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https://github.com/AppleWin/AppleWin.git
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138 lines
3.6 KiB
C++
138 lines
3.6 KiB
C++
#pragma once
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extern class CSuperSerialCard sg_SSC;
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enum {COMMEVT_WAIT=0, COMMEVT_ACK, COMMEVT_TERM, COMMEVT_MAX};
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enum eFWMODE {FWMODE_CIC=0, FWMODE_SIC_P8, FWMODE_PPC, FWMODE_SIC_P8A}; // NB. CIC = SSC
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typedef struct
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{
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//DIPSW1
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UINT uBaudRate;
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eFWMODE eFirmwareMode;
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//DIPSW2
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UINT uStopBits;
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UINT uByteSize;
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UINT uParity;
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bool bLinefeed;
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bool bInterrupts;
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} SSC_DIPSW;
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#define TEXT_SERIAL_COM TEXT("COM")
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#define TEXT_SERIAL_TCP TEXT("TCP")
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class CSuperSerialCard
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{
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public:
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CSuperSerialCard();
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virtual ~CSuperSerialCard();
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void CommInitialize(LPBYTE pCxRomPeripheral, UINT uSlot);
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void CommReset();
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void CommDestroy();
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void CommSetSerialPort(HWND hWindow, DWORD dwNewSerialPortItem);
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void CommUpdate(DWORD);
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DWORD CommGetSnapshot(SS_IO_Comms* pSS);
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DWORD CommSetSnapshot(SS_IO_Comms* pSS);
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char* GetSerialPortChoices();
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DWORD GetSerialPort() { return m_dwSerialPortItem; } // Drop-down list item
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char* GetSerialPortName() { return m_ayCurrentSerialPortName; }
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void SetSerialPortName(const char* pSerialPortName);
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bool IsActive() { return (m_hCommHandle != INVALID_HANDLE_VALUE) || (m_hCommListenSocket != INVALID_SOCKET); }
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void CommTcpSerialAccept();
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void CommTcpSerialReceive();
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void CommTcpSerialClose();
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void CommTcpSerialCleanup();
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static BYTE __stdcall SSC_IORead(WORD PC, WORD uAddr, BYTE bWrite, BYTE uValue, ULONG nCyclesLeft);
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static BYTE __stdcall SSC_IOWrite(WORD PC, WORD uAddr, BYTE bWrite, BYTE uValue, ULONG nCyclesLeft);
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private:
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BYTE __stdcall CommCommand(WORD pc, WORD addr, BYTE bWrite, BYTE d, ULONG nCyclesLeft);
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BYTE __stdcall CommControl(WORD pc, WORD addr, BYTE bWrite, BYTE d, ULONG nCyclesLeft);
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BYTE __stdcall CommDipSw(WORD pc, WORD addr, BYTE bWrite, BYTE d, ULONG nCyclesLeft);
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BYTE __stdcall CommReceive(WORD pc, WORD addr, BYTE bWrite, BYTE d, ULONG nCyclesLeft);
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BYTE __stdcall CommStatus(WORD pc, WORD addr, BYTE bWrite, BYTE d, ULONG nCyclesLeft);
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BYTE __stdcall CommTransmit(WORD pc, WORD addr, BYTE bWrite, BYTE d, ULONG nCyclesLeft);
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void InternalReset();
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void GetDIPSW();
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void SetDIPSWDefaults();
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BYTE GenerateControl();
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UINT BaudRateToIndex(UINT uBaudRate);
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void UpdateCommState();
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BOOL CheckComm();
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void CloseComm();
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void CheckCommEvent(DWORD dwEvtMask);
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static DWORD WINAPI CommThread(LPVOID lpParameter);
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bool CommThInit();
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void CommThUninit();
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UINT GetNumSerialPortChoices() { return m_vecSerialPortsItems.size(); }
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void ScanCOMPorts();
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//
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public:
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static const UINT SIZEOF_SERIALCHOICE_ITEM = 8*sizeof(char);
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private:
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char m_ayCurrentSerialPortName[SIZEOF_SERIALCHOICE_ITEM];
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DWORD m_dwSerialPortItem;
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static const UINT SERIALPORTITEM_INVALID_COM_PORT = 0;
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std::vector<UINT> m_vecSerialPortsItems; // Includes "None" & "TCP" items
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char* m_aySerialPortChoices;
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UINT m_uTCPChoiceItemIdx;
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static SSC_DIPSW m_DIPSWDefault;
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SSC_DIPSW m_DIPSWCurrent;
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// Derived from DIPSW1
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UINT m_uBaudRate;
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// Derived from DIPSW2
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UINT m_uStopBits;
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UINT m_uByteSize;
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UINT m_uParity;
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// SSC Registers
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BYTE m_uControlByte;
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BYTE m_uCommandByte;
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//
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HANDLE m_hCommHandle;
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SOCKET m_hCommListenSocket;
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SOCKET m_hCommAcceptSocket;
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DWORD m_dwCommInactivity;
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//
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CRITICAL_SECTION m_CriticalSection; // To guard /g_vRecvBytes/
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std::deque<BYTE> m_qComSerialBuffer[2];
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volatile UINT m_vuRxCurrBuffer; // Written to on COM recv. SSC reads from other one
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std::deque<BYTE> m_qTcpSerialBuffer;
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//
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bool m_bTxIrqEnabled;
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bool m_bRxIrqEnabled;
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volatile bool m_vbTxIrqPending;
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volatile bool m_vbRxIrqPending;
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bool m_bWrittenTx;
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//
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HANDLE m_hCommThread;
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HANDLE m_hCommEvent[COMMEVT_MAX];
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OVERLAPPED m_o;
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BYTE* m_pExpansionRom;
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};
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