mirror of
https://github.com/AppleWin/AppleWin.git
synced 2024-09-06 08:54:32 +00:00
Also: . support new CpuType independently of Apple2Type . save-state: don't save disk track image if no disk . save-state: re-init AppleWin internals & UI to reflect changed Apple2Type
34 lines
1.5 KiB
C
34 lines
1.5 KiB
C
#pragma once
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enum JOYNUM {JN_JOYSTICK0=0, JN_JOYSTICK1};
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enum JOY0CHOICE {J0C_DISABLED=0, J0C_JOYSTICK1, J0C_KEYBD_CURSORS, J0C_KEYBD_NUMPAD, J0C_MOUSE, J0C_MAX};
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enum JOY1CHOICE {J1C_DISABLED=0, J1C_JOYSTICK2, J1C_KEYBD_CURSORS, J1C_KEYBD_NUMPAD, J1C_MOUSE, J1C_MAX};
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enum {JOYSTICK_MODE_FLOATING=0, JOYSTICK_MODE_CENTERING}; // Joystick centering control
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void JoyInitialize();
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BOOL JoyProcessKey(int,BOOL,BOOL,BOOL);
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void JoyReset();
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void JoySetButton(eBUTTON,eBUTTONSTATE);
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BOOL JoySetEmulationType(HWND,DWORD,int, const bool bMousecardActive);
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void JoySetPosition(int,int,int,int);
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void JoyUpdateButtonLatch(const UINT nExecutionPeriodUsec);
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BOOL JoyUsingMouse();
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BOOL JoyUsingKeyboard();
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BOOL JoyUsingKeyboardCursors();
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BOOL JoyUsingKeyboardNumpad();
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void JoyDisableUsingMouse();
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void JoySetJoyType(UINT num, DWORD type);
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DWORD JoyGetJoyType(UINT num);
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void JoySetTrim(short nValue, bool bAxisX);
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short JoyGetTrim(bool bAxisX);
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void JoyportControl(const UINT uControl);
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void JoySetSnapshot_v1(const unsigned __int64 JoyCntrResetCycle);
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void JoySaveSnapshot(class YamlSaveHelper& yamlSaveHelper);
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void JoyLoadSnapshot(class YamlLoadHelper& yamlLoadHelper);
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BYTE __stdcall JoyReadButton(WORD pc, WORD addr, BYTE bWrite, BYTE d, ULONG nCyclesLeft);
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BYTE __stdcall JoyReadPosition(WORD pc, WORD addr, BYTE bWrite, BYTE d, ULONG nCyclesLeft);
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BYTE __stdcall JoyResetPosition(WORD pc, WORD addr, BYTE bWrite, BYTE d, ULONG nCyclesLeft);
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