diff --git a/ConvertBitMap.playground/Sources/Converter.swift b/ConvertBitMap.playground/Sources/Converter.swift index 8c33bcb..3bd35a5 100644 --- a/ConvertBitMap.playground/Sources/Converter.swift +++ b/ConvertBitMap.playground/Sources/Converter.swift @@ -2,7 +2,7 @@ import AppKit import MetalKit /* - Loads an unpacked Apple IIGS graphic ($C0/$0000) and make available + Loads an unpacked Apple IIGS graphic ($C1/$0000) and make available the generated macOS bit map. */ public class Converter { diff --git a/Readme.md b/Readme.md index 47d6811..41aa8a3 100644 --- a/Readme.md +++ b/Readme.md @@ -1,6 +1,6 @@ A simple Playground demonstration on how to -a) load an Apple IIGS graphic file with a file type and auxiliary type of $C0 and $0000, +a) load an Apple IIGS graphic file with a file type and auxiliary type of $C1 and $0000, b) extract data from the loaded file and use the information to instantiate a raw bitmap which can be used by macOS to create a CGImage object,