..
CommonVICE
Removed (the now) unused alarm.h
2020-11-29 17:39:52 +00:00
Configuration
Support Uthernet save-state ( #984 )
2021-09-21 21:32:14 +01:00
CPU
Debugger: Add IRQ support to LBR and new command to Break on Interrupt ( #987 , PR #990 )
2021-10-16 16:57:00 +01:00
Debugger
Debugger: Add IRQ support to LBR and new command to Break on Interrupt ( #987 , PR #990 )
2021-10-16 16:57:00 +01:00
Tfe
Uthernet: removed unused Bittypes.h & Pcap-stdinc.h
2021-10-15 21:02:57 +01:00
Windows
Support Uthernet save-state ( #984 )
2021-09-21 21:32:14 +01:00
Z80VICE
Cleanup types and include's to ease GCC compilation. (PR #881 )
2020-11-29 17:22:50 +00:00
6821.cpp
6821.h
Ensure all header files can be included (in any order) after stdafx.h. (PR #866 )
2020-11-11 21:15:27 +00:00
AY8910.cpp
Disable debug-logging for previous AY8913 fix
2021-01-30 12:50:33 +00:00
AY8910.h
Mockingboard: support AY-3-8913 read
2021-01-17 19:51:25 +00:00
Card.h
Improve save-state card management (PR #983 )
2021-09-17 20:43:10 +01:00
CardManager.cpp
SAM card: refactor as a class, and support save/load state
2021-09-18 11:55:29 +01:00
CardManager.h
SAM card: refactor as a class, and support save/load state
2021-09-18 11:55:29 +01:00
CmdLine.cpp
Fix for command line with multiple spaces between args. ( #981 )
2021-09-10 14:51:57 +01:00
CmdLine.h
Add 4Play & SNES MAX card support ( #946 , #972 , PR #982 )
2021-09-10 13:57:55 +01:00
Common.h
Improve save-state card management (PR #983 )
2021-09-17 20:43:10 +01:00
Core.cpp
Make path separator OS-dependent (PR #954 )
2021-05-19 21:10:22 +01:00
Core.h
Pravets refactor: move all specialisations into new Pravets class. (PR #914 )
2021-01-17 10:48:06 +00:00
CPU.cpp
Debugger: Add IRQ support to LBR and new command to Break on Interrupt ( #987 , PR #990 )
2021-10-16 16:57:00 +01:00
CPU.h
Debugger: Add IRQ support to LBR and new command to Break on Interrupt ( #987 , PR #990 )
2021-10-16 16:57:00 +01:00
Disk2CardManager.cpp
Config GUI for DiskII card in slot-5 & improved slot config in Registry ( #975 , #977 , PR #978 )
2021-08-29 11:39:51 +01:00
Disk2CardManager.h
Improved determining path & filename when saving/loading a save-state ( #691 ) (PR #849 )
2020-10-25 17:14:23 +00:00
Disk.cpp
Improve save-state card management (PR #983 )
2021-09-17 20:43:10 +01:00
Disk.h
Disk/Harddisk: Insert() - fix comment and rename var
2021-07-15 19:23:01 +01:00
DiskDefs.h
DiskFormatTrack.cpp
Ensure all header files can be included (in any order) after stdafx.h. (PR #866 )
2020-11-11 21:15:27 +00:00
DiskFormatTrack.h
Ensure all header files can be included (in any order) after stdafx.h. (PR #866 )
2020-11-11 21:15:27 +00:00
DiskImage.cpp
Make path separator OS-dependent (PR #954 )
2021-05-19 21:10:22 +01:00
DiskImage.h
Remove VirtualAlloc, VirtualFree & ZeroMemory. (PR #884 )
2020-12-10 21:08:15 +00:00
DiskImageHelper.cpp
Make path separator OS-dependent (PR #954 )
2021-05-19 21:10:22 +01:00
DiskImageHelper.h
Rename ms_pWorkBuffer to m_pWorkBuffer (as it's no longer static)
2020-12-10 21:28:12 +00:00
DiskLog.h
Ensure all header files can be included (in any order) after stdafx.h. (PR #866 )
2020-11-11 21:15:27 +00:00
FourPlay.cpp
Add 4Play & SNES MAX card support ( #946 , #972 , PR #982 )
2021-09-10 13:57:55 +01:00
FourPlay.h
Add 4Play & SNES MAX card support ( #946 , #972 , PR #982 )
2021-09-10 13:57:55 +01:00
FrameBase.cpp
Remove usages of g_hFrameWindow and g_hInstance from core emulator files. And Resource related Win32 functions. (PR #915 )
2021-01-19 20:37:43 +00:00
FrameBase.h
Remove usages of g_hFrameWindow and g_hInstance from core emulator files. And Resource related Win32 functions. (PR #915 )
2021-01-19 20:37:43 +00:00
Harddisk.cpp
Improve save-state card management (PR #983 )
2021-09-17 20:43:10 +01:00
Harddisk.h
Improve save-state card management (PR #983 )
2021-09-17 20:43:10 +01:00
Interface.h
Small changes to improve compatibility with GCC. (PR #902 )
2020-12-29 21:17:03 +00:00
Joystick.cpp
Fix one shot paddle timers ( fixes #985 )
2021-10-04 22:08:37 +01:00
Joystick.h
Fix one shot paddle timers ( fixes #985 )
2021-10-04 22:08:37 +01:00
Keyboard.cpp
Pravets refactor: move all specialisations into new Pravets class. (PR #914 )
2021-01-17 10:48:06 +00:00
Keyboard.h
Pravets refactor: move all specialisations into new Pravets class. (PR #914 )
2021-01-17 10:48:06 +00:00
LanguageCard.cpp
Remove VirtualAlloc, VirtualFree & ZeroMemory. (PR #884 )
2020-12-10 21:08:15 +00:00
LanguageCard.h
Use enum SLOTS and remove pre-processor SLOTn defines
2021-05-19 21:26:23 +01:00
Log.cpp
Avoid a crash if the LogFile cannot be opened. (PR #944 )
2021-04-23 20:49:31 +01:00
Log.h
Memory.cpp
Support Uthernet save-state ( #984 )
2021-09-21 21:32:14 +01:00
Memory.h
Some small changes to ensure code compiles with GCC. (PR #877 )
2020-11-27 20:57:35 +00:00
Mockingboard.cpp
MB: Make AY voice & mix buffers the same size to prevent buffer overrun
2021-07-28 12:22:58 +01:00
Mockingboard.h
Improve SSI263 (PR #939 )
2021-03-23 22:01:41 +00:00
MouseInterface.cpp
Remove usages of g_hFrameWindow and g_hInstance from core emulator files. And Resource related Win32 functions. (PR #915 )
2021-01-19 20:37:43 +00:00
MouseInterface.h
SyncEvents: ensure MB & Mouse have removed their events for a restart
2020-12-12 17:46:36 +00:00
NoSlotClock.cpp
Support NSC for Apple II/II+ via F8-ROM ( #827 PR #873 )
2020-11-25 21:57:34 +00:00
NoSlotClock.h
Support NSC for Apple II/II+ via F8-ROM ( #827 PR #873 )
2020-11-25 21:57:34 +00:00
NTSC_CharSet.cpp
Remove usages of g_hFrameWindow and g_hInstance from core emulator files. And Resource related Win32 functions. (PR #915 )
2021-01-19 20:37:43 +00:00
NTSC_CharSet.h
Support 'Copam Base 64A' - a Taiwanese Apple II clone ( #806 ) (PR #807 )
2020-07-06 20:24:16 +01:00
NTSC.cpp
VideoReinitialize(): remove default arg & refactor out common code (PR #911 )
2021-01-13 22:02:48 +00:00
NTSC.h
Minor tweaks + comment for GCC needing header file
2020-12-29 21:45:56 +00:00
ParallelPrinter.cpp
Remove usages of g_hFrameWindow and g_hInstance from core emulator files. And Resource related Win32 functions. (PR #915 )
2021-01-19 20:37:43 +00:00
ParallelPrinter.h
Peripheral_Clock_Generic.cpp
Peripheral_Clock_Generic.h
Peripheral_Clock_ThunderClockPlus.cpp
Pravets.cpp
Pravets: fix bug in ctor
2021-01-18 20:30:51 +00:00
Pravets.h
Pravets refactor: move all specialisations into new Pravets class. (PR #914 )
2021-01-17 10:48:06 +00:00
Registry.cpp
Improve save-state card management (PR #983 )
2021-09-17 20:43:10 +01:00
Registry.h
Improve save-state card management (PR #983 )
2021-09-17 20:43:10 +01:00
RGBMonitor.cpp
Make Video.cpp and WinVideo.cpp into a dependent class hierarchy (PR #898 )
2020-12-28 16:25:29 +00:00
RGBMonitor.h
Ensure all header files can be included (in any order) after stdafx.h. (PR #866 )
2020-11-11 21:15:27 +00:00
Riff.cpp
Minor fixes ( #805 )
2020-07-01 21:08:18 +01:00
Riff.h
Minor fixes ( #805 )
2020-07-01 21:08:18 +01:00
SAM.cpp
SAM card: refactor as a class, and support save/load state
2021-09-18 11:55:29 +01:00
SAM.h
SAM card: refactor as a class, and support save/load state
2021-09-18 11:55:29 +01:00
SaveState_Structs_common.h
Support 2nd Disk][ card and improved card management ( #726 ) (PR #741 )
2019-12-19 19:42:30 +00:00
SaveState_Structs_v1.h
Debugger: when displaying 6522 regs, if T1/T2 are active, then display in white
2021-05-09 13:38:16 +01:00
SaveState.cpp
Fix one shot paddle timers ( fixes #985 )
2021-10-04 22:08:37 +01:00
SaveState.h
Improved determining path & filename when saving/loading a save-state ( #691 ) (PR #849 )
2020-10-25 17:14:23 +00:00
SerialComms.cpp
Improve save-state card management (PR #983 )
2021-09-17 20:43:10 +01:00
SerialComms.h
Improve save-state card management (PR #983 )
2021-09-17 20:43:10 +01:00
SNESMAX.cpp
SNES MAX: load state: defaulting to no buttons pressed
2021-10-02 15:28:54 +01:00
SNESMAX.h
SNESMAX: minor rename for member vars
2021-09-10 14:19:13 +01:00
SoundCore.cpp
Fix to DirectSound not working in modern environments. Need to use FAILED() instead of boolean check. (PR #951 )
2021-05-16 20:03:59 +01:00
SoundCore.h
Fix to DirectSound not working in modern environments. Need to use FAILED() instead of boolean check. (PR #951 )
2021-05-16 20:03:59 +01:00
Speaker.cpp
Fix to DirectSound not working in modern environments. Need to use FAILED() instead of boolean check. (PR #951 )
2021-05-16 20:03:59 +01:00
Speaker.h
Improve SSI263 (PR #939 )
2021-03-23 22:01:41 +00:00
Speech.cpp
Ensure all header files can be included (in any order) after stdafx.h. (PR #866 )
2020-11-11 21:15:27 +00:00
Speech.h
Ensure all header files can be included (in any order) after stdafx.h. (PR #866 )
2020-11-11 21:15:27 +00:00
SSI263.cpp
SSI263: fix potential buffer overrun & rename var so it's explicit that it is a byte-size
2021-07-28 12:14:22 +01:00
SSI263.h
SSI263: fix potential buffer overrun & rename var so it's explicit that it is a byte-size
2021-07-28 12:14:22 +01:00
SSI263Phonemes.h
StdAfx.cpp
StdAfx.h
Add option to disable warning when PrintScreen key can't be captured (PR #891 )
2020-12-27 19:21:46 +00:00
SynchronousEventManager.cpp
AppleWin.cpp split (PR #875 )
2020-11-26 21:50:06 +00:00
SynchronousEventManager.h
Support for synchronous events (PR #841 )
2020-10-11 16:08:05 +01:00
Tape.cpp
Pravets refactor: move all specialisations into new Pravets class. (PR #914 )
2021-01-17 10:48:06 +00:00
Tape.h
Pravets refactor: move all specialisations into new Pravets class. (PR #914 )
2021-01-17 10:48:06 +00:00
Utilities.cpp
Uthernet: fix -load-state so that tfe_init() is called
2021-10-02 12:56:55 +01:00
Utilities.h
Move some "char *"to "const char *", and avoid unnecessary c_str(). (PR #973 )
2021-07-25 11:55:25 +01:00
Video.cpp
VideoReinitialize(): remove default arg & refactor out common code (PR #911 )
2021-01-13 22:02:48 +00:00
Video.h
VideoReinitialize(): remove default arg & refactor out common code (PR #911 )
2021-01-13 22:02:48 +00:00
YamlHelper.cpp
Add 4Play & SNES MAX card support ( #946 , #972 , PR #982 )
2021-09-10 13:57:55 +01:00
YamlHelper.h
Add 4Play & SNES MAX card support ( #946 , #972 , PR #982 )
2021-09-10 13:57:55 +01:00
z80emu.cpp
AppleWin.cpp split (PR #875 )
2020-11-26 21:50:06 +00:00
z80emu.h
Ensure all header files can be included (in any order) after stdafx.h. (PR #866 )
2020-11-11 21:15:27 +00:00