mirror of
https://github.com/AppleWin/AppleWin.git
synced 2024-11-17 21:04:45 +00:00
4bc75093b8
Supports: - all "woz test images" v1.3 (WOZ1, WOZ2) are working, except 3.5" - additionally: Frogger (spiradisc), Choplifter (not Enhanced //e!), Lode Runner, Marble Madness, Skyfox. - woz images can be .gz or .zip compressed (ie. same as other supported images) - save-state Limitations: - read-only, so WOZ images are forced to be write-protected . as a result, games that need r/w images won't work (Stickybear Town Builder, Wizardry) - 5.25" only (not 3.5")
249 lines
8.0 KiB
C++
249 lines
8.0 KiB
C++
#pragma once
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/*
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AppleWin : An Apple //e emulator for Windows
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Copyright (C) 1994-1996, Michael O'Brien
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Copyright (C) 1999-2001, Oliver Schmidt
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Copyright (C) 2002-2005, Tom Charlesworth
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Copyright (C) 2006-2019, Tom Charlesworth, Michael Pohoreski, Nick Westgate
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AppleWin is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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AppleWin is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with AppleWin; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#include "DiskLog.h"
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#include "DiskFormatTrack.h"
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#include "DiskImage.h"
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extern class Disk2InterfaceCard sg_Disk2Card;
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enum Drive_e
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{
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DRIVE_1 = 0,
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DRIVE_2,
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NUM_DRIVES
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};
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const bool IMAGE_USE_FILES_WRITE_PROTECT_STATUS = false;
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const bool IMAGE_FORCE_WRITE_PROTECTED = true;
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const bool IMAGE_DONT_CREATE = false;
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const bool IMAGE_CREATE = true;
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class FloppyDisk
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{
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public:
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FloppyDisk()
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{
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clear();
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}
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~FloppyDisk(){}
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void clear()
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{
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ZeroMemory(m_imagename, sizeof(m_imagename));
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ZeroMemory(m_fullname, sizeof(m_fullname));
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m_strFilenameInZip.clear();
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m_imagehandle = NULL;
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m_bWriteProtected = false;
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//
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m_byte = 0;
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m_nibbles = 0;
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m_bitOffset = 0;
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m_bitCount = 0;
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m_bitMask = 1 << 7;
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m_extraCycles = 0.0;
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m_trackimage = NULL;
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m_trackimagedata = false;
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m_trackimagedirty = false;
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}
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public:
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TCHAR m_imagename[ MAX_DISK_IMAGE_NAME + 1 ]; // <FILENAME> (ie. no extension)
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TCHAR m_fullname [ MAX_DISK_FULL_NAME + 1 ]; // <FILENAME.EXT> or <FILENAME.zip> : This is persisted to the snapshot file
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std::string m_strFilenameInZip; // "" or <FILENAME.EXT>
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ImageInfo* m_imagehandle; // Init'd by InsertDisk() -> ImageOpen()
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bool m_bWriteProtected;
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int m_byte; // byte offset
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int m_nibbles; // # nibbles in track / Init'd by ReadTrack() -> ImageReadTrack()
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UINT m_bitOffset; // bit offset
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UINT m_bitCount; // # bits in track
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BYTE m_bitMask;
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double m_extraCycles;
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LPBYTE m_trackimage;
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bool m_trackimagedata;
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bool m_trackimagedirty;
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};
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class FloppyDrive
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{
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public:
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FloppyDrive()
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{
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clear();
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}
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~FloppyDrive(){}
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void clear()
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{
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m_phasePrecise = 0;
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m_phase = 0;
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m_lastStepperCycle = 0;
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m_headWindow = 0;
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m_spinning = 0;
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m_writelight = 0;
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m_disk.clear();
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}
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public:
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float m_phasePrecise; // Phase precise to half a phase (aka quarter track)
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int m_phase; // Integral phase number
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unsigned __int64 m_lastStepperCycle;
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BYTE m_headWindow;
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DWORD m_spinning;
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DWORD m_writelight;
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FloppyDisk m_disk;
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};
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class Disk2InterfaceCard
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{
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public:
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Disk2InterfaceCard(void);
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virtual ~Disk2InterfaceCard(void){}
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void Initialize(LPBYTE pCxRomPeripheral, UINT uSlot);
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void Destroy(void); // no, doesn't "destroy" the disk image. DiskIIManagerShutdown()
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void Boot(void);
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void FlushCurrentTrack(const int drive);
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LPCTSTR GetFullDiskFilename(const int drive);
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LPCTSTR GetFullName(const int drive);
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LPCTSTR GetBaseName(const int drive);
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void GetLightStatus (Disk_Status_e* pDisk1Status, Disk_Status_e* pDisk2Status);
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ImageError_e InsertDisk(const int drive, LPCTSTR pszImageFilename, const bool bForceWriteProtected, const bool bCreateIfNecessary);
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void EjectDisk(const int drive);
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bool IsConditionForFullSpeed(void);
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void NotifyInvalidImage(const int drive, LPCTSTR pszImageFilename, const ImageError_e Error);
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void Reset(const bool bIsPowerCycle=false);
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bool GetProtect(const int drive);
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void SetProtect(const int drive, const bool bWriteProtect);
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int GetCurrentDrive(void);
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int GetCurrentTrack(void);
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float GetCurrentPhase(void);
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int GetCurrentOffset(void);
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BYTE GetCurrentLSSBitMask(void);
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double GetCurrentExtraCycles(void);
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int GetTrack(const int drive);
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std::string GetCurrentTrackString(void);
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std::string GetCurrentPhaseString(void);
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LPCTSTR GetCurrentState(void);
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bool UserSelectNewDiskImage(const int drive, LPCSTR pszFilename="");
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void UpdateDriveState(DWORD cycles);
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bool DriveSwap(void);
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std::string GetSnapshotCardName(void);
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void SaveSnapshot(class YamlSaveHelper& yamlSaveHelper);
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bool LoadSnapshot(class YamlLoadHelper& yamlLoadHelper, UINT slot, UINT version);
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void LoadLastDiskImage(const int drive);
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void SaveLastDiskImage(const int drive);
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bool IsDiskImageWriteProtected(const int drive);
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bool IsDriveEmpty(const int drive);
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bool GetEnhanceDisk(void);
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void SetEnhanceDisk(bool bEnhanceDisk);
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static BYTE __stdcall IORead(WORD pc, WORD addr, BYTE bWrite, BYTE d, ULONG nExecutedCycles);
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static BYTE __stdcall IOWrite(WORD pc, WORD addr, BYTE bWrite, BYTE d, ULONG nExecutedCycles);
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private:
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void ResetSwitches(void);
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void CheckSpinning(const ULONG uExecutedCycles);
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Disk_Status_e GetDriveLightStatus(const int drive);
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bool IsDriveValid(const int drive);
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void AllocTrack(const int drive);
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void ReadTrack(const int drive, ULONG uExecutedCycles);
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void RemoveDisk(const int drive);
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void WriteTrack(const int drive);
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LPCTSTR DiskGetFullPathName(const int drive);
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void ResetLogicStateSequencer(void);
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void UpdateBitStreamPositionAndDiskCycle(const ULONG uExecutedCycles);
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UINT GetBitCellDelta(const BYTE optimalBitTiming);
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void UpdateBitStreamPosition(FloppyDisk& floppy, const ULONG bitCellDelta);
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void UpdateBitStreamOffsets(FloppyDisk& floppy);
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void SaveSnapshotFloppy(YamlSaveHelper& yamlSaveHelper, UINT unit);
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void SaveSnapshotDriveUnit(YamlSaveHelper& yamlSaveHelper, UINT unit);
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bool LoadSnapshotFloppy(YamlLoadHelper& yamlLoadHelper, UINT unit, UINT version, std::vector<BYTE>& track);
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bool LoadSnapshotDriveUnitv3(YamlLoadHelper& yamlLoadHelper, UINT unit, UINT version, std::vector<BYTE>& track);
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bool LoadSnapshotDriveUnitv4(YamlLoadHelper& yamlLoadHelper, UINT unit, UINT version, std::vector<BYTE>& track);
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void LoadSnapshotDriveUnit(YamlLoadHelper& yamlLoadHelper, UINT unit, UINT version);
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void __stdcall ControlStepper(WORD, WORD address, BYTE, BYTE, ULONG uExecutedCycles);
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void __stdcall ControlMotor(WORD, WORD address, BYTE, BYTE, ULONG uExecutedCycles);
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void __stdcall Enable(WORD, WORD address, BYTE, BYTE, ULONG uExecutedCycles);
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void __stdcall ReadWrite(WORD pc, WORD addr, BYTE bWrite, BYTE d, ULONG uExecutedCycles);
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void __stdcall ReadWriteWOZ(WORD pc, WORD addr, BYTE bWrite, BYTE d, ULONG uExecutedCycles);
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void __stdcall LoadWriteProtect(WORD, WORD, BYTE write, BYTE value, ULONG);
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void __stdcall SetReadMode(WORD, WORD, BYTE, BYTE, ULONG);
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void __stdcall SetWriteMode(WORD, WORD, BYTE, BYTE, ULONG uExecutedCycles);
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#if LOG_DISK_NIBBLES_WRITE
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bool LogWriteCheckSyncFF(ULONG& uCycleDelta);
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#endif
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//
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WORD m_currDrive;
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FloppyDrive m_floppyDrive[NUM_DRIVES];
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BYTE m_floppyLatch;
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BOOL m_floppyMotorOn;
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BOOL m_floppyLoadMode; // for efficiency this is not used; it's extremely unlikely to affect emulation (nickw)
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BOOL m_floppyWriteMode;
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// Although the magnets are a property of the drive, their state is a property of the controller card,
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// since the magnets will only be on for whichever of the 2 drives is currently selected.
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WORD m_magnetStates; // state bits for stepper motor magnet states (phases 0 - 3)
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bool m_saveDiskImage;
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UINT m_slot;
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unsigned __int64 m_diskLastCycle;
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unsigned __int64 m_diskLastReadLatchCycle;
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FormatTrack m_formatTrack;
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bool m_enhanceDisk;
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static const UINT SPINNING_CYCLES = 1000*1000; // 1M cycles = ~1.000s
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static const UINT WRITELIGHT_CYCLES = 1000*1000; // 1M cycles = ~1.000s
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// Logic State Sequencer (for WOZ):
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BYTE m_shiftReg;
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int m_latchDelay;
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bool m_resetSequencer;
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UINT m_dbgLatchDelayedCnt;
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// Debug:
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#if LOG_DISK_NIBBLES_USE_RUNTIME_VAR
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bool m_bLogDisk_NibblesRW; // From VS Debugger, change this to true/false during runtime for precise nibble logging
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#endif
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#if LOG_DISK_NIBBLES_WRITE
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UINT64 m_uWriteLastCycle;
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UINT m_uSyncFFCount;
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#endif
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};
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