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105 lines
3.2 KiB
C++
105 lines
3.2 KiB
C++
/*
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epple2
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Copyright (C) 2008 by Christopher A. Mosher <cmosher01@gmail.com>
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY, without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef SCREENIMAGE_H
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#define SCREENIMAGE_H
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#include "analogtv.h"
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#include <vector>
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#include <string>
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class Card;
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struct SDL_Texture;
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struct SDL_Renderer;
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struct SDL_Window;
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class ScreenImage {
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private:
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SDL_Window* window;
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SDL_Renderer* renderer;
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SDL_Texture* texture;
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unsigned int* pixels;
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int screen_pitch;
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bool fullscreen;
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bool hyper;
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bool buffer;
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bool fillLines;
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AnalogTV::DisplayType display;
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unsigned int cmdpos;
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void createScreen();
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std::vector<std::string> slotnames;
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std::string cassInName;
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std::string cassOutName;
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static std::string truncateFilePath(const std::string& filepath);
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// TODO some of these methods should be private
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public:
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ScreenImage();
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~ScreenImage();
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void exitFullScreen();
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void toggleFullScreen();
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void drawPower(bool on);
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void notifyObservers();
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void setElem(const unsigned int i, const unsigned int val);
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void blank();
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void drawText(const std::string& text, int row, int col, int color = 0xFFFFFF, int bgcolor = 0);
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void drawChar(const char ch, int row, int col, int color = 0xFFFFFF, int bgcolor = 0);
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void drawLabels();
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void drawSlots();
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void drawSlot(int slot, int r, int c);
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void drawCassette();
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void drawFnKeys();
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void toggleHyperLabel();
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void toggleKdbBufferLabel();
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void cycleDisplayLabel();
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void displayHz(int hz);
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void toggleFillLinesLabel();
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void invertText(int row, int begincol, int endcol);
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void drawDisplayLabel();
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void updateSlotName(const int slot, Card* card);
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void removeCard(const int slot, Card* card /* empty */);
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void enterCommandMode();
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void exitCommandMode();
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void addkeyCommand(unsigned char key);
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void backspaceCommand();
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void setDiskFile(int slot, int drive, const std::string& filename);
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void setAnnunciator(int ann, bool on);
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void clearCurrentDrive(int slt, int drv);
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void setCurrentDrive(int slt, int drv, int track, bool on);
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void setTrack(int slot, int drive, int track);
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void setIO(int slot, int drive, bool on);
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void setDirty(int slot, int drive, bool dirty);
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void setCassetteInFile(const std::string& filepath);
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void setCassetteOutFile(const std::string& filepath);
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void setCassetteDirty(bool dirty); // cassette out only
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void setCassettePos(unsigned int pos, unsigned int siz); // cassette in only
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void setLangCard(int slot, bool readEnable, bool writeEnable, int bank);
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void setFirmCard(int slot, bool bank, bool F8);
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void saveBMP();
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};
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#endif
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