AppleWin/source/Windows/Win32Frame.h
Andrea e27879ac99
Move interface into a class FrameBase. (PR #893)
. Move the Win32  implementation into Win32Frame.
2020-12-24 15:08:50 +00:00

22 lines
717 B
C++

#pragma once
#include "FrameBase.h"
class Win32Frame : public FrameBase
{
public:
virtual void FrameDrawDiskLEDS(HDC hdc);
virtual void FrameDrawDiskStatus(HDC hdc);
virtual void FrameRefreshStatus(int, bool bUpdateDiskStatus = true);
virtual void FrameUpdateApple2Type();
virtual void FrameSetCursorPosByMousePos();
virtual void VideoRedrawScreen();
virtual void SetFullScreenShowSubunitStatus(bool bShow);
virtual bool GetBestDisplayResolutionForFullScreen(UINT& bestWidth, UINT& bestHeight, UINT userSpecifiedHeight = 0);
virtual int SetViewportScale(int nNewScale, bool bForce = false);
virtual void SetAltEnterToggleFullScreen(bool mode);
virtual void SetLoadedSaveStateFlag(const bool bFlag);
};