Epple-II/src/speakerclicker.cpp

96 lines
2.9 KiB
C++

/*
epple2
Copyright (C) 2008 by Christopher A. Mosher <cmosher01@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY, without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "speakerclicker.h"
#include "e2const.h"
#include <SDL_audio.h>
#include <iostream>
#include <ostream>
#define TICKS_PER_SAMPLE 50
SpeakerClicker::SpeakerClicker():
devid(0),
silence(128),
clicked(false),
t(TICKS_PER_SAMPLE),
positive(false) {
SDL_AudioSpec audio;
audio.freq = E2Const::AVG_CPU_HZ/TICKS_PER_SAMPLE; // samples per second
audio.format = AUDIO_U8; // 8 bits (1 byte) per sample
audio.channels = 1; // mono
audio.silence = 128;
audio.samples = 512;
audio.callback = 0;
audio.userdata = 0;
SDL_AudioSpec obtained;
obtained.callback = 0;
obtained.userdata = 0;
this->devid = SDL_OpenAudioDevice(0,0,&audio,&obtained,0);
if (!this->devid) {
std::cerr << "Unable to initialize audio: " << SDL_GetError() << std::endl;
} else {
this->silence = obtained.silence;
std::cout << "initialized audio: " << std::endl;
std::cout << " device ID: " << this->devid << std::endl;
std::cout << " freq: " << obtained.freq << std::endl;
std::cout << " format: " << obtained.format << std::endl;
std::cout << " channels: " << (int)obtained.channels << std::endl;
std::cout << " silence: " << (int)obtained.silence << std::endl;
std::cout << " samples: " << obtained.samples << std::endl;
std::cout << " size: " << obtained.size << std::endl;
SDL_PauseAudioDevice(this->devid, 0);
}
}
SpeakerClicker::~SpeakerClicker() {
if (!this->devid) {
return;
}
SDL_CloseAudioDevice(this->devid);
}
void SpeakerClicker::tick() {
if (!this->devid) {
return;
}
if (!--this->t) {
std::uint8_t amp;
if (this->clicked) {
amp = this->positive ? this->silence+100u : this->silence-100u;
this->positive = !this->positive;
this->clicked = false;
} else {
amp = silence;
}
const int failed = SDL_QueueAudio(this->devid, &amp, sizeof(amp));
if (failed) {
std::cerr << "SDL_QueueAudio failed " << SDL_GetError() << std::endl;
}
this->t = TICKS_PER_SAMPLE;
}
}
void SpeakerClicker::click() {
this->clicked = true;
}