mirror of
https://github.com/AppleWin/AppleWin.git
synced 2024-12-28 02:32:08 +00:00
154 lines
5.0 KiB
C++
154 lines
5.0 KiB
C++
/*
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AppleWin : An Apple //e emulator for Windows
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Copyright (C) 1994-1996, Michael O'Brien
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Copyright (C) 1999-2001, Oliver Schmidt
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Copyright (C) 2002-2005, Tom Charlesworth
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Copyright (C) 2006-2007, Tom Charlesworth, Michael Pohoreski
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AppleWin is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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AppleWin is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with AppleWin; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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/*
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FourPlay.CPP
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Emulate a 4Play Joystick card
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4 ports (one for each of the four possible joysticks)
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Each port
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Bit 0 = Up, Active High
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Bit 1 = Down, Active High
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Bit 2 = Left, Active High
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Bit 3 = Right, Active High
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Bit 4 = Trigger 2, Active High
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Bit 5 = Not Used, Always High
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Bit 6 = Trigger 2, Active High
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Bit 7 = Trigger 1, Active High
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Address = C0nx
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n = 8 + slot number
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x = 0 - Joystick 1
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1 - Joystick 2
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2 - Joystick 3
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3 - Joystick 4
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Alex Lukacz Aug 2021
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*/
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#include "StdAfx.h"
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#include "FourPlay.h"
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#include "Joystick.h"
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#include "Memory.h"
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#include "YamlHelper.h"
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BYTE __stdcall FourPlayCard::IORead(WORD pc, WORD addr, BYTE bWrite, BYTE value, ULONG nExecutedCycles)
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{
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BYTE nOutput = MemReadFloatingBus(nExecutedCycles);
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BOOL up = 0;
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BOOL down = 0;
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BOOL left = 0;
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BOOL right = 0;
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BOOL trigger1 = 0;
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BOOL trigger2 = 0;
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BOOL trigger3 = 0;
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BOOL alwaysHigh = 1;
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UINT xAxis = 0;
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UINT yAxis = 0;
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JOYINFOEX infoEx;
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infoEx.dwSize = sizeof(infoEx);
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infoEx.dwFlags = JOY_RETURNPOV | JOY_RETURNBUTTONS;
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switch (addr & 0xF)
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{
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case 0: // Joystick 1
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if (GetJoystick1() >= 0 && joyGetPosEx(GetJoystick1(), &infoEx) == JOYERR_NOERROR)
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{
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xAxis = (infoEx.dwXpos >> 8) & 0xFF;
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yAxis = (infoEx.dwYpos >> 8) & 0xFF;
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trigger1 = infoEx.dwButtons & 0x01;
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trigger2 = (infoEx.dwButtons & 0x02) >> 1;
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up = yAxis < 103 || infoEx.dwPOV == 0 || infoEx.dwPOV == 4500 || infoEx.dwPOV == 31500;
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down = yAxis > 153 || (infoEx.dwPOV >= 13500 && infoEx.dwPOV <= 22500);
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left = xAxis < 103 || (infoEx.dwPOV >= 22500 && infoEx.dwPOV <= 31500);
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right = xAxis > 153 || (infoEx.dwPOV >= 4500 && infoEx.dwPOV <= 13500);
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}
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nOutput = up | (down << 1) | (left << 2) | (right << 3) | (alwaysHigh << 5) | (trigger2 << 6) | (trigger1 << 7);
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break;
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case 1: // Joystick 2
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if (GetJoystick2() >= 0 && joyGetPosEx(GetJoystick2(), &infoEx) == JOYERR_NOERROR)
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{
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xAxis = (infoEx.dwXpos >> 8) & 0xFF;
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yAxis = (infoEx.dwYpos >> 8) & 0xFF;
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trigger1 = infoEx.dwButtons & 0x01;
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trigger2 = (infoEx.dwButtons & 0x02) >> 1;
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up = yAxis < 103 || infoEx.dwPOV == 0 || infoEx.dwPOV == 4500 || infoEx.dwPOV == 31500;
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down = yAxis > 153 || (infoEx.dwPOV >= 13500 && infoEx.dwPOV <= 22500);
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left = xAxis < 103 || (infoEx.dwPOV >= 22500 && infoEx.dwPOV <= 31500);
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right = xAxis > 153 || (infoEx.dwPOV >= 4500 && infoEx.dwPOV <= 13500);
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}
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nOutput = up | (down << 1) | (left << 2) | (right << 3) | (alwaysHigh << 5) | (trigger2 << 6) | (trigger1 << 7);
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break;
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case 2: // Joystick 3
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nOutput = FourPlayCard::JOYSTICKSTATIONARY; // esdf - direction buttons, zx - trigger buttons
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nOutput = nOutput | (MyGetAsyncKeyState('E') | (MyGetAsyncKeyState('D') << 1) | (MyGetAsyncKeyState('S') << 2) | (MyGetAsyncKeyState('F') << 3) | (MyGetAsyncKeyState('X') << 6) | (MyGetAsyncKeyState('Z') << 7));
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break;
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case 3: // Joystick 4
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nOutput = FourPlayCard::JOYSTICKSTATIONARY; // ijkl - direction buttons, nm - trigger buttons
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nOutput = nOutput | (MyGetAsyncKeyState('I') | (MyGetAsyncKeyState('K') << 1) | (MyGetAsyncKeyState('J') << 2) | (MyGetAsyncKeyState('L') << 3) | (MyGetAsyncKeyState('M') << 6) | (MyGetAsyncKeyState('N') << 7));
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break;
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default:
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break;
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}
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return nOutput;
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}
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BYTE FourPlayCard::MyGetAsyncKeyState(int vKey)
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{
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return GetAsyncKeyState(vKey) < 0 ? 1 : 0;
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}
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void FourPlayCard::InitializeIO(LPBYTE pCxRomPeripheral)
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{
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RegisterIoHandler(m_slot, &FourPlayCard::IORead, IO_Null, IO_Null, IO_Null, this, NULL);
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}
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//===========================================================================
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static const UINT kUNIT_VERSION = 1;
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const std::string& FourPlayCard::GetSnapshotCardName(void)
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{
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static const std::string name("4Play");
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return name;
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}
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void FourPlayCard::SaveSnapshot(YamlSaveHelper& yamlSaveHelper)
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{
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YamlSaveHelper::Slot slot(yamlSaveHelper, GetSnapshotCardName(), m_slot, kUNIT_VERSION);
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YamlSaveHelper::Label unit(yamlSaveHelper, "%s: null\n", SS_YAML_KEY_STATE);
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// NB. No state for this card
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}
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bool FourPlayCard::LoadSnapshot(YamlLoadHelper& yamlLoadHelper, UINT version)
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{
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if (version < 1 || version > kUNIT_VERSION)
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ThrowErrorInvalidVersion(version);
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return true;
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}
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