DWORD dwOffset, DWORD dwBytes,
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SHORT** ppDSLockedBuffer0, DWORD* pdwDSLockedBufferSize0,
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SHORT** ppDSLockedBuffer1, DWORD* pdwDSLockedBufferSize1)
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{
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DWORD nStatus;
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HRESULT hr = pVoice->GetStatus(&nStatus);
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if(hr != DS_OK)
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return hr;
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if(nStatus & DSBSTATUS_BUFFERLOST)
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{
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do
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{
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hr = pVoice->Restore();
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if(hr == DSERR_BUFFERLOST)
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Sleep(10);
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}
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while(hr != DS_OK);
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}
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// Get write only pointer(s) to sound buffer
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if(dwBytes == 0)
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{
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if(FAILED(hr = pVoice->Lock(0, 0,
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(void**)ppDSLockedBuffer0, pdwDSLockedBufferSize0,
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(void**)ppDSLockedBuffer1, pdwDSLockedBufferSize1,
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DSBLOCK_ENTIREBUFFER)))
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return hr;
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}
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else
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{
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if(FAILED(hr = pVoice->Lock(dwOffset, dwBytes,
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(void**)ppDSLockedBuffer0, pdwDSLockedBufferSize0,
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(void**)ppDSLockedBuffer1, pdwDSLockedBufferSize1,
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0)))
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return hr;
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}
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return hr;
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}
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//-----------------------------------------------------------------------------
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HRESULT DSGetSoundBuffer(VOICE* pVoice, DWORD dwFlags, DWORD dwBufferSize, DWORD nSampleRate, int nChannels, const char* pszDevName)
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{
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pVoice->name = pszDevName;
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WAVEFORMATEX wavfmt;
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DSBUFFERDESC dsbdesc;
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wavfmt.wFormatTag = WAVE_FORMAT_PCM;
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wavfmt.nChannels = nChannels;
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wavfmt.nSamplesPerSec = nSampleRate;
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wavfmt.wBitsPerSample = 16;
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wavfmt.nBlockAlign = wavfmt.nChannels==1 ? 2 : 4;
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wavfmt.nAvgBytesPerSec = wavfmt.nBlockAlign * wavfmt.nSamplesPerSec;
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memset (&dsbdesc, 0, sizeof (dsbdesc));
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dsbdesc.dwSize = sizeof (dsbdesc);
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dsbdesc.dwBufferBytes = dwBufferSize;
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dsbdesc.lpwfxFormat = &wavfmt;
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dsbdesc.dwFlags = dwFlags | DSBCAPS_GETCURRENTPOSITION2 | DSBCAPS_STICKYFOCUS;
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// Are buffers released when g_lpDS OR pVoice->lpDSBvoice is released?
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// . From DirectX doc:
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// "Buffer objects are owned by the device object that created them. When the
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// device object is released, all buffers created by that object are also released..."
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HRESULT hr = g_lpDS->CreateSoundBuffer(&dsbdesc, &pVoice->lpDSBvoice, NULL);
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if(FAILED(hr))
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return hr;
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//
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_ASSERT(g_uNumVoices < uMAX_VOICES);
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if(g_uNumVoices < uMAX_VOICES)
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g_pVoices[g_uNumVoices++] = pVoice;
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if(pVoice->bIsSpeaker)
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g_pSpeakerVoice = pVoice;
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return hr;
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}
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void DSReleaseSoundBuffer(VOICE* pVoice)
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{
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if(pVoice->bIsSpeaker)
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g_pSpeakerVoice = NULL;
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for(UINT i=0; i<g_uNumVoices; i++)
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{
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if(g_pVoices[i] == pVoice)
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{
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g_pVoices[i] = g_pVoices[g_uNumVoices-1];
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g_pVoices[g_uNumVoices-1] = NULL;
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g_uNumVoices--;
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break;
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}
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}
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SAFE_RELEASE(pVoice->lpDSBvoice);
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}
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//-----------------------------------------------------------------------------
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bool DSVoiceStop(PVOICE Voice)
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{
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#ifdef NO_DIRECT_X
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return false;
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#else
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_ASSERT(Voice->lpDSBvoice);
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HRESULT hr = Voice->lpDSBvoice->Stop();
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if(FAILED(hr))
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{
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if(g_fh) fprintf(g_fh, "%s: DSStop failed (%08X)\n", Voice->name.c_str(), hr);
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return false;
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}
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Voice->bActive = false;
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return true;
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#endif // NO_DIRECT_X
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}
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// Use this to Play()
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bool DSZeroVoiceBuffer(PVOICE Voice, DWORD dwBufferSize)
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{
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#ifdef NO_DIRECT_X
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return false;
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#else
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DWORD dwDSLockedBufferSize = 0; // Size of the locked DirectSound buffer
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SHORT* pDSLockedBuffer;
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if (!DSVoiceStop(Voice))
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return false;
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HRESULT hr = DSGetLock(Voice->lpDSBvoice, 0, 0, &pDSLockedBuffer, &dwDSLockedBufferSize, NULL, 0);
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if(FAILED(hr))
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{
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if(g_fh) fprintf(g_fh, "%s: DSGetLock failed (%08X)\n", Voice->name.c_str(), hr);
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return false;
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}
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_ASSERT(dwDSLockedBufferSize == dwBufferSize);
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memset(pDSLockedBuffer, 0x00, dwDSLockedBufferSize);
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hr = Voice->lpDSBvoice->Unlock((void*)pDSLockedBuffer, dwDSLockedBufferSize, NULL, 0);
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if(FAILED(hr))
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{
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if(g_fh) fprintf(g_fh, "%s: DSUnlock failed (%08X)\n", Voice->name.c_str(), hr);
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return false;
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}
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hr = Voice->lpDSBvoice->Play(0,0,DSBPLAY_LOOPING);
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if(FAILED(hr))
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{
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if(g_fh) fprintf(g_fh, "%s: DSPlay failed (%08X)\n", Voice->name.c_str(), hr);
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return false;
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}
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Voice->bActive = true;
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return true;
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#endif // NO_DIRECT_X
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}
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//-----------------------------------------------------------------------------
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bool DSZeroVoiceWritableBuffer(PVOICE Voice, DWORD dwBufferSize)
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{
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DWORD dwDSLockedBufferSize0=0, dwDSLockedBufferSize1=0;
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SHORT *pDSLockedBuffer0, *pDSLockedBuffer1;
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HRESULT hr = DSGetLock(Voice->lpDSBvoice,
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0, dwBufferSize,
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&pDSLockedBuffer0, &dwDSLockedBufferSize0,
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&pDSLockedBuffer1, &dwDSLockedBufferSize1);
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if(FAILED(hr))
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{
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if(g_fh) fprintf(g_fh, "%s: DSGetLock failed (%08X)\n", Voice->name.c_str(), hr);
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return false;
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}
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memset(pDSLockedBuffer0, 0x00, dwDSLockedBufferSize0);
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if(pDSLockedBuffer1)
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memset(pDSLockedBuffer1, 0x00, dwDSLockedBufferSize1);
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hr = Voice->lpDSBvoice->Unlock((void*)pDSLockedBuffer0, dwDSLockedBufferSize0,
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(void*)pDSLockedBuffer1, dwDSLockedBufferSize1);
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if(FAILED(hr))
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{
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if(g_fh) fprintf(g_fh, "%s: DSUnlock failed (%08X)\n", Voice->name.c_str(), hr);
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return false;
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}
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return true;
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}
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//-----------------------------------------------------------------------------
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static bool g_bTimerActive = false;
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static eFADE g_FadeType = FADE_NONE;
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static UINT_PTR g_nTimerID = 0;
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//-------------------------------------
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static VOID CALLBACK SoundCore_TimerFunc(HWND hwnd, UINT uMsg, UINT_PTR idEvent, DWORD dwTime);
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static bool SoundCore_StartTimer()
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{
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if(g_bTimerActive)
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return true;
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g_nTimerID = SetTimer(NULL, 0, 1, SoundCore_TimerFunc); // 1ms interval
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if(g_nTimerID == 0)
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{
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fprintf(stderr, "Error creating timer\n");
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_ASSERT(0);
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return false;
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}
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g_bTimerActive = true;
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return true;
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}
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static void SoundCore_StopTimer()
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{
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if(!g_bTimerActive)
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return;
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if(KillTimer(NULL, g_nTimerID) == FALSE)
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{
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fprintf(stderr, "Error killing timer\n");
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_ASSERT(0);
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return;
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}
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g_bTimerActive = false;
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}
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bool SoundCore_GetTimerState()
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{
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return g_bTimerActive;
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}
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//-------------------------------------
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// [OLD: Used to fade volume in/out]
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// FADE_OUT : Just keep filling speaker soundbuffer with same value
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// FADE_IN : Switch to FADE_NONE & StopTimer()
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static VOID CALLBACK SoundCore_TimerFunc(HWND hwnd, UINT uMsg, UINT_PTR idEvent, DWORD dwTime)
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{
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if((g_pSpeakerVoice == NULL) || (g_pSpeakerVoice->bActive == false))
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g_FadeType = FADE_NONE;
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// Timer expired
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if(g_FadeType == FADE_NONE)
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{
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SoundCore_StopTimer();
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return;
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}
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//
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#if 1
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if(g_FadeType == FADE_IN)
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g_FadeType = FADE_NONE;
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else
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SpkrUpdate_Timer();
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#else
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const LONG nFadeUnit_Fast = (DSBVOLUME_MAX - DSBVOLUME_MIN) / 10;
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const LONG nFadeUnit_Slow = (DSBVOLUME_MAX - DSBVOLUME_MIN) / 1000; // Less noisy for 'silence'
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LONG nFadeUnit = g_pSpeakerVoice->bRecentlyActive ? nFadeUnit_Fast : nFadeUnit_Slow;
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LONG nFadeVolume = g_pSpeakerVoice->nFadeVolume;
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if(g_FadeType == FADE_IN)
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{
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if(nFadeVolume == g_pSpeakerVoice->nVolume)
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{
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g_FadeType = FADE_NONE;
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SoundCore_StopTimer();
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return;
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}
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nFadeVolume += nFadeUnit;
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if(nFadeVolume > g_pSpeakerVoice->nVolume)
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nFadeVolume = g_pSpeakerVoice->nVolume;
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}
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else // FADE_OUT
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{
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if(nFadeVolume == DSBVOLUME_MIN)
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{
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g_FadeType = FADE_NONE;
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SoundCore_StopTimer();
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return;
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}
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nFadeVolume -= nFadeUnit;
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if(nFadeVolume < DSBVOLUME_MIN)
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nFadeVolume = DSBVOLUME_MIN;
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}
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g_pSpeakerVoice->nFadeVolume = nFadeVolume;
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g_pSpeakerVoice->lpDSBvoice->SetVolume(nFadeVolume);
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#endif
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}
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//-----------------------------------------------------------------------------
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void SoundCore_SetFade(eFADE FadeType)
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{
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static int nLastMode = -1;
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if(g_nAppMode == MODE_DEBUG)
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return;
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// Fade in/out for speaker, the others are unmuted/muted here
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if(FadeType != FADE_NONE)
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{
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for(UINT i=0; i<g_uNumVoices; i++)
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{
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// Note: Kludge for fading speaker if curr/last g_nAppMode is/was MODE_LOGO:
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// . Bug in DirectSound? SpeakerVoice.lpDSBvoice->SetVolume() doesn't work without this!
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// . See SoundCore_TweakVolumes() - could be this?
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if((g_pVoices[i]->bIsSpeaker) && (g_nAppMode != MODE_LOGO) && (nLastMode != MODE_LOGO))
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{
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g_pVoices[i]->lpDSBvoice->GetVolume(&g_pVoices[i]->nFadeVolume);
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g_FadeType = FadeType;
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SoundCore_StartTimer();
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}
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else if(FadeType == FADE_OUT)
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{
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g_pVoices[i]->lpDSBvoice->SetVolume(DSBVOLUME_MIN);
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g_pVoices[i]->bMute = true;
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}
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else // FADE_IN
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{
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g_pVoices[i]->lpDSBvoice->SetVolume(g_pVoices[i]->nVolume);
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g_pVoices[i]->bMute = false;
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}
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}
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}
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else // FadeType == FADE_NONE
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{
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if( (g_FadeType != FADE_NONE) && // Currently fading-in/out
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(g_pSpeakerVoice && g_pSpeakerVoice->bActive) )
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{
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g_FadeType = FADE_NONE; // TimerFunc will call StopTimer()
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g_pSpeakerVoice->lpDSBvoice->SetVolume(g_pSpeakerVoice->nVolume);
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}
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}
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nLastMode = g_nAppMode;
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}
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//-----------------------------------------------------------------------------
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// If AppleWin started by double-clicking a .dsk, then our window won't have focus when volumes are set (so gets ignored).
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// Subsequent setting (to the same volume) will get ignored, as DirectSound thinks that volume is already set.
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void SoundCore_TweakVolumes()
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{
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for (UINT i=0; i<g_uNumVoices; i++)
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{
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g_pVoices[i]->lpDSBvoice->SetVolume(g_pVoices[i]->nVolume-1);
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g_pVoices[i]->lpDSBvoice->SetVolume(g_pVoices[i]->nVolume);
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}
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}
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//-----------------------------------------------------------------------------
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static UINT g_uDSInitRefCount = 0;
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bool DSInit()
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{
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if(g_bDSAvailable)
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{
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g_uDSInitRefCount++;
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return true; // Already initialised successfully
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}
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num_sound_devices = 0;
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HRESULT hr = DirectSoundEnumerate((LPDSENUMCALLBACK)DSEnumProc, NULL);
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if(FAILED(hr))
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{
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if(g_fh) fprintf(g_fh, "DSEnumerate failed (%08X)\n",hr);
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return false;
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}
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if(g_fh)
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{
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fprintf(g_fh, "Number of sound devices = %d\n",num_sound_devices);
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}
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|
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bool bCreatedOK = false;
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for(int x=0; x<num_sound_devices; x++)
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{
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hr = DirectSoundCreate(&sound_device_guid[x], &g_lpDS, NULL);
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if(SUCCEEDED(hr))
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{
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|
if(g_fh) fprintf(g_fh, "DSCreate succeeded for sound device #%d\n",x);
|
|
bCreatedOK = true;
|
|
break;
|
|
}
|
|
|
|
if(g_fh) fprintf(g_fh, "DSCreate failed for sound device #%d (%08X)\n",x,hr);
|
|
}
|
|
if(!bCreatedOK)
|
|
{
|
|
if(g_fh) fprintf(g_fh, "DSCreate failed for all sound devices\n");
|
|
return false;
|
|
}
|
|
|
|
hr = g_lpDS->SetCooperativeLevel(GetFrame().g_hFrameWindow, DSSCL_NORMAL);
|
|
if(FAILED(hr))
|
|
{
|
|
if(g_fh) fprintf(g_fh, "SetCooperativeLevel failed (%08X)\n",hr);
|
|
return false;
|
|
}
|
|
|
|
DSCAPS DSCaps;
|
|
memset(&DSCaps, 0, sizeof(DSCAPS));
|
|
DSCaps.dwSize = sizeof(DSCAPS);
|
|
hr = g_lpDS->GetCaps(&DSCaps);
|
|
if(FAILED(hr))
|
|
{
|
|
if(g_fh) fprintf(g_fh, "GetCaps failed (%08X)\n",hr);
|
|
// Not fatal: so continue...
|
|
}
|
|
|
|
g_bDSAvailable = true;
|
|
|
|
g_uDSInitRefCount = 1;
|
|
|
|
return true;
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
|
|
void DSUninit()
|
|
{
|
|
if(!g_bDSAvailable)
|
|
return;
|
|
|
|
_ASSERT(g_uDSInitRefCount);
|
|
|
|
if(g_uDSInitRefCount == 0)
|
|
return;
|
|
|
|
g_uDSInitRefCount--;
|
|
|
|
if(g_uDSInitRefCount)
|
|
return;
|
|
|
|
//
|
|
|
|
_ASSERT(g_uNumVoices == 0);
|
|
|
|
SAFE_RELEASE(g_lpDS);
|
|
g_bDSAvailable = false;
|
|
|
|
SoundCore_StopTimer();
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
|
|
LONG NewVolume(DWORD dwVolume, DWORD dwVolumeMax)
|
|
{
|
|
float fVol = (float) dwVolume / (float) dwVolumeMax; // 0.0=Max, 1.0=Min
|
|
|
|
return (LONG) ((float) DSBVOLUME_MIN * fVol);
|
|
}
|
|
|
|
//=============================================================================
|
|
|
|
static int g_nErrorInc = 20; // Old: 1
|
|
static int g_nErrorMax = 200; // Old: 50
|
|
|
|
int SoundCore_GetErrorInc()
|
|
{
|
|
return g_nErrorInc;
|
|
}
|
|
|
|
void SoundCore_SetErrorInc(const int nErrorInc)
|
|
{
|
|
g_nErrorInc = nErrorInc < g_nErrorMax ? nErrorInc : g_nErrorMax;
|
|
if(g_fh) fprintf(g_fh, "Speaker/MB Error Inc = %d\n", g_nErrorInc);
|
|
}
|
|
|
|
int SoundCore_GetErrorMax()
|
|
{
|
|
return g_nErrorMax;
|
|
}
|
|
|
|
void SoundCore_SetErrorMax(const int nErrorMax)
|
|
{
|
|
g_nErrorMax = nErrorMax < MAX_SAMPLES ? nErrorMax : MAX_SAMPLES;
|
|
if(g_fh) fprintf(g_fh, "Speaker/MB Error Max = %d\n", g_nErrorMax);
|
|
}
|
|
|
|
//=============================================================================
|
|
|
|
static DWORD g_dwAdviseToken;
|
|
static IReferenceClock *g_pRefClock = NULL;
|
|
static HANDLE g_hSemaphore = NULL;
|
|
static bool g_bRefClockTimerActive = false;
|
|
static DWORD g_dwLastUsecPeriod = 0;
|
|
|
|
|
|
bool SysClk_InitTimer()
|
|
{
|
|
g_hSemaphore = CreateSemaphore(NULL, 0, 1, NULL); // Max count = 1
|
|
if (g_hSemaphore == NULL)
|
|
{
|
|
fprintf(stderr, "Error creating semaphore\n");
|
|
return false;
|
|
}
|
|
|
|
if (CoCreateInstance(CLSID_SystemClock, NULL, CLSCTX_INPROC,
|
|
IID_IReferenceClock, (LPVOID*)&g_pRefClock) != S_OK)
|
|
{
|
|
fprintf(stderr, "Error initialising COM\n");
|
|
return false; // Fails for Win95!
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
void SysClk_UninitTimer()
|
|
{
|
|
SysClk_StopTimer();
|
|
|
|
SAFE_RELEASE(g_pRefClock);
|
|
|
|
if (CloseHandle(g_hSemaphore) == 0)
|
|
fprintf(stderr, "Error closing semaphore handle\n");
|
|
}
|
|
|
|
//
|
|
|
|
void SysClk_WaitTimer()
|
|
{
|
|
if(!g_bRefClockTimerActive)
|
|
return;
|
|
|
|
WaitForSingleObject(g_hSemaphore, INFINITE);
|
|
}
|
|
|
|
//
|
|
|
|
void SysClk_StartTimerUsec(DWORD dwUsecPeriod)
|
|
{
|
|
if(g_bRefClockTimerActive && (g_dwLastUsecPeriod == dwUsecPeriod))
|
|
return;
|
|
|
|
SysClk_StopTimer();
|
|
|
|
REFERENCE_TIME rtPeriod = (REFERENCE_TIME) (dwUsecPeriod * 10); // In units of 100ns
|
|
REFERENCE_TIME rtNow;
|
|
|
|
HRESULT hr = g_pRefClock->GetTime(&rtNow);
|
|
// S_FALSE : Returned time is the same as the previous value
|
|
|
|
if ((hr != S_OK) && (hr != S_FALSE))
|
|
{
|
|
_ASSERT(0);
|
|
return;
|
|
}
|
|
|
|
if (g_pRefClock->AdvisePeriodic(rtNow, rtPeriod, g_hSemaphore, &g_dwAdviseToken) != S_OK)
|
|
{
|
|
fprintf(stderr, "Error creating timer\n");
|
|
_ASSERT(0);
|
|
return;
|
|
}
|
|
|
|
g_dwLastUsecPeriod = dwUsecPeriod;
|
|
g_bRefClockTimerActive = true;
|
|
}
|
|
|
|
void SysClk_StopTimer()
|
|
{
|
|
if(!g_bRefClockTimerActive)
|
|
return;
|
|
|
|
if (g_pRefClock->Unadvise(g_dwAdviseToken) != S_OK)
|
|
{
|
|
fprintf(stderr, "Error deleting timer\n");
|
|
_ASSERT(0);
|
|
return;
|
|
}
|
|
|
|
g_bRefClockTimerActive = false;
|
|
} |