mirror of
https://github.com/AppleWin/AppleWin.git
synced 2024-12-28 02:32:08 +00:00
597cea1d86
Debugger: fix video scanner position's visibility (green colour) for SHR - didn't work for lines $C0-C7.
324 lines
9.8 KiB
C++
324 lines
9.8 KiB
C++
#pragma once
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// in Windows it seems that the ALPHA value is irrelevant
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// we have selected 0xFF since it works everywhere
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// Windows
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// SDL (SDL_PIXELFORMAT_ARGB8888)
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// Qt (QImage::Format_ARGB32_Premultiplied)
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#define ALPHA 0xFF // fully opaque
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#define ALPHA32_MASK (ALPHA << 24)
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#define SETRGBCOLOR(r, g, b) {b, g, r, ALPHA} // to create a RGBQUAD
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#define OPAQUE_BLACK (0 | ALPHA32_MASK) // Black is RGB 0 0 0
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// Types ____________________________________________________________
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// NOTE: KEEP IN SYNC: VideoType_e g_aVideoChoices g_apVideoModeDesc
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// NOTE: Used/Serialized by: g_eVideoType
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enum VideoType_e
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{
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VT_MONO_CUSTOM
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, VT_COLOR_IDEALIZED // Color rendering from AppleWin 1.25 (GH#357)
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, VT_COLOR_VIDEOCARD_RGB // Real RGB card rendering
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, VT_COLOR_MONITOR_NTSC // NTSC or PAL
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, VT_COLOR_TV
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, VT_MONO_TV
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, VT_MONO_AMBER
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, VT_MONO_GREEN
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, VT_MONO_WHITE
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, NUM_VIDEO_MODES
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, VT_DEFAULT = VT_COLOR_TV
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};
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extern TCHAR g_aVideoChoices[];
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enum VideoStyle_e
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{
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VS_NONE=0,
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VS_HALF_SCANLINES=1, // drop 50% scan lines for a more authentic look
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VS_COLOR_VERTICAL_BLEND=2, // Color "TV Emu" rendering from AppleWin 1.25 (GH#616)
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// VS_TEXT_OPTIMIZED=4,
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};
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enum VideoRefreshRate_e
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{
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VR_NONE,
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VR_50HZ,
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VR_60HZ
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};
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enum VideoFlag_e
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{
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VF_80COL = 0x00000001,
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VF_DHIRES = 0x00000002,
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VF_HIRES = 0x00000004,
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VF_80STORE= 0x00000008,
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VF_MIXED = 0x00000010,
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VF_PAGE2 = 0x00000020, // Text or Hires
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VF_TEXT = 0x00000040,
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VF_SHR = 0x00000080, // For VidHD's support for IIgs SHR video modes
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VF_PAGE0 = 0x00000100, // Pseudo Page $00 (Poorman's heatmap)
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VF_PAGE3 = 0x00000200, // Pseudo Page $60 (Poorman's heatmap)
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VF_PAGE4 = 0x00000400, // Pseudo Page $80 (Poorman's heatmap)
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VF_PAGE5 = 0x00000800, // Pseudo Page $A0 (Poorman's heatmap)
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};
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enum AppleFont_e
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{
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// 40-Column mode is 1x Zoom (default)
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// 80-Column mode is ~0.75x Zoom (7 x 16)
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// Tiny mode is 0.5 zoom (7x8) for debugger
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APPLE_FONT_WIDTH = 14, // in pixels
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APPLE_FONT_HEIGHT = 16, // in pixels
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// Each cell has a reserved aligned pixel area (grid spacing)
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APPLE_FONT_CELL_WIDTH = 16,
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APPLE_FONT_CELL_HEIGHT = 16,
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// The bitmap contains 3 regions
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// Each region is 256x256 pixels = 16x16 chars
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APPLE_FONT_X_REGIONSIZE = 256, // in pixelx
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APPLE_FONT_Y_REGIONSIZE = 256, // in pixels
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// Starting Y offsets (pixels) for the regions
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APPLE_FONT_Y_APPLE_2PLUS = 0, // ][+
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APPLE_FONT_Y_APPLE_80COL = 256, // //e (inc. Mouse Text)
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APPLE_FONT_Y_APPLE_40COL = 512, // ][
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};
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// turn on struct member padding
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#pragma pack(push,1)
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// TODO: Replace with WinGDI.h / RGBQUAD
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struct bgra_t
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{
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uint8_t b;
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uint8_t g;
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uint8_t r;
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uint8_t a; // reserved on Win32
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};
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struct WinBmpHeader_t
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{
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// BITMAPFILEHEADER // Addr Size
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uint8_t nCookie[2] ; // 0x00 0x02 BM
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uint32_t nSizeFile ; // 0x02 0x04 0 = ignore
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uint16_t nReserved1 ; // 0x06 0x02
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uint16_t nReserved2 ; // 0x08 0x02
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uint32_t nOffsetData ; // 0x0A 0x04
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// == 0x0D (14)
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// BITMAPINFOHEADER
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uint32_t nStructSize ; // 0x0E 0x04 biSize
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uint32_t nWidthPixels ; // 0x12 0x04 biWidth
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uint32_t nHeightPixels ; // 0x16 0x04 biHeight
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uint16_t nPlanes ; // 0x1A 0x02 biPlanes
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uint16_t nBitsPerPixel ; // 0x1C 0x02 biBitCount
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uint32_t nCompression ; // 0x1E 0x04 biCompression 0 = BI_RGB
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uint32_t nSizeImage ; // 0x22 0x04 0 = ignore
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uint32_t nXPelsPerMeter ; // 0x26 0x04
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uint32_t nYPelsPerMeter ; // 0x2A 0x04
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uint32_t nPaletteColors ; // 0x2E 0x04
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uint32_t nImportantColors; // 0x32 0x04
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// == 0x28 (40)
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// RGBQUAD
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// pixelmap
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};
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struct WinCIEXYZ
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{
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uint32_t r; // fixed point 2.30
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uint32_t g; // fixed point 2.30
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uint32_t b; // fixed point 2.30
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};
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struct WinBmpHeader4_t
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{
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// BITMAPFILEHEADER // Addr Size
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uint8_t nCookie[2] ; // 0x00 0x02 BM
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uint32_t nSizeFile ; // 0x02 0x04 0 = ignore
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uint16_t nReserved1 ; // 0x06 0x02
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uint16_t nReserved2 ; // 0x08 0x02
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uint32_t nOffsetData ; // 0x0A 0x04
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// ==== 0x0D (14)
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// BITMAPINFOHEADER
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uint32_t nStructSize ; // 0x0E 0x04 biSize
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uint32_t nWidthPixels ; // 0x12 0x04 biWidth
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uint32_t nHeightPixels ; // 0x16 0x04 biHeight
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uint16_t nPlanes ; // 0x1A 0x02 biPlanes
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uint16_t nBitsPerPixel ; // 0x1C 0x02 biBitCount
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uint32_t nCompression ; // 0x1E 0x04 biCompression 0 = BI_RGB
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uint32_t nSizeImage ; // 0x22 0x04 0 = ignore
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uint32_t nXPelsPerMeter ; // 0x26 0x04
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uint32_t nYPelsPerMeter ; // 0x2A 0x04
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uint32_t nPaletteColors ; // 0x2E 0x04
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uint32_t nImportantColors; // 0x32 0x04
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// ==== 0x28 (40)
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//BITMAPV4HEADER new fields
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uint32_t nRedMask ; // 0x36 0x04
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uint32_t nGreenMask ; // 0x3A 0x04
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uint32_t nBlueMask ; // 0x3E 0x04
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uint32_t nAlphaMask ; // 0x42 0x04
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uint32_t nType ; // 0x46 0x04
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uint32_t Rx, Ry, Rz ; // 0x4A 0x0C
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uint32_t Gx, Gy, Gz ; // 0x56 0x0C
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uint32_t Bx, By, Bz ; // 0x62 0x0C
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uint32_t nRedGamma ; // 0x6E 0x04
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uint32_t nGreenGamma ; // 0x72 0x04
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uint32_t nBlueGamma ; // 0x76 0x04
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};
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#pragma pack(pop)
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//
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class Video
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{
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public:
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Video(void)
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{
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g_pFramebufferbits = NULL; // last drawn frame (initialized in WinVideoInitialize)
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g_nAltCharSetOffset = 0;
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g_uVideoMode = VF_TEXT;
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g_eVideoType = VT_DEFAULT;
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g_eVideoStyle = VS_HALF_SCANLINES;
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g_bVideoScannerNTSC = true;
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g_nMonochromeRGB = RGB(0xC0,0xC0,0xC0);
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g_videoRomSize = 0;
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g_videoRomRockerSwitch = false;
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m_hasVidHD = false;
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}
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~Video(void){}
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void Initialize(uint8_t* frameBuffer, bool resetState); // Do not call directly. Call FrameBase::Initialize()
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void Destroy(void); // Call FrameBase::Destroy()
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uint8_t* GetFrameBuffer(void) { return g_pFramebufferbits; }
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// size of the video buffer stored in g_pFramebufferbits
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UINT GetFrameBufferBorderlessWidth(void);
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UINT GetFrameBufferBorderlessHeight(void);
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UINT GetFrameBufferBorderWidth(void);
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UINT GetFrameBufferBorderHeight(void);
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UINT GetFrameBufferWidth(void);
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UINT GetFrameBufferHeight(void);
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UINT GetFrameBufferCentringOffsetX(void);
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UINT GetFrameBufferCentringOffsetY(void);
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int GetFrameBufferCentringValue(void);
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COLORREF GetMonochromeRGB(void) { return g_nMonochromeRGB; }
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void SetMonochromeRGB(COLORREF colorRef) { g_nMonochromeRGB = colorRef; }
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void VideoReinitialize(bool bInitVideoScannerAddress);
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void VideoResetState(void);
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void VideoRefreshBuffer(uint32_t uRedrawWholeScreenVideoMode, bool bRedrawWholeScreen);
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void ClearFrameBuffer(void);
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void ClearSHRResidue(void);
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enum VideoScanner_e {VS_FullAddr, VS_PartialAddrV, VS_PartialAddrH};
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WORD VideoGetScannerAddress(DWORD nCycles, VideoScanner_e videoScannerAddr = VS_FullAddr);
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bool VideoGetVblBarEx(const DWORD dwCyclesThisFrame);
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bool VideoGetVblBar(const DWORD uExecutedCycles);
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bool VideoGetSW80COL(void);
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bool VideoGetSWDHIRES(void);
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bool VideoGetSWHIRES(void);
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bool VideoGetSW80STORE(void);
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bool VideoGetSWMIXED(void);
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bool VideoGetSWPAGE2(void);
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bool VideoGetSWTEXT(void);
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bool VideoGetSWAltCharSet(void);
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void VideoSaveSnapshot(class YamlSaveHelper& yamlSaveHelper);
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void VideoLoadSnapshot(class YamlLoadHelper& yamlLoadHelper, UINT version);
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enum VideoScreenShot_e
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{
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SCREENSHOT_560x384 = 0,
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SCREENSHOT_280x192
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};
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void Video_SetBitmapHeader(WinBmpHeader_t *pBmp, int nWidth, int nHeight, int nBitsPerPixel);
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void Video_MakeScreenShot(FILE* pFile, const VideoScreenShot_e ScreenShotType);
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BYTE VideoSetMode(WORD pc, WORD addr, BYTE bWrite, BYTE d, ULONG uExecutedCycles);
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bool ReadVideoRomFile(const char* pRomFile);
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UINT GetVideoRom(const BYTE*& pVideoRom);
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bool GetVideoRomRockerSwitch(void);
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void SetVideoRomRockerSwitch(bool state);
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bool IsVideoRom4K(void);
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void Config_Load_Video(void);
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void Config_Save_Video(void);
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uint32_t GetVideoMode(void);
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void SetVideoMode(uint32_t videoMode);
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VideoType_e GetVideoType(void);
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void SetVideoType(VideoType_e newVideoType);
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void IncVideoType(void);
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void DecVideoType(void);
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VideoStyle_e GetVideoStyle(void);
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void SetVideoStyle(VideoStyle_e newVideoStyle);
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bool IsVideoStyle(VideoStyle_e mask);
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VideoRefreshRate_e GetVideoRefreshRate(void);
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void SetVideoRefreshRate(VideoRefreshRate_e rate);
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const char* VideoGetAppWindowTitle(void);
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const char* GetVideoChoices(void) { return g_aVideoChoices; }
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bool HasVidHD(void) { return m_hasVidHD; }
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void SetVidHD(bool hasVidHD) { m_hasVidHD = hasVidHD; }
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static const UINT kVideoRomSize2K = 1024*2;
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static const UINT kVideoRomSize4K = kVideoRomSize2K*2;
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protected:
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uint8_t *g_pFramebufferbits;
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private:
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void SetFrameBuffer(uint8_t* frameBuffer) { g_pFramebufferbits = frameBuffer; }
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const std::string& VideoGetSnapshotStructName(void);
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int g_nAltCharSetOffset;
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uint32_t g_uVideoMode; // Current Video Mode (this is the last set one as it may change mid-scan line!)
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DWORD g_eVideoType; // saved to Registry
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VideoStyle_e g_eVideoStyle;
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bool g_bVideoScannerNTSC; // NTSC video scanning (or PAL)
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COLORREF g_nMonochromeRGB; // saved to Registry
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bool m_hasVidHD;
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static const UINT kVideoRomSize8K = kVideoRomSize4K*2;
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static const UINT kVideoRomSize16K = kVideoRomSize8K*2;
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static const UINT kVideoRomSizeMax = kVideoRomSize16K;
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BYTE g_videoRom[kVideoRomSizeMax];
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UINT g_videoRomSize;
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bool g_videoRomRockerSwitch;
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static const char g_aVideoChoices[];
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static const char m_szModeDesc0[];
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static const char m_szModeDesc1[];
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static const char m_szModeDesc2[];
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static const char m_szModeDesc3[];
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static const char m_szModeDesc4[];
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static const char m_szModeDesc5[];
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static const char m_szModeDesc6[];
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static const char m_szModeDesc7[];
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static const char m_szModeDesc8[];
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static const char* const g_apVideoModeDesc[NUM_VIDEO_MODES];
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static const UINT kVideoHeightII = 192*2;
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static const UINT kVideoHeightIIgs = 200*2;
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static const UINT kVideoWidthII = 280*2;
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static const UINT kVideoWidthIIgs = 320*2;
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};
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