=== Display The orignal Apple ][s didn't come with a display. The user needed to use either a standard television or a monitor in order to see the computer's output. The EPPLE ][ emulates a variety of displays; you can cycle between the different types using +F2+. There are two major types of displays: televisions and monitors. Monitors generally have higher quality (sharper) displays. The displays show the normal visible area of the NTSC video signal generated by the emulated Apple ][ machine. ==== Monitors The emulator provides a color monitor, and a green monochrome monitor. These emulate standard, no-frills NTSC monitors. The most noticeable characteristic of a monitor is the horizontal display of pixels. Monitors react faster than TVs, so two adjacent pixels will not merge together; both will be distinctly visible, with blackness between them. For example, type in the following Applesoft command, then cycle through the display types. The monitors will show thin, vertical, green lines; TVs will show continuous horizontal lines. -------- GR : COLOR=4 : HLIN 10,20 AT 10 -------- ==== Televisions Televisions react more slowly to changes in the incoming video signal than monitors do, and as a result, horizontal pixels will merge together, forming a more uniform appearance. EPPLE ]['s television mode emulates the signal decoding circuitry of a real television. This includes separating out the ``chroma'' portion of the incoming NTSC video signal using a filter algorithm, and _calculating_ the color to display. ==== Scan Lines NTSC displays (TVs or monitors) usually receive signals that are interlaced. However, the Apple ][ doesn't generate interlaced screens. This causes blank rows between each displayed row of pixels. The EPPLE ][ emulates this behavior, but also allows you to ``fill in'' these black rows with a copy of the row above it, for a more continuous display (vertically). Use the F4 key to toggle between these two modes. ==== Resolution The Apple ][s are commonly documented as having a resolution of 280x192 pixels, and to an extent this is true. Vertically there are 192 pixels, but since there is no interlacing, it is more accurate to display them with one blank space between each. So the EPPLE ][ has two times 192, or 384, vertical pixels in its display. Horizontally there are 280 pixels, but each could also be shifted right one-half dot, allowing for two times 280, or 560, different horizontal displayable positions. To emulate this, the EPPLE ][ shows each emulated pixel as two pixels wide, and displays an emulated half-dot shift as an actual one pixel shift. So the display area of the EPPLE ][ is 560x384. There is an informational area below and to the right of the emulated display that shows various statistics of the emulator. So the total screen area used by the EPPLE ][ is a standard 640x480 pixels. ==== Full Screen The EPPLE ][ can run in either full-screen mode, or within a window. Use the +F3+ key to toggle between the two. ==== Informational Area The area at the bottom and the right of the EPPLE ][ display show various information about the emulator. * POWER light * current cards in SLOTS * CASSETTE tape information * emulated CPU speed (MHz) * function-keys help