mirror of
https://github.com/AppleWin/AppleWin.git
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155 lines
3.1 KiB
HTML
155 lines
3.1 KiB
HTML
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
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<html>
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<head>
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<meta http-equiv="Content-Type" content="text/html; charset=windows-1252">
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<title>Quick Start</title>
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</head>
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<body style="background-color: rgb(255, 255, 255); font-family: verdana;" alink="#008000" link="#008000" vlink="#008000">
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<h2 style="color: rgb(0, 128, 0);">Video
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& Sound</h2>
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<hr size="4">
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<h3>Video:</h3>
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<p>AppleWin can display Apple
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video in a variety of modes.
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The display can also be run in a standard window or full-screen.</p>
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<h4>Monochrome:</h4>
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<p>This mode emulates a
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monochrome monitor. You can choose
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your monochrome color from AppleWin Configuration.</p>
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<h4>Color (standard):</h4>
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<p>This mode emulates a standard
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color monitor.</p>
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<h4>Color (text
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optimized):</h4>
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<p>This mode does a bit of image
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processing to make text more
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readable on the hires screen.</p>
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<h4>Color (TV emulation):</h4>
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<p>This mode emulates how colors
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bleed into one another on a
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TV.</p>
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<p>On the hires screen,
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alternating horizontal lines of color
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are bled together to form new colors like grey, purple, pink, yellow
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and
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aquamarine. This effect was used in commercial games like Karateka and
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many
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hires adventures (eg. Mindshadow).</p>
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<p> </p>
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<h3>Sound:</h3>
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<p>AppleWin emulates both the
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internal speaker (using the PC
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speaker or sound card) and also the Mockingboard sound card (using a PC
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sound
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card).</p>
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<p>Use the AppleWin Configuration
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tab labelled <em>Sound</em>.</p>
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<p>If you are using a sound card,
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then use at least
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DirectX-9.</p>
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<h4>Speaker:</h4>
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<p>You can select PC speaker or
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sound card:</p>
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<ul>
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<li>PC speaker: This is not
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recommended as the quality is poor. It is not usable on Windows 2000 or
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XP.</li>
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<li>Sound card: Recommended</li>
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</ul>
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<h4>Mockingboard:</h4>
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<p>When the Mockingboards are
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enabled, the cards are
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physically plugged into slots 4 and 5 of the Apple //e.</p>
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<p>Each Mockingboard is a type
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'C': 2x AY8910 (3-channel
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sound generator) & 1x SSI263 (speech chip)<font face="Tahoma"><br>
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</font>Each AY8910 is fully
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emulated (tone, noise &
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envelope).<font face="Tahoma"><br>
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</font>Each SY6522 (that controls
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an AY8910) can generate
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precise timer interrupts or phoneme-complete interrupts.<font face="Tahoma"><br>
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</font>Emulation of the SSI263 is
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basic at the moment and
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only plays back phonemes at a fixed rate without any support for
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inflection or
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filters.</p>
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<p>There are a number of games
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and demos that support
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Mockingboard, eg:</p>
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<ul>
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<li>Adventure Construction Set</li>
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<li>Lady Tut (Mockingboard
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version)</li>
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<li>Mockingboard Software
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(Sweet Micro Systems)</li>
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<li>Music Construction Set</li>
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<li>Night Flight</li>
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<li>Popeye</li>
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<li>Rescue Raiders v1.3
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(Speech only)</li>
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<li>Skyfox</li>
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<li>Spy Strikes Back</li>
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<li>Ultima III (Mockingboard
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version)</li>
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<li>Ultima IV</li>
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<li>Ultima V</li>
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<li>Willy Byte</li>
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<li>Zaxxon (Mockingboard
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version)</li>
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</ul>
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</body>
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</html>
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