mirror of
https://github.com/AppleWin/AppleWin.git
synced 2024-11-15 09:05:39 +00:00
443545b0f6
Support VidHD in slot 3 (via Config GUI or '-s3 vidhd') for SHR video modes only. - AppleWin window is slightly enlarged when VidHD card is inserted. Support IIgs 320x200 (and fill mode) and 640x200 video modes. Debugger: add 'shr' command to view video CUI: Allow user to specify width & height (for full-screen); and allow separate x,y scaling in full-screen mode.
80 lines
3.0 KiB
C++
80 lines
3.0 KiB
C++
#pragma once
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#include "Video.h"
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class FrameBase
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{
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public:
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FrameBase();
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virtual ~FrameBase();
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HINSTANCE g_hInstance;
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HWND g_hFrameWindow;
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BOOL g_bConfirmReboot; // saved PageConfig REGSAVE
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BOOL g_bMultiMon;
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bool g_bFreshReset;
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virtual void Initialize(bool resetVideoState) = 0;
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virtual void Destroy(void) = 0;
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virtual void FrameDrawDiskLEDS() = 0;
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virtual void FrameDrawDiskStatus() = 0;
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virtual void FrameRefreshStatus(int drawflags) = 0;
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virtual void FrameUpdateApple2Type() = 0;
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virtual void FrameSetCursorPosByMousePos() = 0;
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virtual void SetFullScreenShowSubunitStatus(bool bShow) = 0;
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virtual bool GetBestDisplayResolutionForFullScreen(UINT& bestWidth, UINT& bestHeight, UINT userSpecifiedWidth=0, UINT userSpecifiedHeight=0) = 0;
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virtual int SetViewportScale(int nNewScale, bool bForce = false) = 0;
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virtual void SetAltEnterToggleFullScreen(bool mode) = 0;
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virtual void SetLoadedSaveStateFlag(const bool bFlag) = 0;
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virtual void VideoPresentScreen(void) = 0;
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virtual void ResizeWindow(void) = 0;
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// this function has the same interface as MessageBox in windows.h
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virtual int FrameMessageBox(LPCSTR lpText, LPCSTR lpCaption, UINT uType) = 0;
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// this function merges LoadBitmap and GetBitmapBits from windows.h
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virtual void GetBitmap(LPCSTR lpBitmapName, LONG cb, LPVOID lpvBits) = 0;
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// FindResource, MAKEINTRESOURCE, SizeofResource, LoadResource, LockResource
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// Return pointer to resource if size is correct.
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// NULL if resource is invalid or size check fails
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// The pointer is only valid until the next call to GetResource
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// (in Windows, the pointer is valid forever, but it would be very restrictive to force this on other FrameBase implementations)
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virtual BYTE* GetResource(WORD id, LPCSTR lpType, DWORD expectedSize) = 0;
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virtual void Restart() = 0;
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void VideoRefreshScreen(uint32_t uRedrawWholeScreenVideoMode, bool bRedrawWholeScreen);
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void VideoRedrawScreen(void);
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void VideoRedrawScreenDuringFullSpeed(DWORD dwCyclesThisFrame, bool bInit = false);
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void VideoRedrawScreenAfterFullSpeed(DWORD dwCyclesThisFrame);
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void Video_RedrawAndTakeScreenShot(const char* pScreenshotFilename);
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void Video_TakeScreenShot(const Video::VideoScreenShot_e ScreenShotType);
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void Video_SaveScreenShot(const Video::VideoScreenShot_e ScreenShotType, const TCHAR* pScreenShotFileName);
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void SetDisplayPrintScreenFileName(bool state) { g_bDisplayPrintScreenFileName = state; }
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void Video_ResetScreenshotCounter(const std::string& pDiskImageFileName);
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bool GetShowPrintScreenWarningDialog(void) { return g_bShowPrintScreenWarningDialog; }
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void SetShowPrintScreenWarningDialog(bool state) { g_bShowPrintScreenWarningDialog = state; }
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private:
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void Util_MakeScreenShotFileName(TCHAR* pFinalFileName_, DWORD chars);
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bool Util_TestScreenShotFileName(const TCHAR* pFileName);
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bool g_bShowPrintScreenWarningDialog;
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DWORD dwFullSpeedStartTime;
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bool g_bDisplayPrintScreenFileName;
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int g_nLastScreenShot;
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std::string g_pLastDiskImageName;
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static const int nMaxScreenShot = 999999999;
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};
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