/* epple2 Copyright (C) 2008 by Christopher A. Mosher This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY, without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . */ #ifndef EMULATOR_H #define EMULATOR_H #include "keyboard.h" #include "paddlebuttonstates.h" #include "apple2.h" #include "videostaticgenerator.h" #include "screenimage.h" #include "analogtv.h" #include "keyboardbuffermode.h" #include "KeyRepeatHandler.h" #include "KeyEventHandler.h" #include "clipboardhandler.h" #include class Timable; class E2Config; class Emulator { PaddleButtonStates paddleButtonStates; KeypressQueue keypresses; KeyboardBufferMode buffered; ScreenImage screenImage; AnalogTV display; VideoStaticGenerator videoStatic; Apple2 apple2; ClipboardHandler clip; KeyEventHandler keyEventHandler; Timable* timable; void powerOnComputer(); void powerOffComputer(); public: Emulator(); virtual ~Emulator(); void config(E2Config& cfg); void tick50ms(); void cmd(const wxString& c); bool isSafeToQuit(); void toggleComputerPower(); void monitorCycle(); void paste(); void reset(); void toggleBuffered(); void toggleFullScreen(); void screenshot(); }; #endif