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102 lines
3.1 KiB
C++
102 lines
3.1 KiB
C++
#pragma once
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// use the new Debugger Font (Apple Font)
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#define USE_APPLE_FONT 1
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// Test Colors & Glyphs
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#define DEBUG_APPLE_FONT 0
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// Win32 Debugger Font
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enum ConsoleFontSize_e
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{
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// Grid Alignment
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CONSOLE_FONT_GRID_X = 7,
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CONSOLE_FONT_GRID_Y = 8,
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// Font Char Width/Height in pixels
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CONSOLE_FONT_WIDTH = 7,
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CONSOLE_FONT_HEIGHT = 8,
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CONSOLE_FONT_NUM_CHARS_PER_ROW = 16,
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CONSOLE_FONT_NUM_ROWS = 16,
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CONSOLE_FONT_BITMAP_WIDTH = CONSOLE_FONT_WIDTH * CONSOLE_FONT_NUM_CHARS_PER_ROW, // 112 pixels
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CONSOLE_FONT_BITMAP_HEIGHT = CONSOLE_FONT_HEIGHT * CONSOLE_FONT_NUM_ROWS, // 128 pixels
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};
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enum
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{
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DISPLAY_HEIGHT = 384,
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MAX_DISPLAY_LINES = DISPLAY_HEIGHT / CONSOLE_FONT_HEIGHT,
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};
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int GetConsoleTopPixels( int y );
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extern FontConfig_t g_aFontConfig[ NUM_FONTS ];
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void DebuggerSetColorFG( COLORREF nRGB );
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void DebuggerSetColorBG( COLORREF nRGB, bool bTransparent = false );
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void FillBackground(long left, long top, long right, long bottom);
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int PrintText ( const char * pText, RECT & rRect );
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int PrintTextCursorX( const char * pText, RECT & rRect );
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int PrintTextCursorY( const char * pText, RECT & rRect );
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void PrintTextColor ( const conchar_t * pText, RECT & rRect );
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void DrawWindow_Source (Update_t bUpdate);
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void DrawBreakpoints ( int line);
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void DrawConsoleInput ();
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void DrawConsoleLine ( const conchar_t * pText, int y);
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void DrawConsoleCursor ();
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int GetDisassemblyLine( const WORD nOffset, DisasmLine_t & line_ );
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// , int iOpcode, int iOpmode, int nOpbytes
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// char *sAddress_, char *sOpCodes_,
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// char *sTarget_, char *sTargetOffset_, int & nTargetOffset_, char *sTargetValue_,
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// char * sImmediate_, char & nImmediate_, char *sBranch_ );
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WORD DrawDisassemblyLine ( int line, const WORD offset );
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void FormatDisassemblyLine( const DisasmLine_t & line, char *sDisassembly_, const int nBufferSize );
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void FormatOpcodeBytes ( WORD nBaseAddress, DisasmLine_t & line_ );
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void FormatNopcodeBytes ( WORD nBaseAddress, DisasmLine_t & line_ );
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//
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extern HDC GetDebuggerMemDC(void);
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extern void ReleaseDebuggerMemDC(void);
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extern void StretchBltMemToFrameDC(void);
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extern HDC GetConsoleFontDC(void);
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extern void ReleaseConsoleFontDC(void);
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enum DebugVirtualTextScreen_e
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{
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DEBUG_VIRTUAL_TEXT_WIDTH = 80,
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DEBUG_VIRTUAL_TEXT_HEIGHT = 43
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};
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extern char g_aDebuggerVirtualTextScreen[ DEBUG_VIRTUAL_TEXT_HEIGHT ][ DEBUG_VIRTUAL_TEXT_WIDTH ];
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extern size_t Util_GetDebuggerText( char* &pText_ ); // Same API as Util_GetTextScreen()
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extern unsigned __int64 g_nCumulativeCycles;
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class VideoScannerDisplayInfo
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{
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public:
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VideoScannerDisplayInfo(void) : isDecimal(false), isHorzReal(false), cycleMode(rel),
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lastCumulativeCycles(0), savedCumulativeCycles(0), cycleDelta(0) {}
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void Reset(void) { lastCumulativeCycles = savedCumulativeCycles = g_nCumulativeCycles; cycleDelta = 0; }
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bool isDecimal;
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bool isHorzReal;
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enum CYCLE_MODE {abs=0, rel, part};
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CYCLE_MODE cycleMode;
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unsigned __int64 lastCumulativeCycles;
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unsigned __int64 savedCumulativeCycles;
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UINT cycleDelta;
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};
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extern VideoScannerDisplayInfo g_videoScannerDisplayInfo;
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