mirror of
https://github.com/AppleWin/AppleWin.git
synced 2024-11-15 09:05:39 +00:00
6051bc55d0
Changes to ease code compilation in GCC. Disk_t and HDD contain a std::string and for this reason they need a proper constructor, ZeroMemory is not guaranteed to work.
49 lines
1.3 KiB
C++
49 lines
1.3 KiB
C++
/*
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AppleWin : An Apple //e emulator for Windows
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Copyright (C) 1994-1996, Michael O'Brien
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Copyright (C) 1999-2001, Oliver Schmidt
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Copyright (C) 2002-2005, Tom Charlesworth
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Copyright (C) 2006-2015, Tom Charlesworth, Michael Pohoreski
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AppleWin is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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AppleWin is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with AppleWin; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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/* Description: Pravets - Apple II clone
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*
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* Author: Various
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*/
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#include "StdAfx.h"
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#include "Applewin.h"
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#include "Frame.h"
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#include "Keyboard.h"
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#include "Tape.h"
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//Pravets 8A/C variables
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bool P8CAPS_ON = false;
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bool P8Shift = false;
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void PravetsReset(void)
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{
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if (g_Apple2Type == A2TYPE_PRAVETS8A)
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{
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P8CAPS_ON = false;
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TapeWrite(0, 0, 0, 0 ,0);
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FrameRefreshStatus(DRAW_LEDS);
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}
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}
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