AppleWin/source/Joystick.h
tomch 84ef622351 Merge from AppleWin-Tom branch:
Consolidated Save-State & Advanced prop sheets (now all on Advanced)
Disable joystick emulation via mouse when mouse interface is enabled
Support shift-f9 to cycle backwards through video modes
Use DirectInput to get mouse delta (instead of absolute WM_MOUSEMOVE msg)
Support Ctrl-Left Mouse Button to show the Windows cursor (otherwise GEOS never allows mouse to leave window)
Fix for Blazing Paddles (mouse support)
2008-05-17 23:20:33 +00:00

24 lines
840 B
C

#pragma once
enum JOYNUM {JN_JOYSTICK0=0, JN_JOYSTICK1};
extern DWORD joytype[2];
void JoyInitialize();
BOOL JoyProcessKey(int,BOOL,BOOL,BOOL);
void JoyReset();
void JoySetButton(eBUTTON,eBUTTONSTATE);
BOOL JoySetEmulationType(HWND,DWORD,int);
void JoySetPosition(int,int,int,int);
void JoyUpdatePosition();
BOOL JoyUsingMouse();
void JoyDisableUsingMouse();
void JoySetTrim(short nValue, bool bAxisX);
short JoyGetTrim(bool bAxisX);
DWORD JoyGetSnapshot(SS_IO_Joystick* pSS);
DWORD JoySetSnapshot(SS_IO_Joystick* pSS);
BYTE __stdcall JoyReadButton(WORD pc, WORD addr, BYTE bWrite, BYTE d, ULONG nCyclesLeft);
BYTE __stdcall JoyReadPosition(WORD pc, WORD addr, BYTE bWrite, BYTE d, ULONG nCyclesLeft);
BYTE __stdcall JoyResetPosition(WORD pc, WORD addr, BYTE bWrite, BYTE d, ULONG nCyclesLeft);