add updated screenshots

This commit is contained in:
Christopher A. Mosher 2019-01-13 16:42:24 -05:00
parent b1c4baabb3
commit 78ec68426f
12 changed files with 56 additions and 7 deletions

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@ -46,10 +46,9 @@ from it ($D000-$FFFF) (into a file on your PC) and use it. Alternatively, you ca
download footnoteref:[disclaimer] the firmware images from the http://mosher.mine.nu/apple2/[Apple II Library].
If you do not want to download the proprietary firmware, you can still use the emulator (albeit
in a restricted manner) with the free (GPLv3) _System ROM (Demo)_ package. Download
the file for your platform and
install as appropriate. You can choose either binary format (ready to run), or source if you want
to assemble it yourself (using the http://www.floodgap.com/retrotech/xa/[xa Assembler]).
in a rudimentary manner) with the free (GPLv3) _System ROM (Demo)_ package (included with the EPPLE ][ download).
The source code is also available; you can
assemble it using the http://www.floodgap.com/retrotech/xa/[xa Assembler] .
The Demo System ROM only provides commands to dump or set memory bytes,
or run a program in memory. It is not compatible with any Apple software, nor can it read from disks.
It's just a free simple demo system to make the emulator do something reasonable.

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@ -97,7 +97,7 @@ RUN
image::pinkmystery.png[]
Jim Sather's book
Jim Sather's book
http://www.scribd.com/doc/201423/Understanding-the-Apple-II-by-Jim-Sather-1983Quality-Software[Understanding the Apple II],
which was the primary
reference for the internal design of the EPPLE ][ emulator, describes the video
@ -120,11 +120,45 @@ RUN
=== Display Aspect Ratio
image::aspectratio.png[]
Jim Sather also describes the aspect ratio of the Apple ][ when
displayed on a TV screen (p. 8-28). Software developers would need
to take this into account when trying to draw accurate shapes.
The EPPLE ][ emulates the correct aspect ratio.
For example, the following Applesoft BASIC program draws a
rectangle, and a proper square:
[source,vbs]
---------------------------------
NEW
10 HGR
15 REM
16 REM RECTANGLE (VIOLET)
20 A = 36 : B = 136
30 HCOLOR = 2
40 HPLOT A,A TO A,B TO B,B TO B,A TO A,A
45 REM
46 REM SQUARE (GREEN)
50 A = 25 : B = 147
60 HCOLOR = 1
70 HPLOT A,A TO A,B TO (B*1.19+.5),B TO (B*1.19+.5),A TO A,A
RUN
HOME
---------------------------------
=== Split Screen HIRES/LORES colors
image::splitcolors.png[]
image::splitcolorstv.png[]
image::splitcolorsmon.png[]
Jim Sather's book
Jim Sather's book
http://www.scribd.com/doc/201423/Understanding-the-Apple-II-by-Jim-Sather-1983Quality-Software[Understanding the Apple II],
shows an Applesoft BASIC
program and assembly language subroutine on pages 3-16 and 3-17 (reproduced
@ -171,3 +205,19 @@ E000G
RUN
---------------------------------
=== Miscellaneous
image::gplrom.png[]
Example of the Demo System ROM provided with the EPPLE ][ emulator.
image::static.png[]
Random TV "static" when no video signal is present.
image::apple2.png[]
Apple System ROM showing the APPLE ][ title.

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